168 lines
		
	
	
		
			5.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			168 lines
		
	
	
		
			5.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
// Copyright 2022 Nick Brassel (@tzarc)
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// SPDX-License-Identifier: GPL-2.0-or-later
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// Pull the actual keymap code so that we can inspect stuff from it
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#include KEYMAP_C
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// Allow for keymap or userspace rules.mk to specify an alternate location for the keymap array
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#ifdef INTROSPECTION_KEYMAP_C
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#    include INTROSPECTION_KEYMAP_C
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#endif // INTROSPECTION_KEYMAP_C
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#include "keymap_introspection.h"
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#include "util.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// Key mapping
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#define NUM_KEYMAP_LAYERS_RAW ((uint8_t)(sizeof(keymaps) / ((MATRIX_ROWS) * (MATRIX_COLS) * sizeof(uint16_t))))
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uint8_t keymap_layer_count_raw(void) {
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    return NUM_KEYMAP_LAYERS_RAW;
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}
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__attribute__((weak)) uint8_t keymap_layer_count(void) {
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    return keymap_layer_count_raw();
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}
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#ifdef DYNAMIC_KEYMAP_ENABLE
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_Static_assert(NUM_KEYMAP_LAYERS_RAW <= MAX_LAYER, "Number of keymap layers exceeds maximum set by DYNAMIC_KEYMAP_LAYER_COUNT");
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#else
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_Static_assert(NUM_KEYMAP_LAYERS_RAW <= MAX_LAYER, "Number of keymap layers exceeds maximum set by LAYER_STATE_(8|16|32)BIT");
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#endif
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uint16_t keycode_at_keymap_location_raw(uint8_t layer_num, uint8_t row, uint8_t column) {
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    if (layer_num < NUM_KEYMAP_LAYERS_RAW && row < MATRIX_ROWS && column < MATRIX_COLS) {
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        return pgm_read_word(&keymaps[layer_num][row][column]);
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    }
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    return KC_TRNS;
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}
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__attribute__((weak)) uint16_t keycode_at_keymap_location(uint8_t layer_num, uint8_t row, uint8_t column) {
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    return keycode_at_keymap_location_raw(layer_num, row, column);
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// Encoder mapping
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#if defined(ENCODER_ENABLE) && defined(ENCODER_MAP_ENABLE)
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#    define NUM_ENCODERMAP_LAYERS_RAW ((uint8_t)(sizeof(encoder_map) / ((NUM_ENCODERS) * (NUM_DIRECTIONS) * sizeof(uint16_t))))
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uint8_t encodermap_layer_count_raw(void) {
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    return NUM_ENCODERMAP_LAYERS_RAW;
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}
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__attribute__((weak)) uint8_t encodermap_layer_count(void) {
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    return encodermap_layer_count_raw();
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}
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_Static_assert(NUM_KEYMAP_LAYERS_RAW == NUM_ENCODERMAP_LAYERS_RAW, "Number of encoder_map layers doesn't match the number of keymap layers");
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uint16_t keycode_at_encodermap_location_raw(uint8_t layer_num, uint8_t encoder_idx, bool clockwise) {
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    if (layer_num < NUM_ENCODERMAP_LAYERS_RAW && encoder_idx < NUM_ENCODERS) {
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        return pgm_read_word(&encoder_map[layer_num][encoder_idx][clockwise ? 0 : 1]);
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    }
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    return KC_TRNS;
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}
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__attribute__((weak)) uint16_t keycode_at_encodermap_location(uint8_t layer_num, uint8_t encoder_idx, bool clockwise) {
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    return keycode_at_encodermap_location_raw(layer_num, encoder_idx, clockwise);
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}
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#endif // defined(ENCODER_ENABLE) && defined(ENCODER_MAP_ENABLE)
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// Dip Switch mapping
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#if defined(DIP_SWITCH_ENABLE) && defined(DIP_SWITCH_MAP_ENABLE)
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uint16_t keycode_at_dip_switch_map_location_raw(uint8_t switch_idx, bool on) {
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    if (switch_idx < NUM_DIP_SWITCHES) {
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        return pgm_read_word(&dip_switch_map[switch_idx][!!on]);
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    }
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    return KC_TRNS;
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}
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__attribute__((weak)) uint16_t keycode_at_dip_switch_map_location(uint8_t switch_idx, bool on) {
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    return keycode_at_dip_switch_map_location_raw(switch_idx, on);
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}
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#endif // defined(DIP_SWITCH_ENABLE) && defined(DIP_SWITCH_MAP_ENABLE)
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// Combos
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#if defined(COMBO_ENABLE)
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uint16_t combo_count_raw(void) {
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    return ARRAY_SIZE(key_combos);
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}
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__attribute__((weak)) uint16_t combo_count(void) {
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    return combo_count_raw();
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}
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combo_t* combo_get_raw(uint16_t combo_idx) {
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    if (combo_idx >= combo_count_raw()) {
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        return NULL;
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    }
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    return &key_combos[combo_idx];
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}
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__attribute__((weak)) combo_t* combo_get(uint16_t combo_idx) {
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    return combo_get_raw(combo_idx);
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}
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#endif // defined(COMBO_ENABLE)
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// Tap Dance
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#if defined(TAP_DANCE_ENABLE)
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uint16_t tap_dance_count_raw(void) {
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    return ARRAY_SIZE(tap_dance_actions);
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}
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__attribute__((weak)) uint16_t tap_dance_count(void) {
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    return tap_dance_count_raw();
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}
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tap_dance_action_t* tap_dance_get_raw(uint16_t tap_dance_idx) {
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    if (tap_dance_idx >= tap_dance_count_raw()) {
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        return NULL;
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    }
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    return &tap_dance_actions[tap_dance_idx];
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}
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__attribute__((weak)) tap_dance_action_t* tap_dance_get(uint16_t tap_dance_idx) {
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    return tap_dance_get_raw(tap_dance_idx);
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}
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#endif // defined(TAP_DANCE_ENABLE)
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// Key Overrides
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#if defined(KEY_OVERRIDE_ENABLE)
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uint16_t key_override_count_raw(void) {
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    return ARRAY_SIZE(key_overrides);
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}
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__attribute__((weak)) uint16_t key_override_count(void) {
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    return key_override_count_raw();
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}
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const key_override_t* key_override_get_raw(uint16_t key_override_idx) {
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    if (key_override_idx >= key_override_count_raw()) {
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        return NULL;
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    }
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    return key_overrides[key_override_idx];
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}
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__attribute__((weak)) const key_override_t* key_override_get(uint16_t key_override_idx) {
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    return key_override_get_raw(key_override_idx);
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}
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#endif // defined(KEY_OVERRIDE_ENABLE)
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