428 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			428 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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Copyright 2013 Jun Wako <wakojun@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program.  If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "host.h"
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#include "report.h"
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#include "debug.h"
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#include "action_util.h"
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#include "action_layer.h"
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#include "timer.h"
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#include "keycode_config.h"
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extern keymap_config_t keymap_config;
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static uint8_t real_mods  = 0;
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static uint8_t weak_mods  = 0;
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static uint8_t macro_mods = 0;
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#ifdef USB_6KRO_ENABLE
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#    define RO_ADD(a, b) ((a + b) % KEYBOARD_REPORT_KEYS)
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#    define RO_SUB(a, b) ((a - b + KEYBOARD_REPORT_KEYS) % KEYBOARD_REPORT_KEYS)
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#    define RO_INC(a) RO_ADD(a, 1)
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#    define RO_DEC(a) RO_SUB(a, 1)
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static int8_t cb_head  = 0;
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static int8_t cb_tail  = 0;
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static int8_t cb_count = 0;
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#endif
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// TODO: pointer variable is not needed
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// report_keyboard_t keyboard_report = {};
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report_keyboard_t *keyboard_report = &(report_keyboard_t){};
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extern inline void add_key(uint8_t key);
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extern inline void del_key(uint8_t key);
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extern inline void clear_keys(void);
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#ifndef NO_ACTION_ONESHOT
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static uint8_t oneshot_mods        = 0;
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static uint8_t oneshot_locked_mods = 0;
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uint8_t        get_oneshot_locked_mods(void) { return oneshot_locked_mods; }
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void           set_oneshot_locked_mods(uint8_t mods) {
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    if (mods != oneshot_locked_mods) {
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        oneshot_locked_mods = mods;
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        oneshot_locked_mods_changed_kb(oneshot_locked_mods);
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    }
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}
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void clear_oneshot_locked_mods(void) {
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    if (oneshot_locked_mods) {
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        oneshot_locked_mods = 0;
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        oneshot_locked_mods_changed_kb(oneshot_locked_mods);
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    }
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}
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#    if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
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static uint16_t oneshot_time = 0;
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bool            has_oneshot_mods_timed_out(void) { return TIMER_DIFF_16(timer_read(), oneshot_time) >= ONESHOT_TIMEOUT; }
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#    else
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bool has_oneshot_mods_timed_out(void) { return false; }
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#    endif
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#endif
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/* oneshot layer */
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#ifndef NO_ACTION_ONESHOT
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/** \brief oneshot_layer_data bits
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 * LLLL LSSS
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 * where:
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 *   L => are layer bits
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 *   S => oneshot state bits
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 */
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static int8_t oneshot_layer_data = 0;
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inline uint8_t get_oneshot_layer(void) { return oneshot_layer_data >> 3; }
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inline uint8_t get_oneshot_layer_state(void) { return oneshot_layer_data & 0b111; }
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#    ifdef SWAP_HANDS_ENABLE
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enum {
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    SHO_OFF,
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    SHO_ACTIVE,   // Swap hands button was pressed, and we didn't send any swapped keys yet
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    SHO_PRESSED,  // Swap hands button is currently pressed
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    SHO_USED,     // Swap hands button is still pressed, and we already sent swapped keys
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} swap_hands_oneshot = SHO_OFF;
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#    endif
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#    if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
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static uint16_t oneshot_layer_time = 0;
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inline bool     has_oneshot_layer_timed_out() { return TIMER_DIFF_16(timer_read(), oneshot_layer_time) >= ONESHOT_TIMEOUT && !(get_oneshot_layer_state() & ONESHOT_TOGGLED); }
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#        ifdef SWAP_HANDS_ENABLE
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static uint16_t oneshot_swaphands_time = 0;
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inline bool     has_oneshot_swaphands_timed_out() { return TIMER_DIFF_16(timer_read(), oneshot_swaphands_time) >= ONESHOT_TIMEOUT && (swap_hands_oneshot == SHO_ACTIVE); }
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#        endif
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#    endif
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#    ifdef SWAP_HANDS_ENABLE
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void set_oneshot_swaphands(void) {
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    swap_hands_oneshot = SHO_PRESSED;
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    swap_hands         = true;
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#        if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
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    oneshot_swaphands_time = timer_read();
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    if (oneshot_layer_time != 0) {
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        oneshot_layer_time = oneshot_swaphands_time;
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    }
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#        endif
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}
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void release_oneshot_swaphands(void) {
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    if (swap_hands_oneshot == SHO_PRESSED) {
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        swap_hands_oneshot = SHO_ACTIVE;
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    }
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    if (swap_hands_oneshot == SHO_USED) {
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        clear_oneshot_swaphands();
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    }
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}
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void use_oneshot_swaphands(void) {
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    if (swap_hands_oneshot == SHO_PRESSED) {
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        swap_hands_oneshot = SHO_USED;
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    }
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    if (swap_hands_oneshot == SHO_ACTIVE) {
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        clear_oneshot_swaphands();
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    }
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}
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void clear_oneshot_swaphands(void) {
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    swap_hands_oneshot = SHO_OFF;
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    swap_hands         = false;
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#        if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
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    oneshot_swaphands_time = 0;
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#        endif
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}
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#    endif
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/** \brief Set oneshot layer
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 *
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 * FIXME: needs doc
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 */
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void set_oneshot_layer(uint8_t layer, uint8_t state) {
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    if (!keymap_config.oneshot_disable) {
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        oneshot_layer_data = layer << 3 | state;
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        layer_on(layer);
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#    if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
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        oneshot_layer_time = timer_read();
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#    endif
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        oneshot_layer_changed_kb(get_oneshot_layer());
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    } else {
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        layer_on(layer);
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    }
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}
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/** \brief Reset oneshot layer
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 *
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 * FIXME: needs doc
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 */
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void reset_oneshot_layer(void) {
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    oneshot_layer_data = 0;
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#    if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
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    oneshot_layer_time = 0;
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#    endif
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    oneshot_layer_changed_kb(get_oneshot_layer());
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}
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/** \brief Clear oneshot layer
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 *
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 * FIXME: needs doc
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 */
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void clear_oneshot_layer_state(oneshot_fullfillment_t state) {
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    uint8_t start_state = oneshot_layer_data;
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    oneshot_layer_data &= ~state;
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    if ((!get_oneshot_layer_state() && start_state != oneshot_layer_data) || keymap_config.oneshot_disable) {
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        layer_off(get_oneshot_layer());
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        reset_oneshot_layer();
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    }
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}
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/** \brief Is oneshot layer active
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 *
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 * FIXME: needs doc
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 */
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bool is_oneshot_layer_active(void) { return get_oneshot_layer_state(); }
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/** \brief set oneshot
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 *
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 * FIXME: needs doc
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 */
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void oneshot_set(bool active) {
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    if (keymap_config.oneshot_disable != active) {
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        keymap_config.oneshot_disable = active;
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        eeconfig_update_keymap(keymap_config.raw);
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        dprintf("Oneshot: active: %d\n", active);
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    }
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}
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/** \brief toggle oneshot
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 *
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 * FIXME: needs doc
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 */
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void oneshot_toggle(void) { oneshot_set(!keymap_config.oneshot_disable); }
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/** \brief enable oneshot
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 *
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 * FIXME: needs doc
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 */
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void oneshot_enable(void) { oneshot_set(true); }
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/** \brief disable oneshot
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 *
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 * FIXME: needs doc
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 */
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void oneshot_disable(void) { oneshot_set(false); }
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bool is_oneshot_enabled(void) { return keymap_config.oneshot_disable; }
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#endif
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/** \brief Send keyboard report
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 *
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 * FIXME: needs doc
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 */
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void send_keyboard_report(void) {
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    keyboard_report->mods = real_mods;
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    keyboard_report->mods |= weak_mods;
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    keyboard_report->mods |= macro_mods;
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#ifndef NO_ACTION_ONESHOT
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    if (oneshot_mods) {
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#    if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
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        if (has_oneshot_mods_timed_out()) {
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            dprintf("Oneshot: timeout\n");
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            clear_oneshot_mods();
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        }
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#    endif
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        keyboard_report->mods |= oneshot_mods;
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        if (has_anykey(keyboard_report)) {
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            clear_oneshot_mods();
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        }
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    }
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#endif
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    host_keyboard_send(keyboard_report);
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}
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/** \brief Get mods
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 *
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 * FIXME: needs doc
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 */
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uint8_t get_mods(void) { return real_mods; }
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/** \brief add mods
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 *
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 * FIXME: needs doc
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 */
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void add_mods(uint8_t mods) { real_mods |= mods; }
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/** \brief del mods
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 *
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 * FIXME: needs doc
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 */
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void del_mods(uint8_t mods) { real_mods &= ~mods; }
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/** \brief set mods
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 *
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 * FIXME: needs doc
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 */
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void set_mods(uint8_t mods) { real_mods = mods; }
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/** \brief clear mods
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 *
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 * FIXME: needs doc
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 */
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void clear_mods(void) { real_mods = 0; }
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/** \brief get weak mods
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 *
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 * FIXME: needs doc
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 */
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uint8_t get_weak_mods(void) { return weak_mods; }
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/** \brief add weak mods
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 *
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 * FIXME: needs doc
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 */
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void add_weak_mods(uint8_t mods) { weak_mods |= mods; }
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/** \brief del weak mods
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 *
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 * FIXME: needs doc
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 */
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void del_weak_mods(uint8_t mods) { weak_mods &= ~mods; }
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/** \brief set weak mods
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 *
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 * FIXME: needs doc
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 */
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void set_weak_mods(uint8_t mods) { weak_mods = mods; }
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/** \brief clear weak mods
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 *
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 * FIXME: needs doc
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 */
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void clear_weak_mods(void) { weak_mods = 0; }
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/* macro modifier */
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/** \brief get macro mods
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 *
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 * FIXME: needs doc
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 */
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uint8_t get_macro_mods(void) { return macro_mods; }
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/** \brief add macro mods
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 *
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 * FIXME: needs doc
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 */
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void add_macro_mods(uint8_t mods) { macro_mods |= mods; }
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/** \brief del macro mods
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 *
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 * FIXME: needs doc
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 */
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void del_macro_mods(uint8_t mods) { macro_mods &= ~mods; }
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/** \brief set macro mods
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 *
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 * FIXME: needs doc
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 */
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void set_macro_mods(uint8_t mods) { macro_mods = mods; }
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/** \brief clear macro mods
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 *
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 * FIXME: needs doc
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 */
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void clear_macro_mods(void) { macro_mods = 0; }
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#ifndef NO_ACTION_ONESHOT
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/** \brief get oneshot mods
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 *
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 * FIXME: needs doc
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 */
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uint8_t get_oneshot_mods(void) { return oneshot_mods; }
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void add_oneshot_mods(uint8_t mods) {
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    if ((oneshot_mods & mods) != mods) {
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#    if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
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        oneshot_time = timer_read();
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#    endif
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        oneshot_mods |= mods;
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        oneshot_mods_changed_kb(mods);
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    }
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}
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void del_oneshot_mods(uint8_t mods) {
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    if (oneshot_mods & mods) {
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        oneshot_mods &= ~mods;
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#    if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
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        oneshot_time = oneshot_mods ? timer_read() : 0;
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#    endif
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        oneshot_mods_changed_kb(oneshot_mods);
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    }
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}
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/** \brief set oneshot mods
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 *
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 * FIXME: needs doc
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 */
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void set_oneshot_mods(uint8_t mods) {
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    if (!keymap_config.oneshot_disable) {
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        if (oneshot_mods != mods) {
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#    if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
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            oneshot_time = timer_read();
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#    endif
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            oneshot_mods = mods;
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            oneshot_mods_changed_kb(mods);
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        }
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    }
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}
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/** \brief clear oneshot mods
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 *
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 * FIXME: needs doc
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 */
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void clear_oneshot_mods(void) {
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    if (oneshot_mods) {
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        oneshot_mods = 0;
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#    if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
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        oneshot_time = 0;
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#    endif
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        oneshot_mods_changed_kb(oneshot_mods);
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    }
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}
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#endif
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/** \brief Called when the one shot modifiers have been changed.
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 *
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 * \param mods Contains the active modifiers active after the change.
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 */
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__attribute__((weak)) void oneshot_locked_mods_changed_user(uint8_t mods) {}
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/** \brief Called when the locked one shot modifiers have been changed.
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 *
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 * \param mods Contains the active modifiers active after the change.
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 */
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__attribute__((weak)) void oneshot_locked_mods_changed_kb(uint8_t mods) { oneshot_locked_mods_changed_user(mods); }
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/** \brief Called when the one shot modifiers have been changed.
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 *
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 * \param mods Contains the active modifiers active after the change.
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 */
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__attribute__((weak)) void oneshot_mods_changed_user(uint8_t mods) {}
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/** \brief Called when the one shot modifiers have been changed.
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 *
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 * \param mods Contains the active modifiers active after the change.
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 */
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__attribute__((weak)) void oneshot_mods_changed_kb(uint8_t mods) { oneshot_mods_changed_user(mods); }
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/** \brief Called when the one shot layers have been changed.
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 *
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 * \param layer Contains the layer that is toggled on, or zero when toggled off.
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 */
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__attribute__((weak)) void oneshot_layer_changed_user(uint8_t layer) {}
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/** \brief Called when the one shot layers have been changed.
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 *
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 * \param layer Contains the layer that is toggled on, or zero when toggled off.
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 */
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__attribute__((weak)) void oneshot_layer_changed_kb(uint8_t layer) { oneshot_layer_changed_user(layer); }
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/** \brief inspect keyboard state
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 *
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 * FIXME: needs doc
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 */
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uint8_t has_anymod(void) { return bitpop(real_mods); }
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