* Branch point for 2020 November 28 Breaking Change * Remove matrix_col_t to allow MATRIX_ROWS > 32 (#10183) * Add support for soft serial to ATmega32U2 (#10204) * Change MIDI velocity implementation to allow direct control of velocity value (#9940) * Add ability to build a subset of all keyboards based on platform. * Actually use eeprom_driver_init(). * Make bootloader_jump weak for ChibiOS. (#10417) * Joystick 16-bit support (#10439) * Per-encoder resolutions (#10259) * Share button state from mousekey to pointing_device (#10179) * Add hotfix for chibios keyboards not wake (#10088) * Add advanced/efficient RGB Matrix Indicators (#8564) * Naming change. * Support for STM32 GPIOF,G,H,I,J,K (#10206) * Add milc as a dependency and remove the installed milc (#10563) * ChibiOS upgrade: early init conversions (#10214) * ChibiOS upgrade: configuration file migrator (#9952) * Haptic and solenoid cleanup (#9700) * XD75 cleanup (#10524) * OLED display update interval support (#10388) * Add definition based on currently-selected serial driver. (#10716) * New feature: Retro Tapping per key (#10622) * Allow for modification of output RGB values when using rgblight/rgb_matrix. (#10638) * Add housekeeping task callbacks so that keyboards/keymaps are capable of executing code for each main loop iteration. (#10530) * Rescale both ChibiOS and AVR backlighting. * Reduce Helix keyboard build variation (#8669) * Minor change to behavior allowing display updates to continue between task ticks (#10750) * Some GPIO manipulations in matrix.c change to atomic. (#10491) * qmk cformat (#10767) * [Keyboard] Update the Speedo firmware for v3.0 (#10657) * Maartenwut/Maarten namechange to evyd13/Evy (#10274) * [quantum] combine repeated lines of code (#10837) * Add step sequencer feature (#9703) * aeboards/ext65 refactor (#10820) * Refactor xelus/dawn60 for Rev2 later (#10584) * add DEBUG_MATRIX_SCAN_RATE_ENABLE to common_features.mk (#10824) * [Core] Added `add_oneshot_mods` & `del_oneshot_mods` (#10549) * update chibios os usb for the otg driver (#8893) * Remove HD44780 References, Part 4 (#10735) * [Keyboard] Add Valor FRL TKL (+refactor) (#10512) * Fix cursor position bug in oled_write_raw functions (#10800) * Fixup version.h writing when using SKIP_VERSION=yes (#10972) * Allow for certain code in the codebase assuming length of string. (#10974) * Add AT90USB support for serial.c (#10706) * Auto shift: support repeats and early registration (#9826) * Rename ledmatrix.h to match .c file (#7949) * Split RGB_MATRIX_ENABLE into _ENABLE and _DRIVER (#10231) * Split LED_MATRIX_ENABLE into _ENABLE and _DRIVER (#10840) * Merge point for 2020 Nov 28 Breaking Change
		
			
				
	
	
		
			225 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			225 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include QMK_KEYBOARD_H
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enum ctrl_keycodes {
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    L_BRI = SAFE_RANGE, //LED Brightness Increase                                   //Working
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    L_BRD,              //LED Brightness Decrease                                   //Working
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    L_PTN,              //LED Pattern Select Next                                   //Working
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    L_PTP,              //LED Pattern Select Previous                               //Working
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    L_PSI,              //LED Pattern Speed Increase                                //Working
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    L_PSD,              //LED Pattern Speed Decrease                                //Working
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    L_T_MD,             //LED Toggle Mode                                           //Working
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    L_T_ONF,            //LED Toggle On / Off                                       //Broken
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    L_ON,               //LED On                                                    //Broken
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    L_OFF,              //LED Off                                                   //Broken
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    L_T_BR,             //LED Toggle Breath Effect                                  //Working
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    L_T_PTD,            //LED Toggle Scrolling Pattern Direction                    //Working
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    U_T_AGCR,           //USB Toggle Automatic GCR control                          //Working
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    DBG_TOG,            //DEBUG Toggle On / Off                                     //
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    DBG_MTRX,           //DEBUG Toggle Matrix Prints                                //
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    DBG_KBD,            //DEBUG Toggle Keyboard Prints                              //
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    DBG_MOU,            //DEBUG Toggle Mouse Prints                                 //
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    MD_BOOT             //Restart into bootloader after hold timeout                //Working
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};
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keymap_config_t keymap_config;
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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    [0] = LAYOUT(
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        KC_ESC,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,             KC_PSCR, KC_SLCK, KC_PAUS, \
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        KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSPC,   KC_INS,  KC_HOME, KC_PGUP, \
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        KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_BSLS,   KC_DEL,  KC_END,  KC_PGDN, \
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        KC_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT, KC_ENT, \
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        KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT,                              KC_UP, \
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        KC_LCTL, KC_LGUI, KC_LALT,                   KC_SPC,                             KC_RALT, MO(1),   KC_APP,  KC_RCTL,            KC_LEFT, KC_DOWN, KC_RGHT \
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    ),
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    [1] = LAYOUT(
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        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,            KC_MUTE, _______, _______, \
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        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,   KC_MPLY, KC_MSTP, KC_VOLU, \
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        L_T_BR,  L_PSD,   L_BRI,   L_PSI,   _______, _______, _______, _______, U_T_AGCR,_______, _______, _______, _______, _______,   KC_MPRV, KC_MNXT, KC_VOLD, \
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        L_T_PTD, L_PTP,   L_BRD,   L_PTN,   _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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        _______, L_T_MD,  L_T_ONF, _______, _______, MD_BOOT, NK_TOGG, _______, _______, _______, _______, _______,                              _______, \
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        _______, _______, _______,                   _______,                            _______, _______, _______, _______,            _______, _______, _______ \
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    ),
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    /*
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    [X] = LAYOUT(
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        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,            _______, _______, _______, \
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        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,   _______, _______, _______, \
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        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,   _______, _______, _______, \
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        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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        _______, _______, _______, _______, _______, _______, NK_TOGG, _______, _______, _______, _______, _______,                              _______, \
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        _______, _______, _______,                   _______,                            _______, _______, _______, _______,            _______, _______, _______ \
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    ),
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    */
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};
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// Runs just one time when the keyboard initializes.
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void matrix_init_user(void) {
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};
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// Runs constantly in the background, in a loop.
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void matrix_scan_user(void) {
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};
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#define MODS_SHIFT  (get_mods() & MOD_BIT(KC_LSHIFT) || get_mods() & MOD_BIT(KC_RSHIFT))
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#define MODS_CTRL  (get_mods() & MOD_BIT(KC_LCTL) || get_mods() & MOD_BIT(KC_RCTRL))
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#define MODS_ALT  (get_mods() & MOD_BIT(KC_LALT) || get_mods() & MOD_BIT(KC_RALT))
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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    static uint32_t key_timer;
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    switch (keycode) {
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        case L_BRI:
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            if (record->event.pressed) {
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                if (LED_GCR_STEP > LED_GCR_MAX - gcr_desired) gcr_desired = LED_GCR_MAX;
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                else gcr_desired += LED_GCR_STEP;
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                if (led_animation_breathing) gcr_breathe = gcr_desired;
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            }
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            return false;
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        case L_BRD:
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            if (record->event.pressed) {
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                if (LED_GCR_STEP > gcr_desired) gcr_desired = 0;
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                else gcr_desired -= LED_GCR_STEP;
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                if (led_animation_breathing) gcr_breathe = gcr_desired;
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            }
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            return false;
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        case L_PTN:
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            if (record->event.pressed) {
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                if (led_animation_id == led_setups_count - 1) led_animation_id = 0;
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                else led_animation_id++;
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            }
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            return false;
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        case L_PTP:
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            if (record->event.pressed) {
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                if (led_animation_id == 0) led_animation_id = led_setups_count - 1;
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                else led_animation_id--;
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            }
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            return false;
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        case L_PSI:
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            if (record->event.pressed) {
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                led_animation_speed += ANIMATION_SPEED_STEP;
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            }
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            return false;
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        case L_PSD:
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            if (record->event.pressed) {
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                led_animation_speed -= ANIMATION_SPEED_STEP;
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                if (led_animation_speed < 0) led_animation_speed = 0;
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            }
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            return false;
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        case L_T_MD:
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            if (record->event.pressed) {
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                led_lighting_mode++;
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                if (led_lighting_mode > LED_MODE_MAX_INDEX) led_lighting_mode = LED_MODE_NORMAL;
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            }
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            return false;
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        case L_T_ONF:
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            if (record->event.pressed) {
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                led_enabled = !led_enabled;
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                I2C3733_Control_Set(led_enabled);
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            }
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            return false;
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        case L_ON:
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            if (record->event.pressed) {
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                led_enabled = 1;
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                I2C3733_Control_Set(led_enabled);
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            }
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            return false;
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        case L_OFF:
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            if (record->event.pressed) {
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                led_enabled = 0;
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                I2C3733_Control_Set(led_enabled);
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            }
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            return false;
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        case L_T_BR:
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            if (record->event.pressed) {
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                led_animation_breathing = !led_animation_breathing;
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                if (led_animation_breathing) {
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                    gcr_breathe = gcr_desired;
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                    led_animation_breathe_cur = BREATHE_MIN_STEP;
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                    breathe_dir = 1;
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                }
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            }
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            return false;
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        case L_T_PTD:
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            if (record->event.pressed) {
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                led_animation_direction = !led_animation_direction;
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            }
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            return false;
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        case U_T_AGCR:
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            if (record->event.pressed && MODS_SHIFT && MODS_CTRL) {
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                TOGGLE_FLAG_AND_PRINT(usb_gcr_auto, "USB GCR auto mode");
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            }
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            return false;
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        case DBG_TOG:
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            if (record->event.pressed) {
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                TOGGLE_FLAG_AND_PRINT(debug_enable, "Debug mode");
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            }
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            return false;
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        case DBG_MTRX:
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            if (record->event.pressed) {
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                TOGGLE_FLAG_AND_PRINT(debug_matrix, "Debug matrix");
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            }
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            return false;
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        case DBG_KBD:
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            if (record->event.pressed) {
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                TOGGLE_FLAG_AND_PRINT(debug_keyboard, "Debug keyboard");
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            }
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            return false;
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        case DBG_MOU:
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            if (record->event.pressed) {
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                TOGGLE_FLAG_AND_PRINT(debug_mouse, "Debug mouse");
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            }
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            return false;
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        case MD_BOOT:
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            if (record->event.pressed) {
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                key_timer = timer_read32();
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            } else {
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                if (timer_elapsed32(key_timer) >= 500) {
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                    reset_keyboard();
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                }
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            }
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            return false;
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        default:
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            return true; //Process all other keycodes normally
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    }
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}
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led_instruction_t led_instructions[] = {
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    //LEDs are normally inactive, no processing is performed on them
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    //Flags are used in matching criteria for an LED to be active and indicate how to color it
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    //Flags can be found in tmk_core/protocol/arm_atsam/md_rgb_matrix.h (prefixed with LED_FLAG_)
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    //LED IDs can be found in config_led.h in the keyboard's directory
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    //Examples are below
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    //All LEDs use the user's selected pattern (this is the factory default)
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     { .flags = LED_FLAG_USE_ROTATE_PATTERN },
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    //Specific LEDs use the user's selected pattern while all others are off
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    // { .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_ROTATE_PATTERN, .id0 = 0xFFFFFFFF, .id1 = 0xAAAAAAAA, .id2 = 0x55555555, .id3 = 0x11111111 },
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    //Specific LEDs use specified RGB values while all others are off
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    // { .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_RGB, .id0 = 0xFF, .id1 = 0x00FF, .id2 = 0x0000FF00, .id3 = 0xFF000000, .r = 75, .g = 150, .b = 225 },
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    //All LEDs use the user's selected pattern
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    //On layer 1, all key LEDs (except the top row which keeps active pattern) are red while all edge LEDs are green
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    //When layer 1 is active, key LEDs use red    (id0  32 -  17: 1111 1111 1111 1111 0000 0000 0000 0000 = 0xFFFF0000) (except top row 16 - 1)
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    //When layer 1 is active, key LEDs use red    (id1  64 -  33: 1111 1111 1111 1111 1111 1111 1111 1111 = 0xFFFFFFFF)
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    //When layer 1 is active, key LEDs use red    (id2  87 -  65: 0000 0000 0111 1111 1111 1111 1111 1111 = 0x007FFFFF)
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    //When layer 1 is active, edge LEDs use green (id2  95 -  88: 1111 1111 1000 0000 0000 0000 0000 0000 = 0xFF800000)
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    //When layer 1 is active, edge LEDs use green (id3 119 -  96: 0000 0000 1111 1111 1111 1111 1111 1111 = 0x00FFFFFF)
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    // { .flags = LED_FLAG_USE_ROTATE_PATTERN },
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    // { .flags = LED_FLAG_MATCH_ID | LED_FLAG_MATCH_LAYER | LED_FLAG_USE_RGB, .id0 = 0xFFFF0000, .id1 = 0xFFFFFFFF, .id2 = 0x007FFFFF, .r = 255, .layer = 1 },
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    // { .flags = LED_FLAG_MATCH_ID | LED_FLAG_MATCH_LAYER | LED_FLAG_USE_RGB, .id2 = 0xFF800000, .id3 = 0x00FFFFFF, .g = 127, .layer = 1 },
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    //All key LEDs use red while edge LEDs use the active pattern
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    //All key LEDs use red     (id0  32 -   1: 1111 1111 1111 1111 1111 1111 1111 1111 = 0xFFFFFFFF)
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    //All key LEDs use red     (id1  64 -  33: 1111 1111 1111 1111 1111 1111 1111 1111 = 0xFFFFFFFF)
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    //All key LEDs use red     (id2  87 -  65: 0000 0000 0111 1111 1111 1111 1111 1111 = 0x007FFFFF)
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    //Edge uses active pattern (id2  95 -  88: 1111 1111 1000 0000 0000 0000 0000 0000 = 0xFF800000)
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    //Edge uses active pattern (id3 119 -  96: 0000 0000 1111 1111 1111 1111 1111 1111 = 0x00FFFFFF)
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    // { .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_RGB, .id0 = 0xFFFFFFFF, .id1 = 0xFFFFFFFF, .id2 = 0x007FFFFF, .r = 255 },
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    // { .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_ROTATE_PATTERN , .id2 = 0xFF800000, .id3 = 0x00FFFFFF },
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    //end must be set to 1 to indicate end of instruction set
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     { .end = 1 }
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};
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