Added new keyboard boardsource/3x4 (#9247)
* added bordsource 3x4 macro pad * added bordsource 3x4 macro pad * Update keyboards/boardsource/3x4/3x4.h Co-authored-by: Nick Brassel <nick@tzarc.org> * Update keyboards/boardsource/3x4/3x4.c Co-authored-by: Nick Brassel <nick@tzarc.org> * Update keyboards/boardsource/3x4/config.h Co-authored-by: Nick Brassel <nick@tzarc.org> * Update keyboards/boardsource/3x4/config.h Co-authored-by: Nick Brassel <nick@tzarc.org> * Update keyboards/boardsource/3x4/config.h Co-authored-by: Nick Brassel <nick@tzarc.org> * Update keyboards/boardsource/3x4/config.h Co-authored-by: Nick Brassel <nick@tzarc.org> * added link to readme * Update keyboards/boardsource/3x4/keymaps/default/keymap.c Co-authored-by: Nick Brassel <nick@tzarc.org> * Apply suggestions from code review Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: Nick Brassel <nick@tzarc.org> Co-authored-by: Ryan <fauxpark@gmail.com>
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								keyboards/boardsource/3x4/3x4.c
									
									
									
									
									
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								keyboards/boardsource/3x4/3x4.c
									
									
									
									
									
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#include "3x4.h"
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								keyboards/boardsource/3x4/3x4.h
									
									
									
									
									
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								keyboards/boardsource/3x4/3x4.h
									
									
									
									
									
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#pragma once
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#include "quantum.h"
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#define LAYOUT( \
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    K00, K01, K02, K03,  \
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    K10, K11, K12, K13,  \
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    K20, K21, K22, K23 \
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    ) { \
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        {K00, K01, K02, K03}, \
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        {K10, K11, K12, K13}, \
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        {K20, K21, K22, K23} \
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    }
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								keyboards/boardsource/3x4/config.h
									
									
									
									
									
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								keyboards/boardsource/3x4/config.h
									
									
									
									
									
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID       0xF7E0
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#define PRODUCT_ID      0x0412
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#define DEVICE_VER      0x0000
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#define MANUFACTURER    Boardsource
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#define PRODUCT         3x4
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#define DESCRIPTION     Little macro pad
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/* key matrix size */
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#define MATRIX_ROWS 3
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#define MATRIX_COLS 4
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#define MATRIX_ROW_PINS { F7, F6, F5,}
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#define MATRIX_COL_PINS {B6, B2, B3, B1}
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#define DIODE_DIRECTION COL2ROW
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#define DEBOUNCE 5
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
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 * This is userful for the Windows task manager shortcut (ctrl+shift+esc).
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 */
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// #define GRAVE_ESC_CTRL_OVERRIDE
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/*
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 * Force NKRO
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 *
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 * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
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 * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
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 * makefile for this to work.)
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 *
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 * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
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 * until the next keyboard reset.
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 *
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 * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
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 * fully operational during normal computer usage.
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 *
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 * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
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 * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
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 * bootmagic, NKRO mode will always be enabled until it is toggled again during a
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 * power-up.
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 *
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 */
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//#define FORCE_NKRO
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/*
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 * Magic Key Options
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 *
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 * Magic keys are hotkey commands that allow control over firmware functions of
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 * the keyboard. They are best used in combination with the HID Listen program,
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 * found here: https://www.pjrc.com/teensy/hid_listen.html
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 *
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 * The options below allow the magic key functionality to be changed. This is
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 * useful if your keyboard/keypad is missing keys and you want magic key support.
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 *
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 */
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/* control how magic key switches layers */
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS  true
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS  true
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
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/* override magic key keymap */
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
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//#define MAGIC_KEY_HELP1          H
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//#define MAGIC_KEY_HELP2          SLASH
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//#define MAGIC_KEY_DEBUG          D
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//#define MAGIC_KEY_DEBUG_MATRIX   X
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//#define MAGIC_KEY_DEBUG_KBD      K
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//#define MAGIC_KEY_DEBUG_MOUSE    M
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//#define MAGIC_KEY_VERSION        V
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//#define MAGIC_KEY_STATUS         S
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//#define MAGIC_KEY_CONSOLE        C
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//#define MAGIC_KEY_LAYER0_ALT1    ESC
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//#define MAGIC_KEY_LAYER0_ALT2    GRAVE
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//#define MAGIC_KEY_LAYER0         0
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//#define MAGIC_KEY_LAYER1         1
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//#define MAGIC_KEY_LAYER2         2
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//#define MAGIC_KEY_LAYER3         3
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//#define MAGIC_KEY_LAYER4         4
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//#define MAGIC_KEY_LAYER5         5
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//#define MAGIC_KEY_LAYER6         6
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//#define MAGIC_KEY_LAYER7         7
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//#define MAGIC_KEY_LAYER8         8
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//#define MAGIC_KEY_LAYER9         9
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//#define MAGIC_KEY_BOOTLOADER     PAUSE
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//#define MAGIC_KEY_LOCK           CAPS
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//#define MAGIC_KEY_EEPROM         E
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//#define MAGIC_KEY_NKRO           N
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//#define MAGIC_KEY_SLEEP_LED      Z
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/*
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 * Feature disable options
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 *  These options are also useful to firmware size reduction.
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 */
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/* disable debug print */
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//#define NO_DEBUG
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/* disable print */
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//#define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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//#define NO_ACTION_MACRO
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//#define NO_ACTION_FUNCTION
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/*
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 * MIDI options
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 */
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/* Prevent use of disabled MIDI features in the keymap */
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//#define MIDI_ENABLE_STRICT 1
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/* enable basic MIDI features:
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   - MIDI notes can be sent when in Music mode is on
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*/
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//#define MIDI_BASIC
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/* enable advanced MIDI features:
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   - MIDI notes can be added to the keymap
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   - Octave shift and transpose
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   - Virtual sustain, portamento, and modulation wheel
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   - etc.
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*/
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//#define MIDI_ADVANCED
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/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
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//#define MIDI_TONE_KEYCODE_OCTAVES 1
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								keyboards/boardsource/3x4/info.json
									
									
									
									
									
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{
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    "keyboard_name": "boardsource 4x3",
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    "url": "https://boardsource.xyz",
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    "maintainer": "boardsource",
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    "width": 4,
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    "height": 3,
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    "layouts": {
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        "LAYOUT": {
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            "layout": [
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                { "label": "K01", "x": 0, "y": 0 },
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                { "label": "K02", "x": 1, "y": 0 },
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                { "label": "K03", "x": 2, "y": 0 },
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                { "label": "K04", "x": 0, "y": 1 },
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                { "label": "K05", "x": 1, "y": 1 },
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                { "label": "K06", "x": 2, "y": 1 },
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                { "label": "K07", "x": 0, "y": 2 },
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                { "label": "K08", "x": 1, "y": 2 },
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                { "label": "K09", "x": 2, "y": 2 },
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                { "label": "K10", "x": 0, "y": 3 },
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                { "label": "K11", "x": 1, "y": 3 },
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                { "label": "K12", "x": 2, "y": 3 }
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            ]
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        }
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    }
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}
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#include QMK_KEYBOARD_H
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#define _MAIN 0
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#define _RAISE 1
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#define _LOWER 2
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// Readability keycodes
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#define LOWER   MO(_LOWER)
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#define RAISE   MO(_RAISE)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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  [_MAIN] = LAYOUT(
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  KC_0,  KC_1,    KC_4,    KC_7, 
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  KC_ENT,  KC_2,    KC_5,    KC_8, 
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  RAISE,  KC_3,    KC_6,    KC_9
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  ),
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  [_RAISE] = LAYOUT(
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    _______, _______, _______, _______,
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    _______, _______, _______, _______,
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    _______, _______, _______, RESET
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  )
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};
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								keyboards/boardsource/3x4/readme.md
									
									
									
									
									
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								keyboards/boardsource/3x4/readme.md
									
									
									
									
									
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# 3x4
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this macro pad / small 12 key was inspired by the plaid look
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* Keyboard Maintainer: [Boardsource](https://github.com/daysgobye)
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* Hardware Supported: 3x4 v1
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* Hardware Availability: [Boardsource store](https://boardsource.xyz/store/5ecc2008eee64242946c98c1)
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Make example for this keyboard (after setting up your build environment):
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    make boardsource/3x4:default
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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								keyboards/boardsource/3x4/rules.mk
									
									
									
									
									
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# MCU name
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MCU = atmega32u4
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# Bootloader selection
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#   Teensy       halfkay
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#   Pro Micro    caterina
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#   Atmel DFU    atmel-dfu
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#   LUFA DFU     lufa-dfu
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#   QMK DFU      qmk-dfu
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#   ATmega32A    bootloadHID
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#   ATmega328P   USBasp
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BOOTLOADER = caterina
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# Build Options
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#   change yes to no to disable
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#
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BOOTMAGIC_ENABLE = lite      # Virtual DIP switch configuration
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MOUSEKEY_ENABLE = yes       # Mouse keys
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EXTRAKEY_ENABLE = yes       # Audio control and System control
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CONSOLE_ENABLE = yes        # Console for debug
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COMMAND_ENABLE = yes        # Commands for debug and configuration
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# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
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SLEEP_LED_ENABLE = no       # Breathing sleep LED during USB suspend
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# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
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NKRO_ENABLE = no            # USB Nkey Rollover
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BACKLIGHT_ENABLE = no       # Enable keyboard backlight functionality
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MIDI_ENABLE = no            # MIDI support
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UNICODE_ENABLE = no         # Unicode
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BLUETOOTH_ENABLE = no       # Enable Bluetooth with the Adafruit EZ-Key HID
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AUDIO_ENABLE = no           # Audio output on port C6
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FAUXCLICKY_ENABLE = no      # Use buzzer to emulate clicky switches
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