38 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			38 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| # Share your keymap idea here!
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| https://github.com/tmk/tmk_keyboard/issues/265
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| 
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| ---
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| 
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| ## Reverse-shifted for numbers
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| With pressing Shift and '1' key you get **1** while with just '1' key you get **!**.
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| - https://geekhack.org/index.php?topic=41989.msg1959718#msg1959718
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| 
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| 
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| ## KBT Pure layout
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| Keymap code on Alps64
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| https://github.com/thisisshi/tmk_keyboard/blob/15fe63e8d181a8a95988dcc71929f0024df55caa/keyboard/alps64/keymap_pure.c
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| 
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| and guide.
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| https://github.com/thisisshi/tmk_keyboard/blob/77ac0805ade565fb23657e3644c920ada71edccf/keyboard/alps64/Guide.md
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| 
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| ## Prevent stuck modifiers
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| 
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| Consider the following scenario:
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| 
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| 1. Layer 0 has a key defined as Shift.
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| 2. The same key is defined on layer 1 as the letter A.
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| 3. User presses Shift.
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| 4. User switches to layer 1 for whatever reason.
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| 5. User releases Shift, or rather the letter A.
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| 6. User switches back to layer 0.
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| 
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| Shift was actually never released and is still considered pressed.
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| 
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| If such situation bothers you add this to your `config.h`:
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| 
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|     #define PREVENT_STUCK_MODIFIERS
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| 
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| This option uses 5 bytes of memory per every 8 keys on the keyboard
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| rounded up (5 bits per key). For example on Planck (48 keys) it uses
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| (48/8)\*5 = 30 bytes.
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