diff --git a/koffer.scad b/koffer.scad index 99fb9f0..0c4789a 100644 --- a/koffer.scad +++ b/koffer.scad @@ -14,10 +14,20 @@ DEPTH = 5; // [1:1:10] DIMENTION = "2d"; // [2d: 2d export view, 3d: 3d render] POSITION = "inplace"; // [inplace: in place, origin: at the origin] -RENDER = "all"; // [bot: bottom, lid: lid, front: front, back: back, left: left, right: right, all: all] +//RENDER = "all"; // [bot: bottom, lid: lid, front: front, back: back, left: left, right: right, all: all] +RENDER = "all"; LAYOUT_SEPERATION = 15; // [1:1:50] + +/*[lid]*/ + +LID_ANGLE = 45; // [0:170] +/* +%square([600, 300]); +%square([700, 400]); +%square([400, 700]); +*/ function finger(flip=[1,0], dir="y") = [ [ 0, 0 @@ -65,7 +75,7 @@ module fingers(flip=[1,1], dir="y", number=2, nub=true){ ); } -module render(3dPos, 3dRotation, 2dPos){ +module renderPart(3dPos, 3dRotation, 2dPos){ if (DIMENTION == "2d"){ if (POSITION == "inplace") translate(2dPos) @@ -85,24 +95,52 @@ module render(3dPos, 3dRotation, 2dPos){ } } -if (RENDER == "bot" || RENDER == "all") +function split(str, sep=" ", i=0, word="", v=[]) = + (i == len(str)) ? concat(v, word) : + (str[i] == sep) ? split(str, sep, i+1, "", concat(v, word)) : + split(str, sep, i+1, str(word, str[i]), v); + +module render(name, 3dPos, 3dRotation, 2dPos){ + if (RENDER == "all") + renderPart(3dPos, 3dRotation, 2dPos) children(); + else { + for (i = split(RENDER, ",")){ + if (i == name){ + renderPart(3dPos, 3dRotation, 2dPos) children(); + } + } + } +} + render( + name = "bot", 2dPos = [0, 0], 3dPos = [0, 0, 0], 3dRotation = [0, 0, 0] ) bottom(); -if (RENDER == "front" || RENDER == "all") +/* render( + name = "front", 2dPos = [-(WIDTH*UNIT + 2*MATT_THIKNESS + LAYOUT_SEPERATION), 0], 3dPos = [0, MATT_THIKNESS, 0], 3dRotation = [90, 0, 0] +) + front();*/ +render( + name = "front", + 2dPos = [ + 0, + 2*DEPTH*UNIT + 4*MATT_THIKNESS + 2*LAYOUT_SEPERATION + ], + 3dPos = [0, MATT_THIKNESS, 0], + 3dRotation = [90, 0, 0] ) front(); -if (RENDER == "back" || RENDER == "all") render( + name = "back", 2dPos = [ -(WIDTH*UNIT + 2*MATT_THIKNESS + LAYOUT_SEPERATION), HIEGHT*UNIT + MATT_THIKNESS + LAYOUT_SEPERATION @@ -112,8 +150,8 @@ render( ) back(); -if (RENDER == "left" || RENDER == "all") render( + name = "left", 2dPos = [ -(DEPTH*UNIT + 2*MATT_THIKNESS + LAYOUT_SEPERATION), 2*HIEGHT*UNIT + 2*MATT_THIKNESS + 2*LAYOUT_SEPERATION @@ -123,8 +161,8 @@ render( ) side(); -if (RENDER == "right" || RENDER == "all") render( + name = "right", 2dPos = [ -(DEPTH*UNIT + 2*MATT_THIKNESS + LAYOUT_SEPERATION), 3*HIEGHT*UNIT + 4*MATT_THIKNESS + 3*LAYOUT_SEPERATION @@ -134,32 +172,37 @@ render( ) side(); -if (RENDER == "lid" || RENDER == "all") +totalDepth = DEPTH*UNIT + MATT_THIKNESS*2; + +/*if (RENDER == "lid" || RENDER == "all") render( 2dPos = [ WIDTH*UNIT + 2*MATT_THIKNESS + LAYOUT_SEPERATION, 0 ], - 3dPos = [MATT_THIKNESS, 0, HIEGHT*UNIT + MATT_THIKNESS], - 3dRotation = [90, 0, 90] + 3dPos = [ + MATT_THIKNESS, + totalDepth - totalDepth*cos(LID_ANGLE), + HIEGHT*UNIT + MATT_THIKNESS + totalDepth*sin(LID_ANGLE) + ], + 3dRotation = [-LID_ANGLE, 0, 0] +) + lid();*/ +render( + name = "lid", + 2dPos = [ + 0, + DEPTH*UNIT + 2*MATT_THIKNESS + LAYOUT_SEPERATION + ], + 3dPos = [ + MATT_THIKNESS, + totalDepth - totalDepth*cos(LID_ANGLE), + HIEGHT*UNIT + MATT_THIKNESS + totalDepth*sin(LID_ANGLE) + ], + 3dRotation = [-LID_ANGLE, 0, 0] ) lid(); -// if (RENDER == "lid" || RENDER == "all"){ -// if (DIMENTION == "2d"){ -// lid(); -// } -// if (DIMENTION == "3d"){ -// if (POSITION == "inplace") -// translate([MATT_THIKNESS, 0, HIEGHT*UNIT + MATT_THIKNESS]) -// linear_extrude(MATT_THIKNESS) -// lid(); -// if (POSITION == "origin") -// linear_extrude(MATT_THIKNESS) -// lid(); -// } -// } - module bottom(){ translate([MATT_THIKNESS, MATT_THIKNESS]) union(){