45 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			45 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
# Debounce algorithm
 | 
						|
 | 
						|
QMK supports multiple debounce algorithms through its debounce API.
 | 
						|
 | 
						|
The underlying debounce algorithm is determined by which matrix.c file you are using.
 | 
						|
 | 
						|
The logic for which debounce method called is below. It checks various defines that you have set in rules.mk
 | 
						|
 | 
						|
```
 | 
						|
ifeq ($(strip $(DEBOUNCE_ALGO)), manual)
 | 
						|
    # Do nothing. do your debouncing in matrix.c
 | 
						|
else ifeq ($(strip $(DEBOUNCE_ALGO)), sym_g)
 | 
						|
    QUANTUM_SRC += $(DEBOUNCE)/debounce_sym_g.c
 | 
						|
else ifeq ($(strip $(DEBOUNCE_ALGO)), eager_pk)
 | 
						|
    QUANTUM_SRC += $(DEBOUNCE)/debounce_eager_pk.c
 | 
						|
else # default algorithm
 | 
						|
    QUANTUM_SRC += $(DEBOUNCE)/debounce_sym_g.c
 | 
						|
endif
 | 
						|
```
 | 
						|
 | 
						|
# Debounce selection
 | 
						|
 | 
						|
| DEBOUNCE_ALGO    | Description                                                 | What to do                    |
 | 
						|
| -------------    | ---------------------------------------------------         | ----------------------------- |
 | 
						|
| Not defined      | You are using the included matrix.c and debounce.c          | Nothing. Debounce_sym_g will be compiled, and used if necessary |
 | 
						|
| manual           | Use your own debounce.c                                     | ```SRC += debounce.c``` add your own debounce.c and implement necessary functions |
 | 
						|
| sym_g / eager_pk | You are using the included matrix.c and debounce.c          | Use an alternative debounce algorithm |
 | 
						|
 | 
						|
**Regarding split keyboards**: 
 | 
						|
The debounce code is compatible with split keyboards.
 | 
						|
 | 
						|
# Use your own debouncing code
 | 
						|
* Set ```DEBOUNCE_ALGO = manual```.
 | 
						|
* Add ```SRC += debounce.c```
 | 
						|
* Add your own ```debounce.c```. Look at included ```debounce_sym_g.c```s for sample implementations.
 | 
						|
* Debouncing occurs after every raw matrix scan.
 | 
						|
 | 
						|
# Changing between included debouncing methods
 | 
						|
You can either use your own code, by including your own debounce.c, or switch to another included one.
 | 
						|
Included debounce methods are:
 | 
						|
* debounce_eager_pk - debouncing per key. On any state change, response is immediate, followed by ```DEBOUNCE_DELAY``` millseconds of no further input for that key
 | 
						|
* debounce_sym_g - debouncing per keyboard. On any state change, a global timer is set. When ```DEBOUNCE_DELAY``` milliseconds of no changes has occured, all input changes are pushed.
 | 
						|
 | 
						|
 |