more renderabilitys

This commit is contained in:
MReenen 2023-03-06 12:19:08 +01:00
parent 6e14005163
commit ff50ee35aa

View File

@ -14,10 +14,20 @@ DEPTH = 5; // [1:1:10]
DIMENTION = "2d"; // [2d: 2d export view, 3d: 3d render]
POSITION = "inplace"; // [inplace: in place, origin: at the origin]
RENDER = "all"; // [bot: bottom, lid: lid, front: front, back: back, left: left, right: right, all: all]
//RENDER = "all"; // [bot: bottom, lid: lid, front: front, back: back, left: left, right: right, all: all]
RENDER = "all";
LAYOUT_SEPERATION = 15; // [1:1:50]
/*[lid]*/
LID_ANGLE = 45; // [0:170]
/*
%square([600, 300]);
%square([700, 400]);
%square([400, 700]);
*/
function finger(flip=[1,0], dir="y") = [
[
0, 0
@ -65,7 +75,7 @@ module fingers(flip=[1,1], dir="y", number=2, nub=true){
);
}
module render(3dPos, 3dRotation, 2dPos){
module renderPart(3dPos, 3dRotation, 2dPos){
if (DIMENTION == "2d"){
if (POSITION == "inplace")
translate(2dPos)
@ -85,24 +95,52 @@ module render(3dPos, 3dRotation, 2dPos){
}
}
if (RENDER == "bot" || RENDER == "all")
function split(str, sep=" ", i=0, word="", v=[]) =
(i == len(str)) ? concat(v, word) :
(str[i] == sep) ? split(str, sep, i+1, "", concat(v, word)) :
split(str, sep, i+1, str(word, str[i]), v);
module render(name, 3dPos, 3dRotation, 2dPos){
if (RENDER == "all")
renderPart(3dPos, 3dRotation, 2dPos) children();
else {
for (i = split(RENDER, ",")){
if (i == name){
renderPart(3dPos, 3dRotation, 2dPos) children();
}
}
}
}
render(
name = "bot",
2dPos = [0, 0],
3dPos = [0, 0, 0],
3dRotation = [0, 0, 0]
)
bottom();
if (RENDER == "front" || RENDER == "all")
/*
render(
name = "front",
2dPos = [-(WIDTH*UNIT + 2*MATT_THIKNESS + LAYOUT_SEPERATION), 0],
3dPos = [0, MATT_THIKNESS, 0],
3dRotation = [90, 0, 0]
)
front();*/
render(
name = "front",
2dPos = [
0,
2*DEPTH*UNIT + 4*MATT_THIKNESS + 2*LAYOUT_SEPERATION
],
3dPos = [0, MATT_THIKNESS, 0],
3dRotation = [90, 0, 0]
)
front();
if (RENDER == "back" || RENDER == "all")
render(
name = "back",
2dPos = [
-(WIDTH*UNIT + 2*MATT_THIKNESS + LAYOUT_SEPERATION),
HIEGHT*UNIT + MATT_THIKNESS + LAYOUT_SEPERATION
@ -112,8 +150,8 @@ render(
)
back();
if (RENDER == "left" || RENDER == "all")
render(
name = "left",
2dPos = [
-(DEPTH*UNIT + 2*MATT_THIKNESS + LAYOUT_SEPERATION),
2*HIEGHT*UNIT + 2*MATT_THIKNESS + 2*LAYOUT_SEPERATION
@ -123,8 +161,8 @@ render(
)
side();
if (RENDER == "right" || RENDER == "all")
render(
name = "right",
2dPos = [
-(DEPTH*UNIT + 2*MATT_THIKNESS + LAYOUT_SEPERATION),
3*HIEGHT*UNIT + 4*MATT_THIKNESS + 3*LAYOUT_SEPERATION
@ -134,32 +172,37 @@ render(
)
side();
if (RENDER == "lid" || RENDER == "all")
totalDepth = DEPTH*UNIT + MATT_THIKNESS*2;
/*if (RENDER == "lid" || RENDER == "all")
render(
2dPos = [
WIDTH*UNIT + 2*MATT_THIKNESS + LAYOUT_SEPERATION,
0
],
3dPos = [MATT_THIKNESS, 0, HIEGHT*UNIT + MATT_THIKNESS],
3dRotation = [90, 0, 90]
3dPos = [
MATT_THIKNESS,
totalDepth - totalDepth*cos(LID_ANGLE),
HIEGHT*UNIT + MATT_THIKNESS + totalDepth*sin(LID_ANGLE)
],
3dRotation = [-LID_ANGLE, 0, 0]
)
lid();*/
render(
name = "lid",
2dPos = [
0,
DEPTH*UNIT + 2*MATT_THIKNESS + LAYOUT_SEPERATION
],
3dPos = [
MATT_THIKNESS,
totalDepth - totalDepth*cos(LID_ANGLE),
HIEGHT*UNIT + MATT_THIKNESS + totalDepth*sin(LID_ANGLE)
],
3dRotation = [-LID_ANGLE, 0, 0]
)
lid();
// if (RENDER == "lid" || RENDER == "all"){
// if (DIMENTION == "2d"){
// lid();
// }
// if (DIMENTION == "3d"){
// if (POSITION == "inplace")
// translate([MATT_THIKNESS, 0, HIEGHT*UNIT + MATT_THIKNESS])
// linear_extrude(MATT_THIKNESS)
// lid();
// if (POSITION == "origin")
// linear_extrude(MATT_THIKNESS)
// lid();
// }
// }
module bottom(){
translate([MATT_THIKNESS, MATT_THIKNESS])
union(){