873 lines
		
	
	
		
			31 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			873 lines
		
	
	
		
			31 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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| Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
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| 
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| This program is free software: you can redistribute it and/or modify
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| it under the terms of the GNU General Public License as published by
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| the Free Software Foundation, either version 2 of the License, or
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| (at your option) any later version.
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| 
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| This program is distributed in the hope that it will be useful,
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| but WITHOUT ANY WARRANTY; without even the implied warranty of
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| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| GNU General Public License for more details.
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| 
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| You should have received a copy of the GNU General Public License
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| along with this program.  If not, see <http://www.gnu.org/licenses/>.
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| */
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| #include "host.h"
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| #include "timer.h"
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| #include "keymap.h"
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| #include "keycode.h"
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| #include "keyboard.h"
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| #include "mousekey.h"
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| #include "command.h"
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| #include "util.h"
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| #include "debug.h"
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| #include "action.h"
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| 
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| 
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| static bool process_tapping(keyrecord_t *record);
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| static void process_action(keyrecord_t *record);
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| 
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| 
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| /*
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|  * Tapping
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|  */
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| /* period of tapping(ms) */
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| #ifndef TAPPING_TERM
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| #define TAPPING_TERM    200
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| #endif
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| 
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| /* tap count needed for toggling a feature */
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| #ifndef TAPPING_TOGGLE
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| #define TAPPING_TOGGLE  5
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| #endif
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| 
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| /* stores a key event of current tap. */
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| static keyrecord_t tapping_key = {};
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| 
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| #define IS_TAPPING()            !IS_NOEVENT(tapping_key.event)
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| #define IS_TAPPING_PRESSED()    (IS_TAPPING() && tapping_key.event.pressed)
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| #define IS_TAPPING_RELEASED()   (IS_TAPPING() && !tapping_key.event.pressed)
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| #define IS_TAPPING_KEY(k)       (IS_TAPPING() && KEYEQ(tapping_key.event.key, (k)))
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| #define WITHIN_TAPPING_TERM(e)  (TIMER_DIFF_16(e.time, tapping_key.event.time) < TAPPING_TERM)
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| 
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| 
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| /*
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|  * Waiting buffer
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|  *
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|  * stores key events waiting for settling current tap.
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|  */
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| #define WAITING_BUFFER_SIZE 8
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| static keyrecord_t waiting_buffer[WAITING_BUFFER_SIZE] = {};
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| 
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| /* point to empty cell to enq */
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| static uint8_t waiting_buffer_head = 0;
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| 
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| /* point to the oldest data cell to deq */
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| static uint8_t waiting_buffer_tail = 0;
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| 
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| static bool waiting_buffer_enq(keyrecord_t record)
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| {
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|     if (IS_NOEVENT(record.event)) {
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|         return true;
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|     }
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| 
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|     if ((waiting_buffer_head + 1) % WAITING_BUFFER_SIZE == waiting_buffer_tail) {
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|         debug("waiting_buffer_enq: Over flow.\n");
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|         return false;
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|     }
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| 
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|     debug("waiting_buffer_enq["); debug_dec(waiting_buffer_head); debug("] = ");
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|     debug_hex16(record.event.key.raw); debug("\n");
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| 
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|     waiting_buffer[waiting_buffer_head] = record;
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|     waiting_buffer_head = (waiting_buffer_head + 1) % WAITING_BUFFER_SIZE;
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|     return true;
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| }
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| /*
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| static keyrecord_t waiting_buffer_deq(void)
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| {
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|     if (waiting_buffer_head == waiting_buffer_tail) {
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|         return (keyrecord_t){};
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|     }
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|     uint8_t last_tail = waiting_buffer_tail;
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|     waiting_buffer_tail = waiting_buffer_tail + 1 % WAITING_BUFFER_SIZE;
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|     return waiting_buffer[last_tail];
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| }
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| static bool waiting_buffer_is_empty(void)
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| {
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|     return (waiting_buffer_head == waiting_buffer_tail);
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| }
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| */
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| static void waiting_buffer_clear(void)
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| {
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|     waiting_buffer_head = 0;
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|     waiting_buffer_tail = 0;
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| }
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| static bool waiting_buffer_typed(keyevent_t event)
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| {
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|     for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
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|         if (KEYEQ(event.key, waiting_buffer[i].event.key) && event.pressed !=  waiting_buffer[i].event.pressed) {
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|             return true;
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|         }
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|     }
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|     return false;
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| }
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| static bool waiting_buffer_has_anykey_pressed(void)
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| {
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|     for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
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|         if (waiting_buffer[i].event.pressed) return true;
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|     }
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|     return false;
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| }
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| 
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| 
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| /* Oneshot modifier
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|  *
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|  * Problem: Want to capitalize like 'The' but the result tends to be 'THe'.
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|  * Solution: Oneshot modifier have its effect on only one key coming next.
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|  *           Tap Shift, then type 't', 'h' and 'e'. Not need to hold Shift key.
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|  *
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|  *  Hold:       works as normal modifier.
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|  *  Tap:        one shot modifier.
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|  *  2 Tap:      cancel one shot modifier.
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|  *  5-Tap:      toggles enable/disable oneshot feature.
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|  */
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| static struct {
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|     uint8_t mods;
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|     uint8_t time;
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|     bool    ready;
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|     bool    disabled;
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| }   oneshot_state;
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| static void oneshot_start(uint8_t mods, uint16_t time)
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| {
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|     oneshot_state.mods = mods;
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|     oneshot_state.time = time;
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|     oneshot_state.ready = true;
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| }
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| static void oneshot_cancel(void)
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| {
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|     oneshot_state.mods = 0;
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|     oneshot_state.time = 0;
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|     oneshot_state.ready = false;
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| }
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| static void oneshot_toggle(void)
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| {
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|     oneshot_state.disabled = !oneshot_state.disabled;
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| }
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| 
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| 
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| 
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| void action_exec(keyevent_t event)
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| {
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|     if (!IS_NOEVENT(event)) {
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|         debug("event: "); 
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|         debug_hex16(event.time); debug(": ");
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|         debug_hex16(event.key.raw);
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|         debug("[");
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|         if (event.pressed) debug("down"); else debug("up");
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|         debug("]\n");
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|     }
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| 
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|     keyrecord_t record = { .event = event };
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| 
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|     // pre-process on tapping
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|     if (process_tapping(&record)) {
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|         if (!IS_NOEVENT(record.event)) debug("processed.\n");
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|     } else {
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|         if (!IS_NOEVENT(record.event)) debug("enqueued.\n");
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|         // enqueue
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|         if (!waiting_buffer_enq(record)) {
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|             // clear all in case of overflow.
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|             clear_keyboard();
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|             waiting_buffer_clear();
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|             tapping_key = (keyrecord_t){};
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|         }
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|     }
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| 
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|     // process waiting_buffer
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|     for (; waiting_buffer_tail != waiting_buffer_head; waiting_buffer_tail = (waiting_buffer_tail + 1) % WAITING_BUFFER_SIZE) {
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|         if (process_tapping(&waiting_buffer[waiting_buffer_tail])) {
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|             debug("processed: waiting_buffer["); debug_dec(waiting_buffer_tail); debug("] = ");
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|             debug_hex16(waiting_buffer[waiting_buffer_tail].event.key.raw); debug("\n");
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|         } else {
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|             break;
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|         }
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|     }
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| }
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| 
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| static void process_action(keyrecord_t *record)
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| {
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|     keyevent_t event = record->event;
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|     uint8_t tap_count = record->tap_count;
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| 
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|     if (IS_NOEVENT(event)) { return; }
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| 
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|     action_t action = keymap_get_action(current_layer, event.key.pos.row, event.key.pos.col);
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|     debug("action: "); debug_hex16(action.code);
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|     if (event.pressed) debug("[down]\n"); else debug("[up]\n");
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| 
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|     switch (action.kind.id) {
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|         /* Key and Mods */
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|         case ACT_LMODS:
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|         case ACT_RMODS:
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|             {
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|                 uint8_t mods = (action.kind.id == ACT_LMODS) ?  action.key.mods :
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|                                                                 action.key.mods<<4;
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|                 if (event.pressed) {
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|                     uint8_t tmp_mods = host_get_mods();
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|                     if (mods) {
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|                         host_add_mods(mods);
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|                         host_send_keyboard_report();
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|                     }
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|                     register_code(action.key.code);
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|                     if (mods && action.key.code) {
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|                         host_set_mods(tmp_mods);
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|                         host_send_keyboard_report();
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|                     }
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|                 } else {
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|                     if (mods && !action.key.code) {
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|                         host_del_mods(mods);
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|                         host_send_keyboard_report();
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|                     }
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|                     unregister_code(action.key.code);
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|                 }
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|             }
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|             break;
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|         case ACT_LMODS_TAP:
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|         case ACT_RMODS_TAP:
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|             {
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|                 uint8_t mods = (action.kind.id == ACT_LMODS_TAP) ?  action.key.mods :
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|                                                                     action.key.mods<<4;
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|                 switch (action.layer.code) {
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|                     case 0x00:
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|                         // Oneshot modifier
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|                         if (event.pressed) {
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|                             if (tap_count == 0) {
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|                                 debug("MODS_TAP: Oneshot: add_mods\n");
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|                                 add_mods(mods);
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|                             }
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|                             else if (tap_count == 1) {
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|                                 debug("MODS_TAP: Oneshot: start\n");
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|                                 oneshot_start(mods, event.time);
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|                             }
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|                             else if (tap_count == 5) {
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|                                 debug("MODS_TAP: Oneshot: toggle\n");
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|                                 oneshot_toggle();
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|                             }
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|                             else {
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|                                 debug("MODS_TAP: Oneshot: cancel&add_mods\n");
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|                                 // double tap cancels oneshot and works as normal modifier.
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|                                 oneshot_cancel();
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|                                 add_mods(mods);
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|                             }
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|                         } else {
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|                             if (tap_count == 0) {
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|                                 debug("MODS_TAP: Oneshot: cancel/del_mods\n");
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|                                 // cancel oneshot by holding.
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|                                 oneshot_cancel();
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|                                 del_mods(mods);
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|                             }
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|                             else if (tap_count == 1) {
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|                                 debug("MODS_TAP: Oneshot: del_mods\n");
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|                                 // retain Oneshot
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|                                 del_mods(mods);
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|                             }
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|                             else {
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|                                 debug("MODS_TAP: Oneshot: del_mods\n");
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|                                 // cancel Mods
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|                                 del_mods(mods);
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|                             }
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|                         }
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|                         break;
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|                     default:
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|                         if (event.pressed) {
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|                             if (tap_count > 0) {
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|                                 if (waiting_buffer_has_anykey_pressed()) {
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|                                     debug("MODS_TAP: Tap: Cancel: add_mods\n");
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|                                     // ad hoc: set 0 to cancel tap
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|                                     record->tap_count = 0;
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|                                     add_mods(mods);
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|                                 } else {
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|                                     debug("MODS_TAP: Tap: register_code\n");
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|                                     register_code(action.key.code);
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|                                 }
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|                             } else {
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|                                 debug("MODS_TAP: No tap: add_mods\n");
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|                                 add_mods(mods);
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|                             }
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|                         } else {
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|                             if (tap_count > 0) {
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|                                 debug("MODS_TAP: Tap: unregister_code\n");
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|                                 unregister_code(action.key.code);
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|                             } else {
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|                                 debug("MODS_TAP: No tap: add_mods\n");
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|                                 del_mods(mods);
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|                             }
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|                         }
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|                         break;
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|                 }
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|             }
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|             break;
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| 
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|         /* other HID usage */
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|         case ACT_USAGE:
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| #ifdef EXTRAKEY_ENABLE
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|             switch (action.usage.page) {
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|                 case ACTION_USAGE_PAGE_SYSTEM:
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|                     if (event.pressed) {
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|                         host_system_send(action.usage.code);
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|                     } else {
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|                         host_system_send(0);
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|                     }
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|                     break;
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|                 case ACTION_USAGE_PAGE_CONSUMER:
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|                     if (event.pressed) {
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|                         host_consumer_send(action.usage.code);
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|                     } else {
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|                         host_consumer_send(0);
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|                     }
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|                     break;
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|             }
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| #endif
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|             break;
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| 
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|         /* Mouse key */
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|         case ACT_MOUSEKEY:
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| #ifdef MOUSEKEY_ENABLE
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|             if (event.pressed) {
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|                 mousekey_on(action.key.code);
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|                 mousekey_send();
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|             } else {
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|                 mousekey_off(action.key.code);
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|                 mousekey_send();
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|             }
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| #endif
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|             break;
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| 
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|         /* Layer key */
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|         case ACT_LAYER_PRESSED:
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|             // layer action when pressed
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|             switch (action.layer.code) {
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|                 case 0x00:
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|                     if (event.pressed) {
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|                         layer_switch(action.layer.opt);
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|                     }
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|                     break;
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|                 case 0xF0:
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|                     // tap toggle
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|                     if (event.pressed) {
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|                         if (tap_count < TAPPING_TOGGLE) {
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|                             layer_switch(action.layer.opt);
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|                         }
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|                     } else {
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|                         if (tap_count >= TAPPING_TOGGLE) {
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|                             debug("LAYER_PRESSED: tap toggle.\n");
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|                             layer_switch(action.layer.opt);
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|                         }
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|                     }
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|                     break;
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|                 case 0xFF:
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|                     // change default layer
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|                     if (event.pressed) {
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|                         default_layer = action.layer.opt;
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|                         layer_switch(default_layer);
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|                     }
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|                     break;
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|                 default:
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|                     // with tap key
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|                     if (event.pressed) {
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|                        if (tap_count > 0) {
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|                             debug("LAYER_PRESSED: Tap: register_code\n");
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|                             register_code(action.layer.code);
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|                        } else {
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|                             debug("LAYER_PRESSED: No tap: layer_switch\n");
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|                             layer_switch(action.layer.opt);
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|                        }
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|                     } else {
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|                         if (tap_count > 0) {
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|                             debug("LAYER_PRESSED: Tap: unregister_code\n");
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|                             unregister_code(action.layer.code);
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|                         } else {
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|                             debug("LAYER_PRESSED: No tap: NO ACTION\n");
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|                         }
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|                     }
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|                     break;
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|             }
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|             break;
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|         case ACT_LAYER_RELEASED:
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|             switch (action.layer.code) {
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|                 case 0x00:
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|                     if (!event.pressed) {
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|                         layer_switch(action.layer.opt);
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|                     }
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|                     break;
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|                 case 0xF0:
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|                     // tap toggle
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|                     if (event.pressed) {
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|                         if (tap_count >= TAPPING_TOGGLE) {
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|                             debug("LAYER_RELEASED: tap toggle.\n");
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|                             layer_switch(action.layer.opt);
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|                         }
 | |
|                     } else {
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|                         if (tap_count < TAPPING_TOGGLE) {
 | |
|                             layer_switch(action.layer.opt);
 | |
|                         }
 | |
|                     }
 | |
|                     break;
 | |
|                 case 0xFF:
 | |
|                     // change default layer
 | |
|                     if (!event.pressed) {
 | |
|                         default_layer = action.layer.opt;
 | |
|                         layer_switch(default_layer);
 | |
|                     }
 | |
|                     break;
 | |
|                 default:
 | |
|                     // with tap key
 | |
|                     if (event.pressed) {
 | |
|                        if (tap_count > 0) {
 | |
|                             debug("LAYER_RELEASED: Tap: register_code\n");
 | |
|                             register_code(action.layer.code);
 | |
|                        } else {
 | |
|                             debug("LAYER_RELEASED: No tap: NO ACTION\n");
 | |
|                        }
 | |
|                     } else {
 | |
|                         if (tap_count > 0) {
 | |
|                             debug("LAYER_RELEASED: Tap: unregister_code\n");
 | |
|                             unregister_code(action.layer.code);
 | |
|                         } else {
 | |
|                             debug("LAYER_RELEASED: No tap: layer_switch\n");
 | |
|                             layer_switch(action.layer.opt);
 | |
|                         }
 | |
|                     }
 | |
|                     break;
 | |
|             }
 | |
|             break;
 | |
|         case ACT_LAYER_BIT:
 | |
|             switch (action.layer.code) {
 | |
|                 case 0x00:
 | |
|                     if (event.pressed) {
 | |
|                         layer_switch(current_layer | action.layer.opt);
 | |
|                     } else {
 | |
|                         layer_switch(current_layer & ~action.layer.opt);
 | |
|                     }
 | |
|                     break;
 | |
|                 case 0xF0:
 | |
|                     // tap toggle
 | |
|                     if (event.pressed) {
 | |
|                         if (tap_count < TAPPING_TOGGLE) {
 | |
|                             debug("LAYER_BIT: tap toggle(press).\n");
 | |
|                             layer_switch(current_layer | action.layer.opt);
 | |
|                         }
 | |
|                     } else {
 | |
|                         if (tap_count < TAPPING_TOGGLE) {
 | |
|                             debug("LAYER_BIT: tap toggle(release).\n");
 | |
|                             layer_switch(current_layer & ~action.layer.opt);
 | |
|                         } else {
 | |
|                             debug("LAYER_BIT: tap toggle.\n");
 | |
|                             layer_switch(current_layer | action.layer.opt);
 | |
|                         }
 | |
|                     }
 | |
|                     break;
 | |
|                 case 0xFF:
 | |
|                     // change default layer
 | |
|                     if (event.pressed) {
 | |
|                         default_layer = current_layer | action.layer.opt;
 | |
|                         layer_switch(default_layer);
 | |
|                     } else {
 | |
|                         default_layer = current_layer & ~action.layer.opt;
 | |
|                         layer_switch(default_layer);
 | |
|                     }
 | |
|                     break;
 | |
|                 default:
 | |
|                     // with tap key
 | |
|                     if (event.pressed) {
 | |
|                         if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
 | |
|                             debug("LAYER_BIT: Tap: register_code\n");
 | |
|                             register_code(action.layer.code);
 | |
|                         } else {
 | |
|                             debug("LAYER_BIT: No tap: layer_switch(bit on)\n");
 | |
|                             layer_switch(current_layer | action.layer.opt);
 | |
|                         }
 | |
|                     } else {
 | |
|                         if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
 | |
|                             debug("LAYER_BIT: Tap: unregister_code\n");
 | |
|                             unregister_code(action.layer.code);
 | |
|                         } else {
 | |
|                             debug("LAYER_BIT: No tap: layer_switch(bit off)\n");
 | |
|                             layer_switch(current_layer & ~action.layer.opt);
 | |
|                         }
 | |
|                     }
 | |
|                     break;
 | |
|             }
 | |
|             break;
 | |
|         case ACT_LAYER_EXT:
 | |
|             switch (action.layer.opt) {
 | |
|                 case 0x00:
 | |
|                     // set default layer when pressed
 | |
|                     switch (action.layer.code) {
 | |
|                         case 0x00:
 | |
|                             if (event.pressed) {
 | |
|                                 layer_switch(default_layer);
 | |
|                             }
 | |
|                             break;
 | |
|                         case 0xF0:
 | |
|                             // tap toggle
 | |
|                             if (event.pressed) {
 | |
|                                 if (tap_count < TAPPING_TOGGLE) {
 | |
|                                     layer_switch(default_layer);
 | |
|                                 }
 | |
|                             } else {
 | |
|                                 if (tap_count >= TAPPING_TOGGLE) {
 | |
|                                     debug("LAYER_EXT_PRESSED: tap toggle.\n");
 | |
|                                     layer_switch(default_layer);
 | |
|                                 }
 | |
|                             }
 | |
|                             break;
 | |
|                         case 0xFF:
 | |
|                             // change default layer
 | |
|                             if (event.pressed) {
 | |
|                                 default_layer = current_layer;
 | |
|                                 layer_switch(default_layer);
 | |
|                             }
 | |
|                             break;
 | |
|                         default:
 | |
|                             // with tap key
 | |
|                             if (event.pressed) {
 | |
|                                if (tap_count > 0) {
 | |
|                                     debug("LAYER_EXT_PRESSED: Tap: register_code\n");
 | |
|                                     register_code(action.layer.code);
 | |
|                                } else {
 | |
|                                     debug("LAYER_EXT_PRESSED: No tap: layer_switch\n");
 | |
|                                     layer_switch(default_layer);
 | |
|                                }
 | |
|                             } else {
 | |
|                                 if (tap_count > 0) {
 | |
|                                     debug("LAYER_EXT_PRESSED: Tap: unregister_code\n");
 | |
|                                     unregister_code(action.layer.code);
 | |
|                                 } else {
 | |
|                                     debug("LAYER_EXT_PRESSED: No tap: NO ACTION\n");
 | |
|                                 }
 | |
|                             }
 | |
|                             break;
 | |
|                     }
 | |
|                     break;
 | |
|                 case 0x01:
 | |
|                     // set default layer when released
 | |
|                     switch (action.layer.code) {
 | |
|                         case 0x00:
 | |
|                             if (!event.pressed) {
 | |
|                                 layer_switch(default_layer);
 | |
|                             }
 | |
|                             break;
 | |
|                         case 0xF0:
 | |
|                             // tap toggle
 | |
|                             if (event.pressed) {
 | |
|                                 if (tap_count >= TAPPING_TOGGLE) {
 | |
|                                     debug("LAYER_EXT_RELEASED: tap toggle.\n");
 | |
|                                     layer_switch(default_layer);
 | |
|                                 }
 | |
|                             } else {
 | |
|                                 if (tap_count < TAPPING_TOGGLE) {
 | |
|                                     layer_switch(default_layer);
 | |
|                                 }
 | |
|                             }
 | |
|                             break;
 | |
|                         case 0xFF:
 | |
|                             // change default layer
 | |
|                             if (!event.pressed) {
 | |
|                                 default_layer = current_layer;
 | |
|                                 layer_switch(default_layer);
 | |
|                             }
 | |
|                             break;
 | |
|                         default:
 | |
|                             // with tap key
 | |
|                             if (event.pressed) {
 | |
|                                if (tap_count > 0) {
 | |
|                                     debug("LAYER_EXT_RELEASED: Tap: register_code\n");
 | |
|                                     register_code(action.layer.code);
 | |
|                                } else {
 | |
|                                     debug("LAYER_EXT_RELEASED: No tap: NO ACTION\n");
 | |
|                                }
 | |
|                             } else {
 | |
|                                 if (tap_count > 0) {
 | |
|                                     debug("LAYER_EXT_RELEASED: Tap: unregister_code\n");
 | |
|                                     unregister_code(action.layer.code);
 | |
|                                 } else {
 | |
|                                     debug("LAYER_EXT_RELEASED: No tap: layer_switch\n");
 | |
|                                     layer_switch(default_layer);
 | |
|                                 }
 | |
|                             }
 | |
|                             break;
 | |
|                     }
 | |
|                     break;
 | |
|             }
 | |
|             break;
 | |
| 
 | |
|         /* Extentions */
 | |
|         case ACT_MACRO:
 | |
|             break;
 | |
|         case ACT_COMMAND:
 | |
|             break;
 | |
|         case ACT_FUNCTION:
 | |
|             // TODO
 | |
|             action_call_function(event, action.func.id);
 | |
|             break;
 | |
|         default:
 | |
|             break;
 | |
|     }
 | |
| }
 | |
| 
 | |
| /* Tapping
 | |
|  *
 | |
|  * Rule: Tap key is typed(pressed and released) within TAPPING_TERM
 | |
|  *       without interfaring by typing other key.
 | |
|  */
 | |
| /* return true when key event is processed. */
 | |
| static bool process_tapping(keyrecord_t *keyp)
 | |
| {
 | |
|     keyevent_t event = keyp->event;
 | |
| 
 | |
|     // if tapping
 | |
|     if (IS_TAPPING_PRESSED()) {
 | |
|         if (WITHIN_TAPPING_TERM(event)) {
 | |
|             if (tapping_key.tap_count == 0) {
 | |
|                 if (IS_TAPPING_KEY(event.key) && !event.pressed) {
 | |
|                     // first tap!
 | |
|                     debug("Tapping: First tap.\n");
 | |
|                     tapping_key.tap_count = 1;
 | |
|                     process_action(&tapping_key);
 | |
| 
 | |
|                     // enqueue
 | |
|                     keyp->tap_count = tapping_key.tap_count;
 | |
|                     return false;
 | |
|                 } else if (!event.pressed && waiting_buffer_typed(event)) {
 | |
|                     // other key typed. not tap.
 | |
|                     debug("Tapping: End(No tap. Interfered by typing key).\n");
 | |
|                     process_action(&tapping_key);
 | |
|                     tapping_key = (keyrecord_t){};
 | |
| 
 | |
|                     // enqueue
 | |
|                     return false;
 | |
|                 } else {
 | |
|                     // other key events shall be stored till tapping state settles.
 | |
|                     return false;
 | |
|                 }
 | |
|             } else {
 | |
|                 if (IS_TAPPING_KEY(event.key) && !event.pressed) {
 | |
|                     keyp->tap_count = tapping_key.tap_count;
 | |
|                     debug("Tapping: tap release("); debug_dec(keyp->tap_count); debug(")\n");
 | |
|                     tapping_key = *keyp;
 | |
|                     return false;
 | |
|                 }
 | |
|                 else if (is_tap_key(keyp->event.key) && event.pressed) {
 | |
|                     debug("Tapping: Start with forcing to release last tap.\n");
 | |
|                     process_action(&(keyrecord_t){
 | |
|                             .tap_count = tapping_key.tap_count,
 | |
|                             .event.key = tapping_key.event.key,
 | |
|                             .event.time = event.time,
 | |
|                             .event.pressed = false
 | |
|                     });
 | |
|                     tapping_key = *keyp;
 | |
|                     return false;
 | |
|                 }
 | |
|                 else {
 | |
|                     if (!IS_NOEVENT(keyp->event)) debug("Tapping: key event while tap.\n");
 | |
|                     process_action(keyp);
 | |
|                     return true;
 | |
|                 }
 | |
|             }
 | |
|         }
 | |
|         // not within TAPPING_TERM
 | |
|         else {
 | |
|             if (tapping_key.tap_count == 0) {
 | |
|                 // timeout. not tap.
 | |
|                 debug("Tapping: End. Not tap(time out).\n");
 | |
|                 process_action(&tapping_key);
 | |
|                 tapping_key = (keyrecord_t){};
 | |
|                 return false;
 | |
|             }  else {
 | |
|                 if (IS_TAPPING_KEY(event.key) && !event.pressed) {
 | |
|                     debug("Tapping: End. tap release.");
 | |
|                     keyp->tap_count = tapping_key.tap_count;
 | |
|                     process_action(keyp);
 | |
|                     tapping_key = (keyrecord_t){};
 | |
|                     return true;
 | |
|                 } else {
 | |
|                     // other key after tap time out.
 | |
|                     process_action(keyp);
 | |
|                     return true;
 | |
|                 }
 | |
|             }
 | |
|         }
 | |
|     } else if (IS_TAPPING_RELEASED()) {
 | |
|         if (WITHIN_TAPPING_TERM(event)) {
 | |
|             if (tapping_key.tap_count > 0 && IS_TAPPING_KEY(event.key) && event.pressed) {
 | |
|                 // sequential tap.
 | |
|                 keyp->tap_count = tapping_key.tap_count + 1;
 | |
|                 debug("Tapping: tap press("); debug_dec(keyp->tap_count); debug(")\n");
 | |
|                 process_action(keyp);
 | |
|                 tapping_key = *keyp;
 | |
|                 return true;
 | |
|             } else if (event.pressed && is_tap_key(event.key)) {
 | |
|                 // Sequential tap can be interfered with other tap key.
 | |
|                 debug("Tapping: Start with interfering other tap.\n");
 | |
|                 tapping_key = *keyp;
 | |
|                 return true;
 | |
|             } else {
 | |
|                 if (!IS_NOEVENT(keyp->event)) debug("Tapping: other key just after tap.\n");
 | |
|                 process_action(keyp);
 | |
|                 return true;
 | |
|             }
 | |
|         } else {
 | |
|             // timeout. no sequential tap.
 | |
|             debug("Tapping: End(Time out after releasing last tap).\n");
 | |
|             tapping_key = (keyrecord_t){};
 | |
|             process_action(keyp);
 | |
|             return true;
 | |
|         }
 | |
|     } else {
 | |
|         if (event.pressed && is_tap_key(event.key)) {
 | |
|             debug("Tapping: Start(Press tap key).\n");
 | |
|             tapping_key = *keyp;
 | |
|             return true;
 | |
|         } else {
 | |
|             process_action(keyp);
 | |
|             return true;
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| 
 | |
| 
 | |
| /*
 | |
|  * Utilities for actions.
 | |
|  */
 | |
| void register_code(uint8_t code)
 | |
| {
 | |
|     if (code == KC_NO) {
 | |
|         return;
 | |
|     }
 | |
|     else if IS_KEY(code) {
 | |
|         // TODO: should push command_proc out of this block?
 | |
|         if (command_proc(code)) return;
 | |
| 
 | |
|         if (oneshot_state.mods && oneshot_state.ready && !oneshot_state.disabled) {
 | |
|             uint8_t tmp_mods = host_get_mods();
 | |
|             host_add_mods(oneshot_state.mods);
 | |
|             host_add_key(code);
 | |
|             host_send_keyboard_report();
 | |
| 
 | |
|             host_set_mods(tmp_mods);
 | |
|             oneshot_state.ready = false;
 | |
|         } else {
 | |
|             host_add_key(code);
 | |
|             host_send_keyboard_report();
 | |
|         }
 | |
|     }
 | |
|     else if IS_MOD(code) {
 | |
|         host_add_mods(MOD_BIT(code));
 | |
|         host_send_keyboard_report();
 | |
|     }
 | |
| }
 | |
| 
 | |
| void unregister_code(uint8_t code)
 | |
| {
 | |
|     if IS_KEY(code) {
 | |
|         host_del_key(code);
 | |
|         host_send_keyboard_report();
 | |
|     }
 | |
|     else if IS_MOD(code) {
 | |
|         host_del_mods(MOD_BIT(code));
 | |
|         host_send_keyboard_report();
 | |
|     }
 | |
| }
 | |
| 
 | |
| void add_mods(uint8_t mods)
 | |
| {
 | |
|     if (mods) {
 | |
|         host_add_mods(mods);
 | |
|         host_send_keyboard_report();
 | |
|     }
 | |
| }
 | |
| 
 | |
| void del_mods(uint8_t mods)
 | |
| {
 | |
|     if (mods) {
 | |
|         host_del_mods(mods);
 | |
|         host_send_keyboard_report();
 | |
|     }
 | |
| }
 | |
| 
 | |
| void set_mods(uint8_t mods)
 | |
| {
 | |
|     host_set_mods(mods);
 | |
|     host_send_keyboard_report();
 | |
| }
 | |
| 
 | |
| void clear_keyboard(void)
 | |
| {
 | |
|     host_clear_mods();
 | |
|     clear_keyboard_but_mods();
 | |
| }
 | |
| 
 | |
| void clear_keyboard_but_mods(void)
 | |
| {
 | |
|     host_clear_keys();
 | |
|     host_send_keyboard_report();
 | |
| #ifdef MOUSEKEY_ENABLE
 | |
|     mousekey_clear();
 | |
|     mousekey_send();
 | |
| #endif
 | |
| #ifdef EXTRAKEY_ENABLE
 | |
|     host_system_send(0);
 | |
|     host_consumer_send(0);
 | |
| #endif
 | |
| }
 | |
| 
 | |
| bool sending_anykey(void)
 | |
| {
 | |
|     return (host_has_anykey() || host_mouse_in_use() ||
 | |
|             host_last_sysytem_report() || host_last_consumer_report());
 | |
| }
 | |
| 
 | |
| void layer_switch(uint8_t new_layer)
 | |
| {
 | |
|     if (current_layer != new_layer) {
 | |
|         debug("Layer Switch: "); debug_hex(current_layer);
 | |
|         debug(" -> "); debug_hex(new_layer); debug("\n");
 | |
| 
 | |
|         current_layer = new_layer;
 | |
|         clear_keyboard_but_mods(); // To avoid stuck keys
 | |
|         // NOTE: update mods with full scan of matrix? if modifier changes between layers
 | |
|     }
 | |
| }
 | |
| 
 | |
| bool is_tap_key(key_t key)
 | |
| {
 | |
|     action_t action = keymap_get_action(current_layer, key.pos.row, key.pos.col);
 | |
|     switch (action.kind.id) {
 | |
|         case ACT_LMODS_TAP:
 | |
|         case ACT_RMODS_TAP:
 | |
|             return true;
 | |
|         case ACT_LAYER_PRESSED:
 | |
|         case ACT_LAYER_BIT:
 | |
|             switch (action.layer.code) {
 | |
|                 case 0x00:
 | |
|                 case 0xF1 ... 0xFF:
 | |
|                     return false;
 | |
|                 case 0xF0:
 | |
|                 default:
 | |
|                     return true;
 | |
|             }
 | |
|             return false;
 | |
|         case ACT_FUNCTION:
 | |
|             if (action.func.opt & 0x1) {
 | |
|                 return true;
 | |
|             }
 | |
|             return false;
 | |
|     }
 | |
|     return false;
 | |
| }
 |