RGB matrix effect - left-right gradient (#7742)
* Left-right gradient. * Update the comment to match the new functionality. * CPP does integer division so this round is not necessary. * The x-range is actually 224, update comment and use bit-shifting again. * Update docs with gradient left-right effect and associated "DISABLE" option.
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				@ -199,6 +199,7 @@ enum rgb_matrix_effects {
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    RGB_MATRIX_SOLID_COLOR = 1,     // Static single hue, no speed support
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					    RGB_MATRIX_SOLID_COLOR = 1,     // Static single hue, no speed support
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    RGB_MATRIX_ALPHAS_MODS,         // Static dual hue, speed is hue for secondary hue
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					    RGB_MATRIX_ALPHAS_MODS,         // Static dual hue, speed is hue for secondary hue
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    RGB_MATRIX_GRADIENT_UP_DOWN,    // Static gradient top to bottom, speed controls how much gradient changes
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					    RGB_MATRIX_GRADIENT_UP_DOWN,    // Static gradient top to bottom, speed controls how much gradient changes
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					    RGB_MATRIX_GRADIENT_LEFT_RIGHT,    // Static gradient left to right, speed controls how much gradient changes
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    RGB_MATRIX_BREATHING,           // Single hue brightness cycling animation
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					    RGB_MATRIX_BREATHING,           // Single hue brightness cycling animation
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    RGB_MATRIX_BAND_SAT,        // Single hue band fading saturation scrolling left to right
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					    RGB_MATRIX_BAND_SAT,        // Single hue band fading saturation scrolling left to right
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    RGB_MATRIX_BAND_VAL,        // Single hue band fading brightness scrolling left to right
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					    RGB_MATRIX_BAND_VAL,        // Single hue band fading brightness scrolling left to right
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@ -36,6 +36,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
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//disable effects
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					//disable effects
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#define DISABLE_RGB_MATRIX_ALPHAS_MODS         // Static dual hue speed is hue for secondary hue
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					#define DISABLE_RGB_MATRIX_ALPHAS_MODS         // Static dual hue speed is hue for secondary hue
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#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN    // Static gradient top to bottom speed controls how much gradient changes
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					#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN    // Static gradient top to bottom speed controls how much gradient changes
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					#define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT    // Static gradient left to right speed controls how much gradient changes
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#define DISABLE_RGB_MATRIX_BAND_SAT        // Single hue band fading saturation scrolling left to right
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					#define DISABLE_RGB_MATRIX_BAND_SAT        // Single hue band fading saturation scrolling left to right
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#define DISABLE_RGB_MATRIX_BAND_VAL        // Single hue band fading brightness scrolling left to right
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					#define DISABLE_RGB_MATRIX_BAND_VAL        // Single hue band fading brightness scrolling left to right
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#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT   // Single hue 3 blade spinning pinwheel fades saturation
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					#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT   // Single hue 3 blade spinning pinwheel fades saturation
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								quantum/rgb_matrix_animations/gradient_left_right_anim.h
									
									
									
									
									
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								quantum/rgb_matrix_animations/gradient_left_right_anim.h
									
									
									
									
									
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							@ -0,0 +1,22 @@
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					#ifndef DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
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					RGB_MATRIX_EFFECT(GRADIENT_LEFT_RIGHT)
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					#    ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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					bool GRADIENT_LEFT_RIGHT(effect_params_t* params) {
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					    RGB_MATRIX_USE_LIMITS(led_min, led_max);
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					    HSV     hsv   = rgb_matrix_config.hsv;
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					    uint8_t scale = scale8(64, rgb_matrix_config.speed);
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					    for (uint8_t i = led_min; i < led_max; i++) {
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					        RGB_MATRIX_TEST_LED_FLAGS();
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					        // The x range will be 0..224, map this to 0..7
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					        // Relies on hue being 8-bit and wrapping
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					        hsv.h   = rgb_matrix_config.hsv.h + (scale * g_led_config.point[i].x >> 5);
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					        RGB rgb = hsv_to_rgb(hsv);
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					        rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
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					    }
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					    return led_max < DRIVER_LED_TOTAL;
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					}
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					#    endif  // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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					#endif      // DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
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@ -2,6 +2,7 @@
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#include "rgb_matrix_animations/solid_color_anim.h"
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					#include "rgb_matrix_animations/solid_color_anim.h"
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#include "rgb_matrix_animations/alpha_mods_anim.h"
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					#include "rgb_matrix_animations/alpha_mods_anim.h"
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#include "rgb_matrix_animations/gradient_up_down_anim.h"
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					#include "rgb_matrix_animations/gradient_up_down_anim.h"
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					#include "rgb_matrix_animations/gradient_left_right_anim.h"
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#include "rgb_matrix_animations/breathing_anim.h"
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					#include "rgb_matrix_animations/breathing_anim.h"
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#include "rgb_matrix_animations/colorband_sat_anim.h"
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					#include "rgb_matrix_animations/colorband_sat_anim.h"
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#include "rgb_matrix_animations/colorband_val_anim.h"
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					#include "rgb_matrix_animations/colorband_val_anim.h"
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