* implements leader key for planck experimental * allows override of leader timeout * adds ability to use the leader key in seq * fixes leader keycode * adds chording prototype * fixes keycode detection * moves music mode to quantum.c * disables chording by default * adds music sequencer functionality * implements audio/music functions in quantum.c * splits up process_action to allow independent processing of actions * merging?
		
			
				
	
	
		
			378 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			378 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include <stdint.h>
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#include <stdbool.h>
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#include "action.h"
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#include "action_layer.h"
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#include "action_tapping.h"
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#include "keycode.h"
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#include "timer.h"
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#ifdef DEBUG_ACTION
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#include "debug.h"
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#else
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#include "nodebug.h"
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#endif
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#ifndef NO_ACTION_TAPPING
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#define IS_TAPPING()            !IS_NOEVENT(tapping_key.event)
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#define IS_TAPPING_PRESSED()    (IS_TAPPING() && tapping_key.event.pressed)
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#define IS_TAPPING_RELEASED()   (IS_TAPPING() && !tapping_key.event.pressed)
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#define IS_TAPPING_KEY(k)       (IS_TAPPING() && KEYEQ(tapping_key.event.key, (k)))
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#define WITHIN_TAPPING_TERM(e)  (TIMER_DIFF_16(e.time, tapping_key.event.time) < TAPPING_TERM)
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static keyrecord_t tapping_key = {};
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static keyrecord_t waiting_buffer[WAITING_BUFFER_SIZE] = {};
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static uint8_t waiting_buffer_head = 0;
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static uint8_t waiting_buffer_tail = 0;
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static bool process_tapping(keyrecord_t *record);
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static bool waiting_buffer_enq(keyrecord_t record);
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static void waiting_buffer_clear(void);
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static bool waiting_buffer_typed(keyevent_t event);
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static bool waiting_buffer_has_anykey_pressed(void);
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static void waiting_buffer_scan_tap(void);
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static void debug_tapping_key(void);
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static void debug_waiting_buffer(void);
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void action_tapping_process(keyrecord_t record)
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{
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    if (process_tapping(&record)) {
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        if (!IS_NOEVENT(record.event)) {
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            debug("processed: "); debug_record(record); debug("\n");
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        }
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    } else {
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        if (!waiting_buffer_enq(record)) {
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            // clear all in case of overflow.
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            debug("OVERFLOW: CLEAR ALL STATES\n");
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            clear_keyboard();
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            waiting_buffer_clear();
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            tapping_key = (keyrecord_t){};
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        }
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    }
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    // process waiting_buffer
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    if (!IS_NOEVENT(record.event) && waiting_buffer_head != waiting_buffer_tail) {
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        debug("---- action_exec: process waiting_buffer -----\n");
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    }
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    for (; waiting_buffer_tail != waiting_buffer_head; waiting_buffer_tail = (waiting_buffer_tail + 1) % WAITING_BUFFER_SIZE) {
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        if (process_tapping(&waiting_buffer[waiting_buffer_tail])) {
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            debug("processed: waiting_buffer["); debug_dec(waiting_buffer_tail); debug("] = ");
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            debug_record(waiting_buffer[waiting_buffer_tail]); debug("\n\n");
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        } else {
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            break;
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        }
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    }
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    if (!IS_NOEVENT(record.event)) {
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        debug("\n");
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    }
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}
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/* Tapping
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 *
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 * Rule: Tap key is typed(pressed and released) within TAPPING_TERM.
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 *       (without interfering by typing other key)
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 */
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/* return true when key event is processed or consumed. */
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bool process_tapping(keyrecord_t *keyp)
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{
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    keyevent_t event = keyp->event;
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    // if tapping
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    if (IS_TAPPING_PRESSED()) {
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        if (WITHIN_TAPPING_TERM(event)) {
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            if (tapping_key.tap.count == 0) {
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                if (IS_TAPPING_KEY(event.key) && !event.pressed) {
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                    // first tap!
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                    debug("Tapping: First tap(0->1).\n");
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                    tapping_key.tap.count = 1;
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                    debug_tapping_key();
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                    process_record(&tapping_key);
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                    // copy tapping state
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                    keyp->tap = tapping_key.tap;
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                    // enqueue
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                    return false;
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                }
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#if TAPPING_TERM >= 500
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                /* Process a key typed within TAPPING_TERM
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                 * This can register the key before settlement of tapping,
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                 * useful for long TAPPING_TERM but may prevent fast typing.
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                 */
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                else if (IS_RELEASED(event) && waiting_buffer_typed(event)) {
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                    debug("Tapping: End. No tap. Interfered by typing key\n");
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                    process_record(&tapping_key);
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                    tapping_key = (keyrecord_t){};
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                    debug_tapping_key();
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                    // enqueue
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                    return false;
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                }
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#endif
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                /* Process release event of a key pressed before tapping starts
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                 * Without this unexpected repeating will occur with having fast repeating setting
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                 * https://github.com/tmk/tmk_keyboard/issues/60
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                 */
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                else if (IS_RELEASED(event) && !waiting_buffer_typed(event)) {
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                    // Modifier should be retained till end of this tapping.
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                    action_t action = layer_switch_get_action(event.key);
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                    switch (action.kind.id) {
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                        case ACT_LMODS:
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                        case ACT_RMODS:
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                            if (action.key.mods && !action.key.code) return false;
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                            if (IS_MOD(action.key.code)) return false;
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                            break;
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                        case ACT_LMODS_TAP:
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                        case ACT_RMODS_TAP:
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                            if (action.key.mods && keyp->tap.count == 0) return false;
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                            if (IS_MOD(action.key.code)) return false;
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                            break;
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                    }
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                    // Release of key should be process immediately.
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                    debug("Tapping: release event of a key pressed before tapping\n");
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                    process_record(keyp);
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                    return true;
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                }
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                else {
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                    // set interrupted flag when other key preesed during tapping
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                    if (event.pressed) {
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                        tapping_key.tap.interrupted = true;
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                    }
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                    // enqueue
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                    return false;
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                }
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            }
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            // tap_count > 0
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            else {
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                if (IS_TAPPING_KEY(event.key) && !event.pressed) {
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                    debug("Tapping: Tap release("); debug_dec(tapping_key.tap.count); debug(")\n");
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                    keyp->tap = tapping_key.tap;
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                    process_record(keyp);
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                    tapping_key = *keyp;
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                    debug_tapping_key();
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                    return true;
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                }
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                else if (is_tap_key(event.key) && event.pressed) {
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                    if (tapping_key.tap.count > 1) {
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                        debug("Tapping: Start new tap with releasing last tap(>1).\n");
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                        // unregister key
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                        process_record(&(keyrecord_t){
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                                .tap = tapping_key.tap,
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                                .event.key = tapping_key.event.key,
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                                .event.time = event.time,
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                                .event.pressed = false
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                        });
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                    } else {
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                        debug("Tapping: Start while last tap(1).\n");
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                    }
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                    tapping_key = *keyp;
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                    waiting_buffer_scan_tap();
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                    debug_tapping_key();
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                    return true;
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                }
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                else {
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                    if (!IS_NOEVENT(event)) {
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                        debug("Tapping: key event while last tap(>0).\n");
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                    }
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                    process_record(keyp);
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                    return true;
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                }
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            }
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        }
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        // after TAPPING_TERM
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        else {
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            if (tapping_key.tap.count == 0) {
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                debug("Tapping: End. Timeout. Not tap(0): ");
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                debug_event(event); debug("\n");
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                process_record(&tapping_key);
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                tapping_key = (keyrecord_t){};
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                debug_tapping_key();
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                return false;
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            }  else {
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                if (IS_TAPPING_KEY(event.key) && !event.pressed) {
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                    debug("Tapping: End. last timeout tap release(>0).");
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                    keyp->tap = tapping_key.tap;
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                    process_record(keyp);
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                    tapping_key = (keyrecord_t){};
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                    return true;
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                }
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                else if (is_tap_key(event.key) && event.pressed) {
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                    if (tapping_key.tap.count > 1) {
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                        debug("Tapping: Start new tap with releasing last timeout tap(>1).\n");
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                        // unregister key
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                        process_record(&(keyrecord_t){
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                                .tap = tapping_key.tap,
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                                .event.key = tapping_key.event.key,
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                                .event.time = event.time,
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                                .event.pressed = false
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                        });
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                    } else {
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                        debug("Tapping: Start while last timeout tap(1).\n");
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                    }
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                    tapping_key = *keyp;
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                    waiting_buffer_scan_tap();
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                    debug_tapping_key();
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                    return true;
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                }
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                else {
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                    if (!IS_NOEVENT(event)) {
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                        debug("Tapping: key event while last timeout tap(>0).\n");
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                    }
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                    process_record(keyp);
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                    return true;
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                }
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            }
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        }
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    } else if (IS_TAPPING_RELEASED()) {
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        if (WITHIN_TAPPING_TERM(event)) {
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            if (event.pressed) {
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                if (IS_TAPPING_KEY(event.key)) {
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                    if (!tapping_key.tap.interrupted && tapping_key.tap.count > 0) {
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                        // sequential tap.
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                        keyp->tap = tapping_key.tap;
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                        if (keyp->tap.count < 15) keyp->tap.count += 1;
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                        debug("Tapping: Tap press("); debug_dec(keyp->tap.count); debug(")\n");
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                        process_record(keyp);
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                        tapping_key = *keyp;
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                        debug_tapping_key();
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                        return true;
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                    } else {
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                        // FIX: start new tap again
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                        tapping_key = *keyp;
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                        return true;
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                    }
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                } else if (is_tap_key(event.key)) {
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                    // Sequential tap can be interfered with other tap key.
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                    debug("Tapping: Start with interfering other tap.\n");
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                    tapping_key = *keyp;
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                    waiting_buffer_scan_tap();
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                    debug_tapping_key();
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                    return true;
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                } else {
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                    // should none in buffer
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                    // FIX: interrupted when other key is pressed
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                    tapping_key.tap.interrupted = true;
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                    process_record(keyp);
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                    return true;
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                }
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            } else {
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                if (!IS_NOEVENT(event)) debug("Tapping: other key just after tap.\n");
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                process_record(keyp);
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                return true;
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            }
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        } else {
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            // FIX: process_aciton here?
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            // timeout. no sequential tap.
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            debug("Tapping: End(Timeout after releasing last tap): ");
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            debug_event(event); debug("\n");
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            tapping_key = (keyrecord_t){};
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            debug_tapping_key();
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            return false;
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        }
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    }
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    // not tapping state
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    else {
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        if (event.pressed && is_tap_key(event.key)) {
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            debug("Tapping: Start(Press tap key).\n");
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            tapping_key = *keyp;
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            waiting_buffer_scan_tap();
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            debug_tapping_key();
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            return true;
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        } else {
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            process_record(keyp);
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            return true;
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        }
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    }
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}
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/*
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 * Waiting buffer
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 */
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bool waiting_buffer_enq(keyrecord_t record)
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{
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    if (IS_NOEVENT(record.event)) {
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        return true;
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    }
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    if ((waiting_buffer_head + 1) % WAITING_BUFFER_SIZE == waiting_buffer_tail) {
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        debug("waiting_buffer_enq: Over flow.\n");
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        return false;
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    }
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    waiting_buffer[waiting_buffer_head] = record;
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    waiting_buffer_head = (waiting_buffer_head + 1) % WAITING_BUFFER_SIZE;
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    debug("waiting_buffer_enq: "); debug_waiting_buffer();
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    return true;
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}
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void waiting_buffer_clear(void)
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{
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    waiting_buffer_head = 0;
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    waiting_buffer_tail = 0;
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}
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bool waiting_buffer_typed(keyevent_t event)
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{
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    for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
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        if (KEYEQ(event.key, waiting_buffer[i].event.key) && event.pressed !=  waiting_buffer[i].event.pressed) {
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            return true;
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        }
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    }
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    return false;
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}
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__attribute__((unused))
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bool waiting_buffer_has_anykey_pressed(void)
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{
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    for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
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        if (waiting_buffer[i].event.pressed) return true;
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    }
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    return false;
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}
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/* scan buffer for tapping */
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void waiting_buffer_scan_tap(void)
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{
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    // tapping already is settled
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    if (tapping_key.tap.count > 0) return;
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    // invalid state: tapping_key released && tap.count == 0
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    if (!tapping_key.event.pressed) return;
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    for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
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        if (IS_TAPPING_KEY(waiting_buffer[i].event.key) &&
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                !waiting_buffer[i].event.pressed &&
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                WITHIN_TAPPING_TERM(waiting_buffer[i].event)) {
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            tapping_key.tap.count = 1;
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            waiting_buffer[i].tap.count = 1;
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            process_record(&tapping_key);
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            debug("waiting_buffer_scan_tap: found at ["); debug_dec(i); debug("]\n");
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            debug_waiting_buffer();
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            return;
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        }
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    }
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}
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/*
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 * debug print
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 */
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static void debug_tapping_key(void)
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{
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    debug("TAPPING_KEY="); debug_record(tapping_key); debug("\n");
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}
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static void debug_waiting_buffer(void)
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{
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    debug("{ ");
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    for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
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        debug("["); debug_dec(i); debug("]="); debug_record(waiting_buffer[i]); debug(" ");
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    }
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    debug("}\n");
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}
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#endif
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