* Added callbacks to one shot modifier changes * Altered signature of callback functions * Reordered the callback methods, shortened brief documentation * Added One Shot Modifier callback documentation * First attempt at unit tests * Revert "First attempt at unit tests" This reverts commit 5ec21a782202c0d74cf21cb852bd319f0c8b4842. * Simplified oneshot function implementations * Made clear_oneshot_locked_mods to be conform action_util.h, adhering to the (void) signature * Made used datatypes for oneshot mods consistently unsigned integers * Corrected callback to call clear callback when clear_oneshot_locked_mods is invoked * Simplified oneshot equals statements * Corrected return type and signature of get and set oneshot locked mods * Consolidated one shot callbacks, added initial layer callback version * Fixed non-updating one shot layer variable after timeout or other clear, added code comments * Added better one shot key docs
		
			
				
	
	
		
			344 lines
		
	
	
		
			8.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			344 lines
		
	
	
		
			8.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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Copyright 2013 Jun Wako <wakojun@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program.  If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "host.h"
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#include "report.h"
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#include "debug.h"
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#include "action_util.h"
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#include "action_layer.h"
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#include "timer.h"
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#include "keycode_config.h"
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extern keymap_config_t keymap_config;
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static uint8_t real_mods = 0;
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static uint8_t weak_mods = 0;
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static uint8_t macro_mods = 0;
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#ifdef USB_6KRO_ENABLE
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#define RO_ADD(a, b) ((a + b) % KEYBOARD_REPORT_KEYS)
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#define RO_SUB(a, b) ((a - b + KEYBOARD_REPORT_KEYS) % KEYBOARD_REPORT_KEYS)
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#define RO_INC(a) RO_ADD(a, 1)
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#define RO_DEC(a) RO_SUB(a, 1)
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static int8_t cb_head = 0;
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static int8_t cb_tail = 0;
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static int8_t cb_count = 0;
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#endif
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// TODO: pointer variable is not needed
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//report_keyboard_t keyboard_report = {};
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report_keyboard_t *keyboard_report = &(report_keyboard_t){};
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extern inline void add_key(uint8_t key);
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extern inline void del_key(uint8_t key);
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extern inline void clear_keys(void);
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#ifndef NO_ACTION_ONESHOT
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static uint8_t oneshot_mods = 0;
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static uint8_t oneshot_locked_mods = 0;
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uint8_t get_oneshot_locked_mods(void) { return oneshot_locked_mods; }
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void set_oneshot_locked_mods(uint8_t mods) {
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    if (mods != oneshot_locked_mods) {
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        oneshot_locked_mods = mods;
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        oneshot_locked_mods_changed_kb(oneshot_locked_mods);
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    }
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}
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void clear_oneshot_locked_mods(void) {
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    if (oneshot_locked_mods) {
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        oneshot_locked_mods = 0;
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        oneshot_locked_mods_changed_kb(oneshot_locked_mods);
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    }
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}
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#if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
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static uint16_t oneshot_time = 0;
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bool has_oneshot_mods_timed_out(void) {
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  return TIMER_DIFF_16(timer_read(), oneshot_time) >= ONESHOT_TIMEOUT;
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}
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#else
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bool has_oneshot_mods_timed_out(void) {
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    return false;
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}
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#endif
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#endif
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/* oneshot layer */
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#ifndef NO_ACTION_ONESHOT
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/** \brief oneshot_layer_data bits
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 * LLLL LSSS
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 * where:
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 *   L => are layer bits
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 *   S => oneshot state bits
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 */
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static int8_t oneshot_layer_data = 0;
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inline uint8_t get_oneshot_layer(void) { return oneshot_layer_data >> 3; }
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inline uint8_t get_oneshot_layer_state(void) { return oneshot_layer_data & 0b111; }
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#if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
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static uint16_t oneshot_layer_time = 0;
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inline bool has_oneshot_layer_timed_out() {
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    return TIMER_DIFF_16(timer_read(), oneshot_layer_time) >= ONESHOT_TIMEOUT &&
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        !(get_oneshot_layer_state() & ONESHOT_TOGGLED);
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}
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#endif
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/** \brief Set oneshot layer 
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 *
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 * FIXME: needs doc
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 */
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void set_oneshot_layer(uint8_t layer, uint8_t state)
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{
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    oneshot_layer_data = layer << 3 | state;
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    layer_on(layer);
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#if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
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    oneshot_layer_time = timer_read();
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#endif
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    oneshot_layer_changed_kb(get_oneshot_layer());
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}
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/** \brief Reset oneshot layer 
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 *
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 * FIXME: needs doc
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 */
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void reset_oneshot_layer(void) {
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    oneshot_layer_data = 0;
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#if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
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    oneshot_layer_time = 0;
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#endif
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    oneshot_layer_changed_kb(get_oneshot_layer());
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}
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/** \brief Clear oneshot layer 
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 *
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 * FIXME: needs doc
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 */
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void clear_oneshot_layer_state(oneshot_fullfillment_t state)
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{
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    uint8_t start_state = oneshot_layer_data;
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    oneshot_layer_data &= ~state;
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    if (!get_oneshot_layer_state() && start_state != oneshot_layer_data) {
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        layer_off(get_oneshot_layer());
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        reset_oneshot_layer();
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    }
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}
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/** \brief Is oneshot layer active
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 *
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 * FIXME: needs doc
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 */
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bool is_oneshot_layer_active(void)
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{
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    return get_oneshot_layer_state();
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}
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#endif
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/** \brief Send keyboard report
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 *
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 * FIXME: needs doc
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 */
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void send_keyboard_report(void) {
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    keyboard_report->mods  = real_mods;
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    keyboard_report->mods |= weak_mods;
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    keyboard_report->mods |= macro_mods;
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#ifndef NO_ACTION_ONESHOT
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    if (oneshot_mods) {
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#if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
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        if (has_oneshot_mods_timed_out()) {
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            dprintf("Oneshot: timeout\n");
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            clear_oneshot_mods();
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        }
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#endif
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        keyboard_report->mods |= oneshot_mods;
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        if (has_anykey(keyboard_report)) {
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            clear_oneshot_mods();
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        }
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    }
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#endif
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    host_keyboard_send(keyboard_report);
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}
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/** \brief Get mods
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 *
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 * FIXME: needs doc
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 */
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uint8_t get_mods(void) { return real_mods; }
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/** \brief add mods
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 *
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 * FIXME: needs doc
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 */
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void add_mods(uint8_t mods) { real_mods |= mods; }
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/** \brief del mods
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 *
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 * FIXME: needs doc
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 */
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void del_mods(uint8_t mods) { real_mods &= ~mods; }
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/** \brief set mods
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 *
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 * FIXME: needs doc
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 */
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void set_mods(uint8_t mods) { real_mods = mods; }
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/** \brief clear mods
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 *
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 * FIXME: needs doc
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 */
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void clear_mods(void) { real_mods = 0; }
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/** \brief get weak mods
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 *
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 * FIXME: needs doc
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 */
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uint8_t get_weak_mods(void) { return weak_mods; }
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/** \brief add weak mods
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 *
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 * FIXME: needs doc
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 */
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void add_weak_mods(uint8_t mods) { weak_mods |= mods; }
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/** \brief del weak mods
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 *
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 * FIXME: needs doc
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 */
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void del_weak_mods(uint8_t mods) { weak_mods &= ~mods; }
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/** \brief set weak mods
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 *
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 * FIXME: needs doc
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 */
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void set_weak_mods(uint8_t mods) { weak_mods = mods; }
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/** \brief clear weak mods
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 *
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 * FIXME: needs doc
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 */
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void clear_weak_mods(void) { weak_mods = 0; }
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/* macro modifier */
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/** \brief get macro mods
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 *
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 * FIXME: needs doc
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 */
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uint8_t get_macro_mods(void) { return macro_mods; }
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/** \brief add macro mods
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 *
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 * FIXME: needs doc
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 */
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void add_macro_mods(uint8_t mods) { macro_mods |= mods; }
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/** \brief del macro mods
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 *
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 * FIXME: needs doc
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 */
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void del_macro_mods(uint8_t mods) { macro_mods &= ~mods; }
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/** \brief set macro mods
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 *
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 * FIXME: needs doc
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 */
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void set_macro_mods(uint8_t mods) { macro_mods = mods; }
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/** \brief clear macro mods
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 *
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 * FIXME: needs doc
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 */
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void clear_macro_mods(void) { macro_mods = 0; }
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#ifndef NO_ACTION_ONESHOT
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/** \brief set oneshot mods
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 *
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 * FIXME: needs doc
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 */
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void set_oneshot_mods(uint8_t mods) {
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  if (oneshot_mods != mods) {
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#if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
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    oneshot_time = timer_read();
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#endif
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    oneshot_mods = mods;
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    oneshot_mods_changed_kb(mods);
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  }
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}
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/** \brief clear oneshot mods
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 *
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 * FIXME: needs doc
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 */
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void clear_oneshot_mods(void) {
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  if (oneshot_mods) {
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    oneshot_mods = 0;
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#if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
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    oneshot_time = 0;
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#endif
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    oneshot_mods_changed_kb(oneshot_mods);
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  }
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}
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/** \brief get oneshot mods
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 *
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 * FIXME: needs doc
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 */
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uint8_t get_oneshot_mods(void)
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{
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    return oneshot_mods;
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}
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#endif
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/** \brief Called when the one shot modifiers have been changed.
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 * 
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 * \param mods Contains the active modifiers active after the change. 
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 */
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__attribute__((weak))
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void oneshot_locked_mods_changed_user(uint8_t mods) { }
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/** \brief Called when the locked one shot modifiers have been changed.
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 * 
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 * \param mods Contains the active modifiers active after the change. 
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 */
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__attribute__((weak))
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void oneshot_locked_mods_changed_kb(uint8_t mods) {
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    oneshot_locked_mods_changed_user(mods);
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}
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/** \brief Called when the one shot modifiers have been changed.
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 * 
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 * \param mods Contains the active modifiers active after the change.
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 */
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__attribute__((weak))
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void oneshot_mods_changed_user(uint8_t mods) { }
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/** \brief Called when the one shot modifiers have been changed.
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 * 
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 * \param mods Contains the active modifiers active after the change.
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 */
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__attribute__((weak))
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void oneshot_mods_changed_kb(uint8_t mods) {
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    oneshot_mods_changed_user(mods);
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}
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/** \brief Called when the one shot layers have been changed.
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 * 
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 * \param layer Contains the layer that is toggled on, or zero when toggled off. 
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 */
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__attribute__((weak))
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void oneshot_layer_changed_user(uint8_t layer) { }
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/** \brief Called when the one shot layers have been changed.
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 * 
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 * \param layer Contains the layer that is toggled on, or zero when toggled off.
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 */
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__attribute__((weak))
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void oneshot_layer_changed_kb(uint8_t layer) {
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    oneshot_layer_changed_user(layer);
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}
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/** \brief inspect keyboard state
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 *
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 * FIXME: needs doc
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 */
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uint8_t has_anymod(void)
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{
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    return bitpop(real_mods);
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}
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