There is `qk_ucis_symbol_fallback` for the case where symbol lookup fails, but there wasn't one for the success case. This adds `qk_ucis_success`, called after successfully finishing the UCIS symbol input. Thanks to @drashna for the idea! Signed-off-by: Csilla Nagyné Martinák <csilla@csillger.hu>
		
			
				
	
	
		
			53 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			53 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* Copyright 2017 Jack Humbert
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#ifndef PROCESS_UCIS_H
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#define PROCESS_UCIS_H
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#include "quantum.h"
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#include "process_unicode_common.h"
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#ifndef UCIS_MAX_SYMBOL_LENGTH
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#define UCIS_MAX_SYMBOL_LENGTH 32
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#endif
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typedef struct {
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  char *symbol;
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  char *code;
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} qk_ucis_symbol_t;
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typedef struct {
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  uint8_t count;
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  uint16_t codes[UCIS_MAX_SYMBOL_LENGTH];
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  bool in_progress:1;
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} qk_ucis_state_t;
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extern qk_ucis_state_t qk_ucis_state;
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#define UCIS_TABLE(...) {__VA_ARGS__, {NULL, NULL}}
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#define UCIS_SYM(name, code) {name, #code}
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extern const qk_ucis_symbol_t ucis_symbol_table[];
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void qk_ucis_start(void);
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void qk_ucis_start_user(void);
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void qk_ucis_symbol_fallback (void);
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void qk_ucis_success(uint8_t symbol_index);
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void register_ucis(const char *hex);
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bool process_ucis (uint16_t keycode, keyrecord_t *record);
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#endif
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