51 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			51 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| # Debounce algorithm
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| 
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| QMK supports multiple debounce algorithms through its debounce API.
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| 
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| The underlying debounce algorithm is determined by which matrix.c file you are using.
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| 
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| The logic for which debounce method called is below. It checks various defines that you have set in rules.mk
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| 
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| ```
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| ifeq ($(strip $(DEBOUNCE_ALGO)), manual)
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|     # Do nothing. do your debouncing in matrix.c
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| else ifeq ($(strip $(DEBOUNCE_ALGO)), sym_g)
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|     QUANTUM_SRC += $(DEBOUNCE)/debounce_sym_g.c
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| else ifeq ($(strip $(DEBOUNCE_ALGO)), eager_pk)
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|     QUANTUM_SRC += $(DEBOUNCE)/debounce_eager_pk.c
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| else ifeq ($(strip $(CUSTOM_MATRIX)), yes)
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|     # Do nothing. Custom matrix code.
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| else # default algorithm
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|     QUANTUM_SRC += $(DEBOUNCE)/debounce_sym_g.c
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| endif
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| ```
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| 
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| # Debounce selection
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| The following is for keyboards where ```SPLIT_KEYBOARD``` is **not** defined as ```YES```
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| 
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| | DEBOUNCE_ALGO    | CUSTOM_MATRIX | Description                                                 | What to do                    |
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| | -------------    |  -------------| ---------------------------------------------------         | ----------------------------- |
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| | Not defined      | Not defined   | You are using the included matrix.c and debounce.c          | Nothing. Debounce_sym_g used. |
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| | manual           | Not defined   | You are using the included matrix.c but your own debounce.c | ```SRC += debounce.c``` add your own debounce.c and implement necessary functions |
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| | sym_g / eager_pk | Not defined   | You are using the included matrix.c and debounce.c          | Nothing. Chosen debounce method used. |
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| | Not defined      | YES           | You have your own matrix.c, and your own debounce           | Write the fully debounced matrix into matrix.c's matrix |
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| | manual           | YES           | Same as above                                               | same as above                                           |
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| | sym_g / eager_pk | YES           | You are using your own matrix.c, but included debounce      | Write the raw matrix values into matrix.c's matrix      |
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| 
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| **Regarding split keyboards**: 
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| The debounce code is compatible with split keyboards.
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| 
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| # Use your own debouncing code
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| * Set ```DEBOUNCE_ALGO = manual```.
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| * Add ```SRC += debounce.c```
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| * Add your own ```debounce.c```. Look at included debounce.c's for sample implementations.
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| * Debouncing occurs after every raw matrix scan.
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| 
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| # Changing between included debouncing methods
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| You can either use your own code, by including your own debounce.c, or switch to another included one.
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| Included debounce methods are:
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| * debounce_eager_pk - debouncing per key. On any state change, response is immediate, followed by ```DEBOUNCE_DELAY``` millseconds of no further input for that key
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| * debounce_sym_g - debouncing per keyboard. On any state change, a global timer is set. When ```DEBOUNCE_DELAY``` milliseconds of no changes has occured, all input changes are pushed.
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| 
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| 
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