* Remove problematic unicode_map stub definition in process_unicodemap.c * Add unicode_map declaration to process_unicodemap.h * Disable UNICODEMAP on converter boards that don't use it
		
			
				
	
	
		
			69 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			69 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* Copyright 2017 Jack Humbert
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#include "process_unicodemap.h"
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#include "process_unicode_common.h"
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void register_hex32(uint32_t hex) {
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  bool onzerostart = true;
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  for(int i = 7; i >= 0; i--) {
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    if (i <= 3) {
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      onzerostart = false;
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    }
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    uint8_t digit = ((hex >> (i*4)) & 0xF);
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    if (digit == 0) {
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      if (!onzerostart) {
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        register_code(hex_to_keycode(digit));
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        unregister_code(hex_to_keycode(digit));
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      }
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    } else {
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      register_code(hex_to_keycode(digit));
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      unregister_code(hex_to_keycode(digit));
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      onzerostart = false;
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    }
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  }
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}
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__attribute__((weak))
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void unicodemap_input_error() {}
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bool process_unicodemap(uint16_t keycode, keyrecord_t *record) {
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  if ((keycode & QK_UNICODEMAP) == QK_UNICODEMAP && record->event.pressed) {
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    uint16_t index = keycode - QK_UNICODEMAP;
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    uint32_t code = pgm_read_dword(unicode_map + index);
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    uint8_t input_mode = get_unicode_input_mode();
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    if (code > 0xFFFF && code <= 0x10FFFF && input_mode == UC_OSX) {
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      // Convert to UTF-16 surrogate pair
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      code -= 0x10000;
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      uint32_t lo = code & 0x3FF, hi = (code & 0xFFC00) >> 10;
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      unicode_input_start();
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      register_hex32(hi + 0xD800);
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      register_hex32(lo + 0xDC00);
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      unicode_input_finish();
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    } else if ((code > 0x10FFFF && input_mode == UC_OSX) || (code > 0xFFFFF && input_mode == UC_LNX)) {
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      // Character is out of range supported by the OS
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      unicodemap_input_error();
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    } else {
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      unicode_input_start();
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      register_hex32(code);
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      unicode_input_finish();
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    }
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  }
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  return true;
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}
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