116 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			116 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
// Copyright 2022 Stefan Kerkmann
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// Copyright 2020 Jack Humbert
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// Copyright 2020 JohSchneider
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// SPDX-License-Identifier: GPL-2.0-or-later
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// Audio Driver: PWM the duty-cycle is always kept at 50%, and the pwm-period is
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// adjusted to match the frequency of a note to be played back. This driver uses
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// the chibios-PWM system to produce a square-wave on specific output pins that
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// are connected to the PWM hardware. The hardware directly toggles the pin via
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// its alternate function. see your MCUs data-sheet for which pin can be driven
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// by what timer - looking for TIMx_CHy and the corresponding alternate
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// function.
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#include "audio.h"
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#include "gpio.h"
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#if !defined(AUDIO_PIN)
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#    error "Audio feature enabled, but no pin selected - see docs/feature_audio under the ARM PWM settings"
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#endif
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#if !defined(AUDIO_PWM_COUNTER_FREQUENCY)
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#    define AUDIO_PWM_COUNTER_FREQUENCY 100000
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#endif
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extern bool    playing_note;
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extern bool    playing_melody;
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extern uint8_t note_timbre;
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static PWMConfig pwmCFG = {.frequency = AUDIO_PWM_COUNTER_FREQUENCY, /* PWM clock frequency  */
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                           .period    = 2,
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                           .callback  = NULL,
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                           .channels  = {[(AUDIO_PWM_CHANNEL - 1)] = {.mode = PWM_OUTPUT_ACTIVE_HIGH, .callback = NULL}}};
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static float channel_1_frequency = 0.0f;
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void channel_1_set_frequency(float freq) {
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    channel_1_frequency = freq;
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    if (freq <= 0.0) {
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        // a pause/rest has freq=0
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        return;
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    }
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    pwmcnt_t period = (pwmCFG.frequency / freq);
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    chSysLockFromISR();
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    pwmChangePeriodI(&AUDIO_PWM_DRIVER, period);
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    pwmEnableChannelI(&AUDIO_PWM_DRIVER, AUDIO_PWM_CHANNEL - 1,
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                      // adjust the duty-cycle so that the output is for 'note_timbre' duration HIGH
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                      PWM_PERCENTAGE_TO_WIDTH(&AUDIO_PWM_DRIVER, (100 - note_timbre) * 100));
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    chSysUnlockFromISR();
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}
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float channel_1_get_frequency(void) {
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    return channel_1_frequency;
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}
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void channel_1_start(void) {
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    pwmStop(&AUDIO_PWM_DRIVER);
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    pwmStart(&AUDIO_PWM_DRIVER, &pwmCFG);
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}
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void channel_1_stop(void) {
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    pwmStop(&AUDIO_PWM_DRIVER);
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}
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static virtual_timer_t audio_vt;
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static void            audio_callback(virtual_timer_t *vtp, void *p);
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// a regular timer task, that checks the note to be currently played and updates
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// the pwm to output that frequency.
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static void audio_callback(virtual_timer_t *vtp, void *p) {
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    float freq; // TODO: freq_alt
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    if (audio_update_state()) {
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        freq = audio_get_processed_frequency(0); // freq_alt would be index=1
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        channel_1_set_frequency(freq);
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    }
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    chSysLockFromISR();
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    chVTSetI(&audio_vt, TIME_MS2I(16), audio_callback, NULL);
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    chSysUnlockFromISR();
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}
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void audio_driver_initialize(void) {
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    pwmStart(&AUDIO_PWM_DRIVER, &pwmCFG);
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    // connect the AUDIO_PIN to the PWM hardware
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#if defined(USE_GPIOV1) // STM32F103C8, RP2040
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    palSetLineMode(AUDIO_PIN, AUDIO_PWM_PAL_MODE);
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#else // GPIOv2 (or GPIOv3 for f4xx, which is the same/compatible at this command)
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    palSetLineMode(AUDIO_PIN, PAL_MODE_ALTERNATE(AUDIO_PWM_PAL_MODE));
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#endif
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    chVTObjectInit(&audio_vt);
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}
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void audio_driver_start(void) {
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    channel_1_stop();
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    channel_1_start();
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    if ((playing_note || playing_melody) && !chVTIsArmed(&audio_vt)) {
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        // a whole note is one beat, which is - per definition in
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        // musical_notes.h - set to 64 the longest note is
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        // BREAVE_DOT=128+64=192, the shortest SIXTEENTH=4 the tempo (which
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        // might vary!) is in bpm (beats per minute) therefore: if the timer
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        // ticks away at 64Hz (~16.6ms) audio_update_state is called just often
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        // enough to not miss any notes
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        chVTSet(&audio_vt, TIME_MS2I(16), audio_callback, NULL);
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    }
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}
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void audio_driver_stop(void) {
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    channel_1_stop();
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    chVTReset(&audio_vt);
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}
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