Merge branch 'master' of github.com:jackhumbert/qmk_firmware into wu5y7
This commit is contained in:
		
						commit
						6e0f994950
					
				| @ -213,6 +213,7 @@ endif | ||||
| VPATH += $(KEYBOARD_PATH) | ||||
| VPATH += $(COMMON_VPATH) | ||||
| 
 | ||||
| include $(TMK_PATH)/protocol.mk | ||||
| 
 | ||||
| include $(TMK_PATH)/common.mk | ||||
| SRC += $(TMK_COMMON_SRC) | ||||
|  | ||||
							
								
								
									
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								keyboards/handwired/promethium/Makefile
									
									
									
									
									
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							| @ -0,0 +1,3 @@ | ||||
| ifndef MAKEFILE_INCLUDED | ||||
| 	include ../../../Makefile | ||||
| endif | ||||
							
								
								
									
										162
									
								
								keyboards/handwired/promethium/config.h
									
									
									
									
									
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								keyboards/handwired/promethium/config.h
									
									
									
									
									
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							| @ -0,0 +1,162 @@ | ||||
| /*
 | ||||
| Copyright 2012 Jun Wako <wakojun@gmail.com> | ||||
| 
 | ||||
| This program is free software: you can redistribute it and/or modify | ||||
| it under the terms of the GNU General Public License as published by | ||||
| the Free Software Foundation, either version 2 of the License, or | ||||
| (at your option) any later version. | ||||
| 
 | ||||
| This program is distributed in the hope that it will be useful, | ||||
| but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | ||||
| GNU General Public License for more details. | ||||
| 
 | ||||
| You should have received a copy of the GNU General Public License | ||||
| along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | ||||
| */ | ||||
| 
 | ||||
| #ifndef CONFIG_H | ||||
| #define CONFIG_H | ||||
| 
 | ||||
| #include "config_common.h" | ||||
| 
 | ||||
| /* USB Device descriptor parameter */ | ||||
| #define VENDOR_ID       0xFEED | ||||
| #define PRODUCT_ID      0x6660 | ||||
| #define DEVICE_VER      0x0001 | ||||
| #define MANUFACTURER    Priyadi | ||||
| #define PRODUCT         Promethium Keyboard | ||||
| #define DESCRIPTION     Promethium Keyboard | ||||
| 
 | ||||
| /* key matrix size */ | ||||
| #define MATRIX_ROWS 8 | ||||
| #define MATRIX_COLS 6 | ||||
| 
 | ||||
| /* default pin-out */ | ||||
| #define MATRIX_COL_PINS { B6, B7, D6, C7, F6, F7 } | ||||
| #define MATRIX_ROW_PINS { D7, C6, D0, D1, F5, F4, F1, F0 } | ||||
| #define UNUSED_PINS | ||||
| 
 | ||||
| /* COL2ROW or ROW2COL */ | ||||
| #define DIODE_DIRECTION COL2ROW | ||||
| 
 | ||||
| /* define if matrix has ghost */ | ||||
| //#define MATRIX_HAS_GHOST
 | ||||
| 
 | ||||
| /* number of backlight levels */ | ||||
| #define BACKLIGHT_LEVELS 3 | ||||
| 
 | ||||
| /* Set 0 if debouncing isn't needed */ | ||||
| #define DEBOUNCING_DELAY 5 | ||||
| 
 | ||||
| /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ | ||||
| #define LOCKING_SUPPORT_ENABLE | ||||
| /* Locking resynchronize hack */ | ||||
| #define LOCKING_RESYNC_ENABLE | ||||
| 
 | ||||
| /* key combination for command */ | ||||
| #define IS_COMMAND() ( \ | ||||
|     keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT) | MOD_BIT(KC_LCTRL) | MOD_BIT(KC_RCTRL)) \ | ||||
| ) | ||||
| 
 | ||||
| /*
 | ||||
|  * Feature disable options | ||||
|  *  These options are also useful to firmware size reduction. | ||||
|  */ | ||||
| 
 | ||||
| /* disable debug print */ | ||||
| //#define NO_DEBUG
 | ||||
| 
 | ||||
| /* disable print */ | ||||
| //#define NO_PRINT
 | ||||
| 
 | ||||
| /* disable action features */ | ||||
| //#define NO_ACTION_LAYER
 | ||||
| //#define NO_ACTION_TAPPING
 | ||||
| //#define NO_ACTION_ONESHOT
 | ||||
| //#define NO_ACTION_MACRO
 | ||||
| //#define NO_ACTION_FUNCTION
 | ||||
| 
 | ||||
| /* PS/2 mouse */ | ||||
| #ifdef PS2_USE_BUSYWAIT | ||||
| #   define PS2_CLOCK_PORT  PORTD | ||||
| #   define PS2_CLOCK_PIN   PIND | ||||
| #   define PS2_CLOCK_DDR   DDRD | ||||
| #   define PS2_CLOCK_BIT   1 | ||||
| #   define PS2_DATA_PORT   PORTD | ||||
| #   define PS2_DATA_PIN    PIND | ||||
| #   define PS2_DATA_DDR    DDRD | ||||
| #   define PS2_DATA_BIT    2 | ||||
| #endif | ||||
| 
 | ||||
| /* PS/2 mouse interrupt version */ | ||||
| #ifdef PS2_USE_INT | ||||
| /* uses INT1 for clock line(ATMega32U4) */ | ||||
| #define PS2_CLOCK_PORT  PORTD | ||||
| #define PS2_CLOCK_PIN   PIND | ||||
| #define PS2_CLOCK_DDR   DDRD | ||||
| #define PS2_CLOCK_BIT   3 | ||||
| #define PS2_DATA_PORT   PORTD | ||||
| #define PS2_DATA_PIN    PIND | ||||
| #define PS2_DATA_DDR    DDRD | ||||
| #define PS2_DATA_BIT    2 | ||||
| 
 | ||||
| #define PS2_INT_INIT()  do {    \ | ||||
|     EICRA |= ((1<<ISC31) |      \ | ||||
|               (0<<ISC30));      \ | ||||
| } while (0) | ||||
| #define PS2_INT_ON()  do {      \ | ||||
|     EIMSK |= (1<<INT3);         \ | ||||
| } while (0) | ||||
| #define PS2_INT_OFF() do {      \ | ||||
|     EIMSK &= ~(1<<INT3);        \ | ||||
| } while (0) | ||||
| #define PS2_INT_VECT    INT3_vect | ||||
| #endif | ||||
| 
 | ||||
| /* PS/2 mouse USART version */ | ||||
| #ifdef PS2_USE_USART | ||||
| /* XCK for clock line and RXD for data line */ | ||||
| #define PS2_CLOCK_PORT  PORTD | ||||
| #define PS2_CLOCK_PIN   PIND | ||||
| #define PS2_CLOCK_DDR   DDRD | ||||
| #define PS2_CLOCK_BIT   5 | ||||
| #define PS2_DATA_PORT   PORTD | ||||
| #define PS2_DATA_PIN    PIND | ||||
| #define PS2_DATA_DDR    DDRD | ||||
| #define PS2_DATA_BIT    2 | ||||
| 
 | ||||
| /* synchronous, odd parity, 1-bit stop, 8-bit data, sample at falling edge */ | ||||
| /* set DDR of CLOCK as input to be slave */ | ||||
| #define PS2_USART_INIT() do {   \ | ||||
|     PS2_CLOCK_DDR &= ~(1<<PS2_CLOCK_BIT);   \ | ||||
|     PS2_DATA_DDR &= ~(1<<PS2_DATA_BIT);     \ | ||||
|     UCSR1C = ((1 << UMSEL10) |  \ | ||||
|               (3 << UPM10)   |  \ | ||||
|               (0 << USBS1)   |  \ | ||||
|               (3 << UCSZ10)  |  \ | ||||
|               (0 << UCPOL1));   \ | ||||
|     UCSR1A = 0;                 \ | ||||
|     UBRR1H = 0;                 \ | ||||
|     UBRR1L = 0;                 \ | ||||
| } while (0) | ||||
| #define PS2_USART_RX_INT_ON() do {  \ | ||||
|     UCSR1B = ((1 << RXCIE1) |       \ | ||||
|               (1 << RXEN1));        \ | ||||
| } while (0) | ||||
| #define PS2_USART_RX_POLL_ON() do { \ | ||||
|     UCSR1B = (1 << RXEN1);          \ | ||||
| } while (0) | ||||
| #define PS2_USART_OFF() do {    \ | ||||
|     UCSR1C = 0;                 \ | ||||
|     UCSR1B &= ~((1 << RXEN1) |  \ | ||||
|                 (1 << TXEN1));  \ | ||||
| } while (0) | ||||
| #define PS2_USART_RX_READY      (UCSR1A & (1<<RXC1)) | ||||
| #define PS2_USART_RX_DATA       UDR1 | ||||
| #define PS2_USART_ERROR         (UCSR1A & ((1<<FE1) | (1<<DOR1) | (1<<UPE1))) | ||||
| #define PS2_USART_RX_VECT       USART1_RX_vect | ||||
| #endif | ||||
| 
 | ||||
| 
 | ||||
| #endif | ||||
							
								
								
									
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							| @ -0,0 +1,28 @@ | ||||
| 
 | ||||
| 
 | ||||
| # Build Options
 | ||||
| #   change to "no" to disable the options, or define them in the Makefile in 
 | ||||
| #   the appropriate keymap folder that will get included automatically
 | ||||
| #
 | ||||
| BOOTMAGIC_ENABLE = yes      # Virtual DIP switch configuration(+1000) | ||||
| MOUSEKEY_ENABLE = yes       # Mouse keys(+4700) | ||||
| EXTRAKEY_ENABLE = yes       # Audio control and System control(+450) | ||||
| CONSOLE_ENABLE = no         # Console for debug(+400) | ||||
| COMMAND_ENABLE = yes        # Commands for debug and configuration | ||||
| NKRO_ENABLE = yes           # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work | ||||
| BACKLIGHT_ENABLE = no       # Enable keyboard backlight functionality | ||||
| MIDI_ENABLE = no            # MIDI controls | ||||
| AUDIO_ENABLE = no           # Audio output on port C6 | ||||
| UNICODE_ENABLE = no         # Unicode | ||||
| BLUETOOTH_ENABLE = no       # Enable Bluetooth with the Adafruit EZ-Key HID | ||||
| RGBLIGHT_ENABLE = no        # Enable WS2812 RGB underlight.  Do not enable this with audio at the same time. | ||||
| PS2_MOUSE_ENABLE = yes | ||||
| PS2_USE_INT = yes | ||||
| 
 | ||||
| # Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
 | ||||
| SLEEP_LED_ENABLE = no    # Breathing sleep LED during USB suspend | ||||
| 
 | ||||
| ifndef QUANTUM_DIR | ||||
| 	include ../../../../../Makefile | ||||
| endif | ||||
| 
 | ||||
							
								
								
									
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							| @ -0,0 +1,17 @@ | ||||
| #ifndef CONFIG_USER_H | ||||
| #define CONFIG_USER_H | ||||
| 
 | ||||
| #include "../../config.h" | ||||
| 
 | ||||
| /* bootmagic salt key */ | ||||
| #define BOOTMAGIC_KEY_SALT              KC_ESC | ||||
| 
 | ||||
| /* skip bootmagic and eeconfig */ | ||||
| #define BOOTMAGIC_KEY_SKIP              KC_SPACE | ||||
| 
 | ||||
| #define PREVENT_STUCK_MODIFIERS | ||||
| 
 | ||||
| #define RGB_DI_PIN B5 | ||||
| #define RGBSPS_NUM 57 | ||||
| 
 | ||||
| #endif | ||||
							
								
								
									
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							| @ -0,0 +1,3 @@ | ||||
| #!/bin/sh | ||||
| 
 | ||||
| avrdude -p m32u4 -P /dev/ttyACM0 -c avr109 -U flash:w:../../../../../.build/handwired_promethium_priyadi.hex | ||||
							
								
								
									
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							| @ -0,0 +1,725 @@ | ||||
| // This is the canonical layout file for the Quantum project. If you want to add another keyboard,
 | ||||
| // this is the style you want to emulate.
 | ||||
| 
 | ||||
| #include "promethium.h" | ||||
| #include "action_layer.h" | ||||
| #ifdef AUDIO_ENABLE | ||||
|   #include "audio.h" | ||||
|   #include "musical_notes.h" | ||||
| #endif | ||||
| #include "eeconfig.h" | ||||
| #include "process_unicode.h" | ||||
| #include "quantum.h" | ||||
| #include "rgbsps.h" | ||||
| #define COUNT(x) (sizeof (x) / sizeof (*(x))) | ||||
| 
 | ||||
| // #define RGBLED_NUM 5
 | ||||
| // struct cRGB led[RGBLED_NUM];
 | ||||
| 
 | ||||
| 
 | ||||
| extern keymap_config_t keymap_config; | ||||
| 
 | ||||
| enum layers { | ||||
|   _QWERTY, | ||||
|   _COLEMAK, | ||||
|   _WORKMAN, | ||||
|   _PUNC, | ||||
|   _NUM, | ||||
|   _FUNC, | ||||
|   _EMOJI, | ||||
|   _GUI, | ||||
| }; | ||||
| 
 | ||||
| enum planck_keycodes { | ||||
|   // layouts
 | ||||
|   QWERTY = SAFE_RANGE, | ||||
|   COLEMAK, | ||||
|   WORKMAN, | ||||
| 
 | ||||
|   // layer switchers
 | ||||
|   PUNC, | ||||
|   NUM, | ||||
|   FUNC, | ||||
|   EMOJI, | ||||
|   GUI, | ||||
| 
 | ||||
|   // os switchers
 | ||||
|   LINUX, | ||||
|   WIN, | ||||
|   OSX, | ||||
| }; | ||||
| 
 | ||||
| // Fillers to make layering clearer
 | ||||
| 
 | ||||
| #define _______ KC_TRNS | ||||
| #define XXXXXXX KC_NO | ||||
| 
 | ||||
| // unicode map
 | ||||
| 
 | ||||
| enum unicode_name { | ||||
|   GRIN, // grinning face 😊
 | ||||
|   TJOY, // tears of joy 😂
 | ||||
|   SMILE, // grining face with smiling eyes 😁
 | ||||
|   HEART, // heart ❤
 | ||||
|   EYERT, // smiling face with heart shaped eyes 😍
 | ||||
|   CRY, // crying face 😭
 | ||||
|   SMEYE, // smiling face with smiling eyes 😊
 | ||||
|   UNAMU, // unamused 😒
 | ||||
|   KISS, // kiss 😘
 | ||||
|   HART2, // two hearts 💕
 | ||||
|   WEARY, // weary 😩
 | ||||
|   OKHND, // ok hand sign 👌
 | ||||
|   PENSV, // pensive 😔
 | ||||
|   SMIRK, // smirk 😏
 | ||||
|   RECYC, // recycle ♻
 | ||||
|   WINK, // wink 😉
 | ||||
|   THMUP, // thumb up 👍
 | ||||
|   THMDN, // thumb down 👎
 | ||||
|   PRAY, // pray 🙏
 | ||||
|   PHEW, // relieved 😌
 | ||||
|   MUSIC, // musical notes
 | ||||
|   FLUSH, // flushed 😳
 | ||||
|   CELEB, // celebration 🙌
 | ||||
|   CRY2, // crying face 😢
 | ||||
|   COOL, // smile with sunglasses 😎
 | ||||
|   NOEVS, // see no evil
 | ||||
|   NOEVH, // hear no evil
 | ||||
|   NOEVK, // speak no evil
 | ||||
|   POO, // pile of poo
 | ||||
|   EYES, // eyes
 | ||||
|   VIC, // victory hand
 | ||||
|   BHART, // broken heart
 | ||||
|   SLEEP, // sleeping face
 | ||||
|   SMIL2, // smiling face with open mouth & sweat
 | ||||
|   HUNRD, // 100
 | ||||
|   CONFU, // confused
 | ||||
|   TONGU, // face with tongue & winking eye
 | ||||
|   DISAP, // disappointed
 | ||||
|   YUMMY, // face savoring delicious food
 | ||||
|   CLAP, // hand clapping
 | ||||
|   FEAR, // face screaming in fear
 | ||||
|   HORNS, // smiling face with horns
 | ||||
|   HALO, // smiling face with halo
 | ||||
|   BYE, // waving hand
 | ||||
|   SUN, // sun
 | ||||
|   MOON, // moon
 | ||||
|   SKULL, // skull
 | ||||
| }; | ||||
| 
 | ||||
| const uint32_t PROGMEM unicode_map[] = { | ||||
|   [GRIN] = 0x1F600, | ||||
|   [TJOY] = 0x1F602, | ||||
|   [SMILE] = 0x1F601, | ||||
|   [HEART] = 0x2764, | ||||
|   [EYERT] = 0x1f60d, | ||||
|   [CRY] = 0x1f62d, | ||||
|   [SMEYE] = 0x1F60A, | ||||
|   [UNAMU] = 0x1F612, | ||||
|   [KISS] = 0x1F618, | ||||
|   [HART2] = 0x1F495, | ||||
|   [WEARY] = 0x1F629, | ||||
|   [OKHND] = 0x1F44C, | ||||
|   [PENSV] = 0x1F614, | ||||
|   [SMIRK] = 0x1F60F, | ||||
|   [RECYC] = 0x267B, | ||||
|   [WINK] = 0x1F609, | ||||
|   [THMUP] = 0x1F44D, | ||||
|   [THMDN] = 0x1F44E, | ||||
|   [PRAY] = 0x1F64F, | ||||
|   [PHEW] = 0x1F60C, | ||||
|   [MUSIC] = 0x1F3B6, | ||||
|   [FLUSH] = 0x1F633, | ||||
|   [CELEB] = 0x1F64C, | ||||
|   [CRY2] = 0x1F622, | ||||
|   [COOL] = 0x1F60E, | ||||
|   [NOEVS] = 0x1F648, | ||||
|   [NOEVH] = 0x1F649, | ||||
|   [NOEVK] = 0x1F64A, | ||||
|   [POO] = 0x1F4A9, | ||||
|   [EYES] = 0x1F440, | ||||
|   [VIC] = 0x270C, | ||||
|   [BHART] = 0x1F494, | ||||
|   [SLEEP] = 0x1F634, | ||||
|   [SMIL2] = 0x1F605, | ||||
|   [HUNRD] = 0x1F4AF, | ||||
|   [CONFU] = 0x1F615, | ||||
|   [TONGU] = 0x1F61C, | ||||
|   [DISAP] = 0x1F61E, | ||||
|   [YUMMY] = 0x1F60B, | ||||
|   [CLAP] = 0x1F44F, | ||||
|   [FEAR] = 0x1F631, | ||||
|   [HORNS] = 0x1F608, | ||||
|   [HALO] = 0x1F607, | ||||
|   [BYE] = 0x1F44B, | ||||
|   [SUN] = 0x2600, | ||||
|   [MOON] = 0x1F314, | ||||
|   [SKULL] = 0x1F480, | ||||
| }; | ||||
| 
 | ||||
| 
 | ||||
| // hybrid shift - =
 | ||||
| // #undef KC_LSFT
 | ||||
| // #define KC_LSFT MT(MOD_LSFT, KC_MINS)
 | ||||
| // #undef KC_RSFT
 | ||||
| // #define KC_RSFT MT(MOD_LSFT, KC_EQL)
 | ||||
| 
 | ||||
| 
 | ||||
| // hybrid right-gui & scroll lock (mapped to Compose in OS)
 | ||||
| #undef KC_RCTL | ||||
| #define KC_RCTL MT(MOD_LCTL, KC_SLCK) | ||||
| 
 | ||||
| // RGBSPS
 | ||||
| 
 | ||||
| const uint8_t PROGMEM LED_ALNUM[] = { | ||||
|   LED_Z, | ||||
|   LED_A, | ||||
|   LED_Q, | ||||
|   LED_W, | ||||
|   LED_S, | ||||
|   LED_X, | ||||
|   LED_C, | ||||
|   LED_D, | ||||
|   LED_E, | ||||
|   LED_R, | ||||
|   LED_F, | ||||
|   LED_V, | ||||
|   LED_B, | ||||
|   LED_G, | ||||
|   LED_T, | ||||
|   LED_N, | ||||
|   LED_HH, | ||||
|   LED_Y, | ||||
|   LED_U, | ||||
|   LED_J, | ||||
|   LED_M, | ||||
|   LED_COMM, | ||||
|   LED_K, | ||||
|   LED_I, | ||||
|   LED_O, | ||||
|   LED_L, | ||||
|   LED_DOT, | ||||
|   LED_SLSH, | ||||
|   LED_SCLN, | ||||
|   LED_P, | ||||
|   LED_LSPC, | ||||
|   LED_RSPC | ||||
| }; | ||||
| 
 | ||||
| const uint8_t PROGMEM LED_MODS[] = { | ||||
|   LED_TAB, | ||||
|   LED_ESC, | ||||
|   LED_LSFT, | ||||
|   LED_LCTL, | ||||
|   LED_LGUI, | ||||
|   LED_LALT, | ||||
|   LED_RALT, | ||||
|   LED_RGUI, | ||||
|   LED_BKSP, | ||||
|   LED_ENT, | ||||
|   LED_RSFT, | ||||
|   LED_RCTL | ||||
| }; | ||||
| 
 | ||||
| const uint8_t PROGMEM LED_FN[] = { | ||||
|   LED_PUNC, | ||||
|   LED_NUM, | ||||
|   LED_FUNC, | ||||
|   LED_EMOJI | ||||
| }; | ||||
| 
 | ||||
| const uint8_t PROGMEM LED_INDICATORS[] = { | ||||
|   LED_IND_EMOJI, | ||||
|   LED_IND_NUM, | ||||
|   LED_IND_FUNC, | ||||
|   LED_IND_BATTERY, | ||||
|   LED_IND_USB, | ||||
|   LED_IND_BLUETOOTH, | ||||
| }; | ||||
| 
 | ||||
| const uint8_t PROGMEM LED_TRACKPOINT[] = { | ||||
|   LED_TRACKPOINT1, | ||||
|   LED_TRACKPOINT2, | ||||
|   LED_TRACKPOINT3, | ||||
| }; | ||||
| 
 | ||||
| void led_reset(void) { | ||||
|   for(uint8_t i = 0; i < COUNT(LED_ALNUM); i++) { | ||||
|     rgbsps_set(pgm_read_byte(&LED_ALNUM[i]), 15, 6, 0); | ||||
|   } | ||||
| 
 | ||||
|   for(uint8_t i = 0; i < COUNT(LED_MODS); i++) { | ||||
|     rgbsps_set(pgm_read_byte(&LED_MODS[i]), 15, 0, 0); | ||||
|   } | ||||
| 
 | ||||
|   for(uint8_t i = 0; i < COUNT(LED_FN); i++) { | ||||
|     rgbsps_set(pgm_read_byte(&LED_FN[i]), 15, 15, 15); | ||||
|   } | ||||
| } | ||||
| 
 | ||||
| void led_layer_normal(void) { | ||||
|   rgbsps_set(LED_IND_FUNC, 0, 0, 0); | ||||
|   rgbsps_set(LED_IND_NUM, 0, 0, 0); | ||||
|   rgbsps_set(LED_IND_EMOJI, 0, 0, 0); | ||||
| 
 | ||||
|   led_reset(); | ||||
| 
 | ||||
|   rgbsps_send(); | ||||
| } | ||||
| 
 | ||||
| void led_layer_func(void) { | ||||
|   rgbsps_set(LED_IND_FUNC, 0, 15, 0); | ||||
|   rgbsps_set(LED_IND_NUM, 0, 0, 0); | ||||
|   rgbsps_set(LED_IND_EMOJI, 0, 0, 0); | ||||
| 
 | ||||
|   led_reset(); | ||||
| 
 | ||||
|   for(uint8_t i = 0; i < COUNT(LED_ALNUM); i++) { | ||||
|     rgbsps_set(pgm_read_byte(&LED_ALNUM[i]), 0, 0, 0); | ||||
|   } | ||||
| 
 | ||||
|   rgbsps_set(LED_I, 15, 0, 15); | ||||
|   rgbsps_set(LED_J, 15, 0, 15); | ||||
|   rgbsps_set(LED_K, 15, 0, 15); | ||||
|   rgbsps_set(LED_L, 15, 0, 15); | ||||
| 
 | ||||
|   rgbsps_set(LED_U, 15, 0, 10); | ||||
|   rgbsps_set(LED_O, 15, 0, 10); | ||||
|   rgbsps_set(LED_COMM, 15, 0, 10); | ||||
|   rgbsps_set(LED_DOT, 15, 0, 10); | ||||
|   rgbsps_set(LED_SCLN, 15, 0, 10); | ||||
|   rgbsps_set(LED_P, 15, 0, 10); | ||||
| 
 | ||||
|   rgbsps_set(LED_Q, 10, 0, 15); | ||||
|   rgbsps_set(LED_W, 10, 0, 15); | ||||
|   rgbsps_set(LED_E, 10, 0, 15); | ||||
|   rgbsps_set(LED_R, 10, 0, 15); | ||||
|   rgbsps_set(LED_A, 10, 0, 15); | ||||
|   rgbsps_set(LED_S, 10, 0, 15); | ||||
|   rgbsps_set(LED_D, 10, 0, 15); | ||||
|   rgbsps_set(LED_F, 10, 0, 15); | ||||
|   rgbsps_set(LED_Z, 10, 0, 15); | ||||
|   rgbsps_set(LED_X, 10, 0, 15); | ||||
|   rgbsps_set(LED_C, 10, 0, 15); | ||||
|   rgbsps_set(LED_V, 10, 0, 15); | ||||
| 
 | ||||
|   rgbsps_send(); | ||||
| } | ||||
| 
 | ||||
| void led_layer_punc(void) { | ||||
|   rgbsps_set(LED_IND_FUNC, 0, 15, 0); | ||||
|   rgbsps_set(LED_IND_NUM, 0, 0, 15); | ||||
|   rgbsps_set(LED_IND_EMOJI, 0, 0, 0); | ||||
| 
 | ||||
|   led_reset(); | ||||
| 
 | ||||
|   rgbsps_send(); | ||||
| } | ||||
| 
 | ||||
| void led_layer_num(void) { | ||||
|   rgbsps_set(LED_IND_FUNC, 0, 0, 0); | ||||
|   rgbsps_set(LED_IND_NUM, 0, 0, 15); | ||||
|   rgbsps_set(LED_IND_EMOJI, 0, 0, 0); | ||||
| 
 | ||||
|   led_reset(); | ||||
| 
 | ||||
|   for(uint8_t i = 0; i < COUNT(LED_ALNUM); i++) { | ||||
|     rgbsps_set(pgm_read_byte(&LED_ALNUM[i]), 0, 0, 0); | ||||
|   } | ||||
| 
 | ||||
|   rgbsps_set(LED_U, 0, 5, 15); | ||||
|   rgbsps_set(LED_I, 0, 5, 15); | ||||
|   rgbsps_set(LED_O, 0, 5, 15); | ||||
|   rgbsps_set(LED_J, 0, 5, 15); | ||||
|   rgbsps_set(LED_K, 0, 5, 15); | ||||
|   rgbsps_set(LED_L, 0, 5, 15); | ||||
|   rgbsps_set(LED_M, 0, 5, 15); | ||||
|   rgbsps_set(LED_COMM, 0, 5, 15); | ||||
|   rgbsps_set(LED_DOT, 0, 5, 15); | ||||
|   rgbsps_set(LED_FUNC, 0, 5, 15); | ||||
| 
 | ||||
|   rgbsps_set(LED_EMOJI, 0, 10, 15); | ||||
|   rgbsps_set(LED_RALT, 0, 10, 15); | ||||
| 
 | ||||
|   rgbsps_set(LED_Q, 0, 10, 15); | ||||
|   rgbsps_set(LED_W, 0, 10, 15); | ||||
|   rgbsps_set(LED_E, 0, 10, 15); | ||||
|   rgbsps_set(LED_R, 0, 10, 15); | ||||
|   rgbsps_set(LED_T, 0, 10, 15); | ||||
|   rgbsps_set(LED_Y, 0, 10, 15); | ||||
|   rgbsps_set(LED_P, 0, 10, 15); | ||||
| 
 | ||||
|   rgbsps_set(LED_A, 0, 15, 15); | ||||
|   rgbsps_set(LED_S, 0, 15, 15); | ||||
|   rgbsps_set(LED_D, 0, 15, 15); | ||||
|   rgbsps_set(LED_F, 0, 15, 15); | ||||
|   rgbsps_set(LED_Z, 0, 15, 15); | ||||
|   rgbsps_set(LED_X, 0, 15, 15); | ||||
|   rgbsps_set(LED_C, 0, 15, 15); | ||||
|   rgbsps_set(LED_V, 0, 15, 15); | ||||
| 
 | ||||
|   rgbsps_send(); | ||||
| } | ||||
| 
 | ||||
| void led_layer_emoji(void) { | ||||
|   rgbsps_setall(15, 15, 0); | ||||
| 
 | ||||
|   rgbsps_set(LED_IND_FUNC, 0, 0, 0); | ||||
|   rgbsps_set(LED_IND_NUM, 0, 0, 0); | ||||
|   rgbsps_set(LED_IND_EMOJI, 15, 15, 0); | ||||
| 
 | ||||
|   rgbsps_set(LED_PUNC, 15, 15, 15); | ||||
|   rgbsps_set(LED_EMOJI, 15, 15, 15); | ||||
| 
 | ||||
|   rgbsps_send(); | ||||
| } | ||||
| 
 | ||||
| void led_layer_gui(void) { | ||||
|   rgbsps_set(LED_IND_FUNC, 15, 10, 15); | ||||
|   rgbsps_set(LED_IND_NUM, 15, 10, 15); | ||||
|   rgbsps_set(LED_IND_EMOJI, 15, 10, 15); | ||||
|   rgbsps_send(); | ||||
| } | ||||
| 
 | ||||
| void led_init(void) { | ||||
|   // turn off all
 | ||||
|   rgbsps_turnoff(); | ||||
| 
 | ||||
|   // set trackpoint color
 | ||||
|   rgbsps_set(LED_TRACKPOINT1, 15, 0, 0); | ||||
|   rgbsps_set(LED_TRACKPOINT2, 0, 0, 15); | ||||
|   rgbsps_set(LED_TRACKPOINT3, 15, 0, 0); | ||||
| 
 | ||||
|   // // hardcode indicator for now
 | ||||
|   rgbsps_set(LED_IND_BLUETOOTH, 0, 0, 15); | ||||
|   rgbsps_set(LED_IND_USB, 15, 15, 15); | ||||
|   rgbsps_set(LED_IND_BATTERY, 0, 15, 0); | ||||
| 
 | ||||
|   led_layer_normal(); | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| // keymaps
 | ||||
| 
 | ||||
| const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||||
| 
 | ||||
| /* Qwerty
 | ||||
|  * ,-----------------------------------------------------------------------------------. | ||||
|  * | Tab  |   Q  |   W  |   E  |   R  |   T  |   Y  |   U  |   I  |   O  |   P  | Bksp | | ||||
|  * |------+------+------+------+------+-------------+------+------+------+------+------| | ||||
|  * | Esc  |   A  |   S  |   D  |   F  |   G  |   H  |   J  |   K  |   L  |   ;  |Enter | | ||||
|  * |------+------+------+------+------+------|------+------+------+------+------+------| | ||||
|  * | Shift|   Z  |   X  |   C  |   V  |   B  |   N  |   M  |   ,  |   .  |   /  |Shift | | ||||
|  * |------+------+------+------+------+------+------+------+------+------+------+------| | ||||
|  * | Ctrl | GUI  | Alt  | Punc | Num  |    Space    | Func |Emoji |AltGr | GUI  | Ctrl | | ||||
|  * `-----------------------------------------------------------------------------------' | ||||
|  */ | ||||
| [_QWERTY] = KEYMAP( | ||||
|   KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_BSPC, | ||||
|   KC_ESC,  KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_ENT , | ||||
|   KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT, | ||||
|   KC_LCTL, KC_LGUI, KC_LALT, PUNC,    NUM,     KC_SPC,  KC_SPC,  FUNC,    EMOJI,   KC_RALT, KC_RGUI, KC_RCTL | ||||
| ), | ||||
| 
 | ||||
| /* Colemak
 | ||||
|  * ,-----------------------------------------------------------------------------------. | ||||
|  * | Tab  |   Q  |   W  |   F  |   P  |   G  |   J  |   L  |   U  |   Y  |   ;  | Bksp | | ||||
|  * |------+------+------+------+------+-------------+------+------+------+------+------| | ||||
|  * | Esc  |   A  |   R  |   S  |   T  |   D  |   H  |   N  |   E  |   I  |   O  |Enter | | ||||
|  * |------+------+------+------+------+------|------+------+------+------+------+------| | ||||
|  * | Shift|   Z  |   X  |   C  |   V  |   B  |   K  |   M  |   ,  |   .  |   /  |Shift | | ||||
|  * |------+------+------+------+------+------+------+------+------+------+------+------| | ||||
|  * | Ctrl | GUI  | Alt  | Punc | Num  |    Space    | Func |Emoji |AltGr | GUI  | Ctrl | | ||||
|  * `-----------------------------------------------------------------------------------' | ||||
|  */ | ||||
| [_COLEMAK] = KEYMAP( | ||||
|   KC_TAB,  KC_Q,    KC_W,    KC_F,    KC_P,    KC_G,    KC_J,    KC_L,    KC_U,    KC_Y,    KC_SCLN, KC_BSPC, | ||||
|   KC_ESC,  KC_A,    KC_R,    KC_S,    KC_T,    KC_D,    KC_H,    KC_N,    KC_E,    KC_I,    KC_O,    KC_ENT , | ||||
|   KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_K,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT, | ||||
|   KC_LCTL, KC_LGUI, KC_LALT, PUNC,    NUM,     KC_SPC,  KC_SPC,  FUNC,    EMOJI,   KC_RALT, KC_RGUI, KC_RCTL | ||||
| ), | ||||
| 
 | ||||
| /* Workman
 | ||||
|  * ,-----------------------------------------------------------------------------------. | ||||
|  * | Tab  |   Q  |   D  |   R  |   W  |   B  |   J  |   F  |   U  |   P  |   ;  | Bksp | | ||||
|  * |------+------+------+------+------+-------------+------+------+------+------+------| | ||||
|  * | Esc  |   A  |   S  |   H  |   T  |   G  |   Y  |   N  |   E  |   O  |   I  |Enter | | ||||
|  * |------+------+------+------+------+------|------+------+------+------+------+------| | ||||
|  * | Shift|   Z  |   X  |   M  |   C  |   V  |   K  |   K  |   ,  |   .  |   /  |Shift | | ||||
|  * |------+------+------+------+------+------+------+------+------+------+------+------| | ||||
|  * | Ctrl | GUI  | Alt  | Punc | Num  |    Space    | Func |Emoji |AltGr | GUI  | Ctrl | | ||||
|  * `-----------------------------------------------------------------------------------' | ||||
|  */ | ||||
| [_WORKMAN] = KEYMAP( | ||||
|   KC_TAB,  KC_Q,    KC_D,    KC_R,    KC_W,    KC_B,    KC_J,    KC_F,    KC_U,    KC_P,    KC_SCLN, KC_BSPC, | ||||
|   KC_ESC,  KC_A,    KC_S,    KC_H,    KC_T,    KC_G,    KC_Y,    KC_N,    KC_E,    KC_O,    KC_I,    KC_ENT , | ||||
|   KC_LSFT, KC_Z,    KC_X,    KC_M,    KC_C,    KC_V,    KC_K,    KC_L,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT, | ||||
|   KC_LCTL, KC_LGUI, KC_LALT, PUNC,    NUM,     KC_SPC,  KC_SPC,  FUNC,    EMOJI,   KC_RALT, KC_RGUI, KC_RCTL | ||||
| ), | ||||
| 
 | ||||
| /* Punc
 | ||||
|  * ,-----------------------------------------------------------------------------------. | ||||
|  * |   ~  |   !  |   @  |   #  |   $  |   %  |   ^  |   &  |   *  |   (  |   )  |   `  | | ||||
|  * |------+------+------+------+------+-------------+------+------+------+------+------| | ||||
|  * |      |      |   \  |   -  |   =  |   <  |   >  |   (  |   )  |   '  |      |      | | ||||
|  * |------+------+------+------+------+------|------+------+------+------+------+------| | ||||
|  * |      |      |   |  |   _  |   +  |   {  |   }  |   [  |   ]  |   "  |      |      | | ||||
|  * |------+------+------+------+------+------+------+------+------+------+------+------| | ||||
|  * |      |      |      |      |      |             |      |      |      |      |      | | ||||
|  * `-----------------------------------------------------------------------------------' | ||||
|  */ | ||||
| [_PUNC] = KEYMAP( | ||||
|   KC_TILD, KC_EXLM, KC_AT,   KC_HASH, KC_DLR,  KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_GRV , | ||||
|   XXXXXXX, XXXXXXX, KC_BSLS, KC_MINS,  KC_EQL, KC_LABK, KC_RABK, KC_LPRN, KC_RPRN, KC_QUOT, XXXXXXX, XXXXXXX, | ||||
|   XXXXXXX, XXXXXXX, KC_PIPE, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_LBRC, KC_RBRC, KC_DQUO, XXXXXXX, XXXXXXX, | ||||
|   _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ | ||||
| ), | ||||
| 
 | ||||
| /* Num
 | ||||
|  * ,-----------------------------------------------------------------------------------. | ||||
|  * |  ^   |   1  |   2  |   3  |   4  |   5  |   6  |   7  |   8  |   9  |   0  | Bksp | | ||||
|  * |------+------+------+------+------+-------------+------+------+------+------+------| | ||||
|  * | Esc  |  @   |  A   |  B   |  C   |  (   |  )   |   4  |   5  |   6  |   :  |Enter | | ||||
|  * |------+------+------+------+------+------|------+------+------+------+------+------| | ||||
|  * |  &   |  #   |  D   |  E   |  F   |  [   |  ]   |   1  |   2  |   3  |   /  |  *   | | ||||
|  * |------+------+------+------+------+------+------+------+------+------+------+------| | ||||
|  * |      |      |      |  x   |      |             |   0  |   ,  |   .  |   +  |  -   | | ||||
|  * `-----------------------------------------------------------------------------------' | ||||
|  */ | ||||
| [_NUM] = KEYMAP( | ||||
|   KC_CIRC,    KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0, KC_BSPC, | ||||
|   KC_ESC,    KC_AT, S(KC_A), S(KC_B), S(KC_C), KC_LPRN, KC_RPRN,    KC_4,    KC_5,    KC_6, KC_COLN,  KC_ENT, | ||||
|   KC_AMPR, KC_HASH, S(KC_D), S(KC_E), S(KC_F), KC_LBRC, KC_RBRC,    KC_1,    KC_2,    KC_3, KC_SLSH, KC_ASTR, | ||||
|   _______, _______, _______,    KC_X, _______,  KC_SPC,  KC_SPC,    KC_0, KC_COMM,  KC_DOT, KC_PLUS, KC_MINS | ||||
| ), | ||||
| 
 | ||||
| /* Func
 | ||||
|  * ,-----------------------------------------------------------------------------------. | ||||
|  * |      |  F1  |  F2  |  F3  |  F4  |      |      | PgUp |  Up  | PgDn | PgUp | Del  | | ||||
|  * |------+------+------+------+------+-------------+------+------+------+------+------| | ||||
|  * |      |  F5  |  F6  |  F7  |  F8  |PrtSc |      | Left | Down | Right| PgDn | Ins  | | ||||
|  * |------+------+------+------+------+------|------+------+------+------+------+------| | ||||
|  * |      |  F9  |  F10 |  F11 |  F12 |      |      |      | Home |  End |      |      | | ||||
|  * |------+------+------+------+------+------+------+------+------+------+------+------| | ||||
|  * |      |      |      |      |      |             |      |      |      |      |      | | ||||
|  * `-----------------------------------------------------------------------------------' | ||||
|  */ | ||||
| [_FUNC] = KEYMAP( | ||||
|   XXXXXXX,   KC_F1,   KC_F2,   KC_F3,   KC_F4, XXXXXXX, XXXXXXX, KC_PGUP,   KC_UP, KC_PGDN, KC_PGUP,  KC_DEL, | ||||
|   XXXXXXX,   KC_F5,   KC_F6,   KC_F7,  KC_F8,KC_PSCREEN,XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN,  KC_INS, | ||||
|   _______,   KC_F9,  KC_F10,  KC_F11,  KC_F12, XXXXXXX, XXXXXXX, XXXXXXX, KC_HOME,  KC_END, XXXXXXX, _______, | ||||
|   _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ | ||||
| ), | ||||
| 
 | ||||
| /* Emoji
 | ||||
|  * ,-----------------------------------------------------------------------------------. | ||||
|  * |      |      |      |      |      |      |      |      |      |      |      |      | | ||||
|  * |------+------+------+------+------+-------------+------+------+------+------+------| | ||||
|  * |      |      |      |      |      |      |      |      |      |      |      |      | | ||||
|  * |------+------+------+------+------+------+------+------+------+------+------+------| | ||||
|  * |      |      |      |      |      |      |      |      |      |      |      |      | | ||||
|  * |------+------+------+------+------+------+------+------+------+------+------+------| | ||||
|  * |      |      |      |      |      |      |      |      |      |      |      |      | | ||||
|  * `-----------------------------------------------------------------------------------' | ||||
|  */ | ||||
| [_EMOJI] = KEYMAP( | ||||
|   X(HART2), X(CRY2),X(WEARY),X(EYERT),X(SMIRK), X(TJOY),X(RECYC),X(UNAMU),X(MUSIC),X(OKHND),X(PENSV), X(PHEW), | ||||
|   X(THMUP), X(PRAY),X(SMILE),X(SMIL2),X(FLUSH), X(GRIN),X(HEART),  X(BYE), X(KISS),X(CELEB), X(COOL),X(NOEVS), | ||||
|   X(THMDN),X(SLEEP), X(CLAP),  X(CRY),  X(VIC),X(BHART),  X(SUN),X(SMEYE), X(WINK), X(MOON),X(CONFU),X(NOEVH), | ||||
|     X(POO), X(EYES),X(HUNRD), _______,X(SKULL),X(HORNS), X(HALO), X(FEAR), _______,X(YUMMY),X(DISAP),X(NOEVK) | ||||
| ), | ||||
| 
 | ||||
| /* GUI
 | ||||
|  * ,-----------------------------------------------------------------------------------. | ||||
|  * |      |  D1  |  D2  |  D3  |  D4  |  D5  |  D6  |  D7  |  D8  |  D9  |  D10 |      | | ||||
|  * |------+------+------+------+------+-------------+------+------+------+------+------| | ||||
|  * |Linux |      | Vol- | Mute | Vol+ |      |      |  D-  |      |  D+  |      |Qwerty| | ||||
|  * |------+------+------+------+------+------+------+------+------+------+------+------| | ||||
|  * | Win  |      | Prev | Play | Next |      |      |      |      |      |      |Colmak| | ||||
|  * |------+------+------+------+------+------+------+------+------+------+------+------| | ||||
|  * | OSX  |      |      |      |      |  BL- |  BL+ |      |      |      |      |Workmn| | ||||
|  * `-----------------------------------------------------------------------------------' | ||||
|  */ | ||||
| [_GUI] = KEYMAP( | ||||
|   _______, LGUI(KC_1),LGUI(KC_2),LGUI(KC_3),LGUI(KC_4),LGUI(KC_5),LGUI(KC_6),LGUI(KC_7),LGUI(KC_8),LGUI(KC_9),LGUI(KC_0), _______, | ||||
|     LINUX, _______, KC_VOLD, KC_MUTE, KC_VOLU,_______,_______,KC_WWW_BACK,_______,KC_WWW_FORWARD,_______, QWERTY, | ||||
|       WIN, _______, KC_MPRV, KC_MPLY, KC_MNXT, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, COLEMAK, | ||||
|       OSX, _______, _______, _______, _______,  BL_DEC,  BL_INC, _______, _______, RGB_VAI, RGB_VAD, WORKMAN | ||||
| ), | ||||
| 
 | ||||
| }; | ||||
| 
 | ||||
| #ifdef AUDIO_ENABLE | ||||
| float tone_startup[][2]    = SONG(STARTUP_SOUND); | ||||
| float tone_qwerty[][2]     = SONG(QWERTY_SOUND); | ||||
| float tone_colemak[][2]    = SONG(COLEMAK_SOUND); | ||||
| float tone_workman[][2]    = SONG(DVORAK_SOUND); | ||||
| float tone_goodbye[][2] = SONG(GOODBYE_SOUND); | ||||
| float tone_linux[][2] = SONG(CAPS_LOCK_ON_SOUND); | ||||
| float tone_windows[][2] = SONG(SCROLL_LOCK_ON_SOUND); | ||||
| float tone_osx[][2] = SONG(NUM_LOCK_ON_SOUND); | ||||
| float tone_click[][2] = SONG(MUSICAL_NOTE(_F3, 2)); | ||||
| #endif | ||||
| 
 | ||||
| void persistant_default_layer_set(uint16_t default_layer) { | ||||
|   eeconfig_update_default_layer(default_layer); | ||||
|   default_layer_set(default_layer); | ||||
| } | ||||
| 
 | ||||
| bool process_record_user(uint16_t keycode, keyrecord_t *record) { | ||||
|   #ifdef AUDIO_ENABLE | ||||
|   // faux clicky
 | ||||
|   if (record->event.pressed) PLAY_NOTE_ARRAY(tone_click, false, 0); | ||||
|   #endif | ||||
| 
 | ||||
|   switch (keycode) { | ||||
|     case QWERTY: | ||||
|       if (record->event.pressed) { | ||||
|         #ifdef AUDIO_ENABLE | ||||
|           PLAY_NOTE_ARRAY(tone_qwerty, false, 0); | ||||
|         #endif | ||||
|         persistant_default_layer_set(1UL<<_QWERTY); | ||||
|       } | ||||
|       return false; | ||||
|       break; | ||||
|     case COLEMAK: | ||||
|       if (record->event.pressed) { | ||||
|         #ifdef AUDIO_ENABLE | ||||
|           PLAY_NOTE_ARRAY(tone_colemak, false, 0); | ||||
|         #endif | ||||
|         persistant_default_layer_set(1UL<<_COLEMAK); | ||||
|       } | ||||
|       return false; | ||||
|       break; | ||||
|     case WORKMAN: | ||||
|       if (record->event.pressed) { | ||||
|         #ifdef AUDIO_ENABLE | ||||
|           PLAY_NOTE_ARRAY(tone_workman, false, 0); | ||||
|         #endif | ||||
|         persistant_default_layer_set(1UL<<_WORKMAN); | ||||
|       } | ||||
|       return false; | ||||
|       break; | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|     case PUNC: | ||||
|       if (record->event.pressed) { | ||||
|         layer_on(_PUNC); | ||||
|         update_tri_layer(_PUNC, _EMOJI, _GUI); | ||||
|         if (IS_LAYER_ON(_GUI)) { | ||||
|           led_layer_gui(); | ||||
|         } else { | ||||
|           led_layer_punc();; | ||||
|         } | ||||
|       } else { | ||||
|         layer_off(_PUNC); | ||||
|         update_tri_layer(_PUNC, _EMOJI, _GUI); | ||||
|         if (IS_LAYER_ON(_EMOJI)) { | ||||
|           led_layer_emoji(); | ||||
|         } else { | ||||
|           led_layer_normal();; | ||||
|         } | ||||
|       } | ||||
|       return false; | ||||
|       break; | ||||
|     case EMOJI: | ||||
|       if (record->event.pressed) { | ||||
|         layer_on(_EMOJI); | ||||
|         update_tri_layer(_PUNC, _EMOJI, _GUI); | ||||
|         if (IS_LAYER_ON(_GUI)) { | ||||
|           led_layer_gui(); | ||||
|         } else { | ||||
|           led_layer_emoji();; | ||||
|         } | ||||
|       } else { | ||||
|         layer_off(_EMOJI); | ||||
|         update_tri_layer(_PUNC, _EMOJI, _GUI); | ||||
|         if (IS_LAYER_ON(_PUNC)) { | ||||
|           led_layer_punc(); | ||||
|         } else { | ||||
|           led_layer_normal();; | ||||
|         } | ||||
|       } | ||||
|       return false; | ||||
|       break; | ||||
|     case NUM: | ||||
|       if (record->event.pressed) { | ||||
|         layer_on(_NUM); | ||||
|         led_layer_num(); | ||||
|       } else { | ||||
|         layer_off(_NUM); | ||||
|         led_layer_normal(); | ||||
|       } | ||||
|       return false; | ||||
|       break; | ||||
|     case FUNC: | ||||
|       if (record->event.pressed) { | ||||
|         layer_on(_FUNC); | ||||
|         led_layer_func(); | ||||
|       } else { | ||||
|         layer_off(_FUNC); | ||||
|         led_layer_normal(); | ||||
|       } | ||||
|       return false; | ||||
|       break; | ||||
| 
 | ||||
| 
 | ||||
|     case LINUX: | ||||
|       set_unicode_input_mode(UC_LNX); | ||||
|       #ifdef AUDIO_ENABLE | ||||
|         PLAY_NOTE_ARRAY(tone_linux, false, 0); | ||||
|       #endif | ||||
|       return false; | ||||
|       break; | ||||
|     case WIN: | ||||
|       set_unicode_input_mode(UC_WINC); | ||||
|       #ifdef AUDIO_ENABLE | ||||
|         PLAY_NOTE_ARRAY(tone_windows, false, 0); | ||||
|       #endif | ||||
|       return false; | ||||
|       break; | ||||
|     case OSX: | ||||
|       set_unicode_input_mode(UC_OSX); | ||||
|       #ifdef AUDIO_ENABLE | ||||
|         PLAY_NOTE_ARRAY(tone_osx, false, 0); | ||||
|       #endif | ||||
|       return false; | ||||
|       break; | ||||
|   } | ||||
|   return true; | ||||
| } | ||||
| 
 | ||||
| void matrix_init_user(void) { | ||||
|   #ifdef AUDIO_ENABLE | ||||
|       startup_user(); | ||||
|   #endif | ||||
|   set_unicode_input_mode(UC_LNX); | ||||
|   led_init(); | ||||
| } | ||||
| 
 | ||||
| // void init_rgblight(void) {
 | ||||
| //   for (uint8_t i = 0; i < RGBLED_NUM; i++) {
 | ||||
| //     led[i].r = 255;
 | ||||
| //     led[i].g = 85;
 | ||||
| //     led[i].b = 0;
 | ||||
| //   }
 | ||||
| //   ws2812_setleds(led, RGBLED_NUM);
 | ||||
| // }
 | ||||
| 
 | ||||
| 
 | ||||
| #ifdef AUDIO_ENABLE | ||||
| 
 | ||||
| void startup_user() | ||||
| { | ||||
|     _delay_ms(20); // gets rid of tick
 | ||||
|     PLAY_NOTE_ARRAY(tone_startup, false, 0); | ||||
| } | ||||
| 
 | ||||
| void shutdown_user() | ||||
| { | ||||
|     PLAY_NOTE_ARRAY(tone_goodbye, false, 0); | ||||
|     _delay_ms(150); | ||||
|     stop_all_notes(); | ||||
| } | ||||
| 
 | ||||
| #endif | ||||
							
								
								
									
										22
									
								
								keyboards/handwired/promethium/keymaps/readme.md
									
									
									
									
									
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										22
									
								
								keyboards/handwired/promethium/keymaps/readme.md
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1,22 @@ | ||||
| # How to add your own keymap | ||||
| 
 | ||||
| Folders can be named however you'd like (will be approved upon merging), or should follow the format with a preceding `_`: | ||||
| 
 | ||||
|     _[ISO 3166-1 alpha-2 code*]_[layout variant]_[layout name/author] | ||||
| 
 | ||||
| \* See full list: https://en.wikipedia.org/wiki/ISO_3166-1#Officially_assigned_code_elements | ||||
| 
 | ||||
| and contain the following files: | ||||
| 
 | ||||
| * `keymap.c` | ||||
| * `readme.md` *recommended* | ||||
| * `config.h` *optional*, found automatically when compiling | ||||
| * `Makefile` *optional*, found automatically when compling | ||||
| 
 | ||||
| When adding your keymap to this list, keep it organised alphabetically (select list, edit->sort lines), and use this format: | ||||
| 
 | ||||
|      * **folder_name** description | ||||
| 
 | ||||
| # List of Promethium keymaps | ||||
| 
 | ||||
| 
 | ||||
							
								
								
									
										6
									
								
								keyboards/handwired/promethium/promethium.c
									
									
									
									
									
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										6
									
								
								keyboards/handwired/promethium/promethium.c
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1,6 @@ | ||||
| #include "promethium.h" | ||||
| 
 | ||||
| void matrix_init_kb(void) { | ||||
| 
 | ||||
| 	matrix_init_user(); | ||||
| } | ||||
							
								
								
									
										101
									
								
								keyboards/handwired/promethium/promethium.h
									
									
									
									
									
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										101
									
								
								keyboards/handwired/promethium/promethium.h
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1,101 @@ | ||||
| #ifndef PROMETHIUM_H | ||||
| #define PROMETHIUM_H | ||||
| 
 | ||||
| #include "quantum.h" | ||||
| 
 | ||||
| #define PS2_INIT_DELAY 2000 | ||||
| 
 | ||||
| #define KEYMAP( \ | ||||
|     k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, \ | ||||
|     k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, \ | ||||
|     k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, \ | ||||
|     k41, k42, k43, k44, k45, k46, k47, k48, k49, k4a, k4b, k4c \ | ||||
| ) \ | ||||
| { \ | ||||
|     {k11, k12, k13, k14, k15, k16}, \ | ||||
|     {k21, k22, k23, k24, k25, k26}, \ | ||||
|     {k31, k32, k33, k34, k35, k36}, \ | ||||
|     {k41, k42, k43, k44, k45, k46}, \ | ||||
|     {k17, k18, k19, k1a, k1b, k1c}, \ | ||||
|     {k27, k28, k29, k2a, k2b, k2c}, \ | ||||
|     {k37, k38, k39, k3a, k3b, k3c}, \ | ||||
|     {k47, k48, k49, k4a, k4b, k4c} \ | ||||
| } | ||||
| 
 | ||||
| enum led_sequence { | ||||
|   LED_IND_EMOJI, | ||||
|   LED_IND_NUM, | ||||
|   LED_IND_FUNC, | ||||
| 
 | ||||
|   LED_IND_BATTERY, | ||||
|   LED_IND_USB, | ||||
|   LED_IND_BLUETOOTH, | ||||
| 
 | ||||
|   LED_TAB, | ||||
|   LED_ESC, | ||||
|   LED_LSFT, | ||||
|   LED_LCTL, | ||||
| 
 | ||||
|   LED_LGUI, | ||||
|   LED_Z, | ||||
|   LED_A, | ||||
|   LED_Q, | ||||
| 
 | ||||
|   LED_W, | ||||
|   LED_S, | ||||
|   LED_X, | ||||
|   LED_LALT, | ||||
| 
 | ||||
|   LED_PUNC, | ||||
|   LED_C, | ||||
|   LED_D, | ||||
|   LED_E, | ||||
| 
 | ||||
|   LED_R, | ||||
|   LED_F, | ||||
|   LED_V, | ||||
|   LED_NUM, | ||||
| 
 | ||||
|   LED_LSPC, | ||||
|   LED_B, | ||||
|   LED_G, | ||||
|   LED_T, | ||||
| 
 | ||||
|   LED_TRACKPOINT1, | ||||
|   LED_TRACKPOINT2, | ||||
|   LED_TRACKPOINT3, | ||||
| 
 | ||||
|   LED_RSPC, | ||||
|   LED_N, | ||||
|   LED_HH, | ||||
|   LED_Y, | ||||
| 
 | ||||
|   LED_U, | ||||
|   LED_J, | ||||
|   LED_M, | ||||
|   LED_FUNC, | ||||
| 
 | ||||
|   LED_EMOJI, | ||||
|   LED_COMM, | ||||
|   LED_K, | ||||
|   LED_I, | ||||
| 
 | ||||
|   LED_O, | ||||
|   LED_L, | ||||
|   LED_DOT, | ||||
|   LED_RALT, | ||||
| 
 | ||||
|   LED_RGUI, | ||||
|   LED_SLSH, | ||||
|   LED_SCLN, | ||||
|   LED_P, | ||||
| 
 | ||||
|   LED_BKSP, | ||||
|   LED_ENT, | ||||
|   LED_RSFT, | ||||
|   LED_RCTL | ||||
| }; | ||||
| 
 | ||||
| #endif | ||||
| 
 | ||||
| 
 | ||||
							
								
								
									
										13
									
								
								keyboards/handwired/promethium/readme.md
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										13
									
								
								keyboards/handwired/promethium/readme.md
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1,13 @@ | ||||
| Promethium Keyboard Firmware | ||||
| ============================ | ||||
| A handwired Planck based keyboard using the Adafruit Feather 32u4 Bluefruit LE controller. | ||||
| 
 | ||||
| Features: | ||||
| 
 | ||||
| * Single piece split form factor | ||||
| * Columnar stagger | ||||
| * Trackpoint | ||||
| * Bluetooth LE *TBD* | ||||
| * Battery | ||||
| * Per switch RGB LED | ||||
| * Proximity sensor for energy conservation *TBD* | ||||
							
								
								
									
										24
									
								
								keyboards/handwired/promethium/rgbsps.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										24
									
								
								keyboards/handwired/promethium/rgbsps.c
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1,24 @@ | ||||
| #include "light_ws2812.h" | ||||
| #include "rgbsps.h" | ||||
| 
 | ||||
| struct cRGB led[RGBSPS_NUM]; | ||||
| 
 | ||||
| void rgbsps_set(uint8_t index, uint8_t r, uint8_t g, uint8_t b) { | ||||
|   led[index].r = r; | ||||
|   led[index].g = g; | ||||
|   led[index].b = b; | ||||
| } | ||||
| 
 | ||||
| void rgbsps_setall(uint8_t r, uint8_t g, uint8_t b) { | ||||
|   for (uint16_t i = 0; i < RGBSPS_NUM; i++) { | ||||
|     rgbsps_set(i, r, g, b); | ||||
|   } | ||||
| } | ||||
| 
 | ||||
| void rgbsps_turnoff(void) { | ||||
|   rgbsps_setall(0, 0, 0); | ||||
| } | ||||
| 
 | ||||
| void rgbsps_send(void) { | ||||
|   ws2812_setleds(led, RGBSPS_NUM); | ||||
| } | ||||
							
								
								
									
										4
									
								
								keyboards/handwired/promethium/rgbsps.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										4
									
								
								keyboards/handwired/promethium/rgbsps.h
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1,4 @@ | ||||
| void rgbsps_set(uint8_t index, uint8_t r, uint8_t g, uint8_t b); | ||||
| void rgbsps_setall(uint8_t r, uint8_t g, uint8_t b); | ||||
| void rgbsps_turnoff(void); | ||||
| void rgbsps_send(void); | ||||
							
								
								
									
										74
									
								
								keyboards/handwired/promethium/rules.mk
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										74
									
								
								keyboards/handwired/promethium/rules.mk
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1,74 @@ | ||||
| 
 | ||||
| # MCU name
 | ||||
| #MCU = at90usb1287
 | ||||
| MCU = atmega32u4 | ||||
| 
 | ||||
| # Processor frequency.
 | ||||
| #     This will define a symbol, F_CPU, in all source code files equal to the
 | ||||
| #     processor frequency in Hz. You can then use this symbol in your source code to
 | ||||
| #     calculate timings. Do NOT tack on a 'UL' at the end, this will be done
 | ||||
| #     automatically to create a 32-bit value in your source code.
 | ||||
| #
 | ||||
| #     This will be an integer division of F_USB below, as it is sourced by
 | ||||
| #     F_USB after it has run through any CPU prescalers. Note that this value
 | ||||
| #     does not *change* the processor frequency - it should merely be updated to
 | ||||
| #     reflect the processor speed set externally so that the code can use accurate
 | ||||
| #     software delays.
 | ||||
| F_CPU = 8000000 | ||||
| 
 | ||||
| #
 | ||||
| # LUFA specific
 | ||||
| #
 | ||||
| # Target architecture (see library "Board Types" documentation).
 | ||||
| ARCH = AVR8 | ||||
| 
 | ||||
| # Input clock frequency.
 | ||||
| #     This will define a symbol, F_USB, in all source code files equal to the
 | ||||
| #     input clock frequency (before any prescaling is performed) in Hz. This value may
 | ||||
| #     differ from F_CPU if prescaling is used on the latter, and is required as the
 | ||||
| #     raw input clock is fed directly to the PLL sections of the AVR for high speed
 | ||||
| #     clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
 | ||||
| #     at the end, this will be done automatically to create a 32-bit value in your
 | ||||
| #     source code.
 | ||||
| #
 | ||||
| #     If no clock division is performed on the input clock inside the AVR (via the
 | ||||
| #     CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
 | ||||
| F_USB = $(F_CPU) | ||||
| 
 | ||||
| # Interrupt driven control endpoint task(+60)
 | ||||
| OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT | ||||
| 
 | ||||
| 
 | ||||
| # Boot Section Size in *bytes*
 | ||||
| #   Teensy halfKay   512
 | ||||
| #   Teensy++ halfKay 1024
 | ||||
| #   Atmel DFU loader 4096
 | ||||
| #   LUFA bootloader  4096
 | ||||
| #   USBaspLoader     2048
 | ||||
| OPT_DEFS += -DBOOTLOADER_SIZE=4096 | ||||
| 
 | ||||
| # Build Options
 | ||||
| #   change to "no" to disable the options, or define them in the Makefile in 
 | ||||
| #   the appropriate keymap folder that will get included automatically
 | ||||
| #
 | ||||
| BOOTMAGIC_ENABLE ?= no       # Virtual DIP switch configuration(+1000) | ||||
| MOUSEKEY_ENABLE ?= no        # Mouse keys(+4700) | ||||
| EXTRAKEY_ENABLE ?= yes       # Audio control and System control(+450) | ||||
| CONSOLE_ENABLE ?= no         # Console for debug(+400) | ||||
| COMMAND_ENABLE ?= no         # Commands for debug and configuration | ||||
| NKRO_ENABLE ?= yes           # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work | ||||
| BACKLIGHT_ENABLE ?= no       # Enable keyboard backlight functionality | ||||
| MIDI_ENABLE ?= no            # MIDI controls | ||||
| AUDIO_ENABLE ?= no           # Audio output on port C6 | ||||
| UNICODE_ENABLE ?= no         # Unicode | ||||
| UNICODEMAP_ENABLE = yes | ||||
| BLUETOOTH_ENABLE ?= no       # Enable Bluetooth with the Adafruit EZ-Key HID | ||||
| RGBLIGHT_ENABLE ?= no        # Enable WS2812 RGB underlight.  Do not enable this with audio at the same time. | ||||
| PS2_MOUSE_ENABLE ?= yes | ||||
| PS2_USE_INT ?= yes | ||||
| 
 | ||||
| # Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
 | ||||
| SLEEP_LED_ENABLE ?= no    # Breathing sleep LED during USB suspend | ||||
| 
 | ||||
| SRC += $(QUANTUM_DIR)/light_ws2812.c | ||||
| SRC += rgbsps.c | ||||
| @ -78,52 +78,6 @@ | ||||
| #   else | ||||
| #       error "USART configuration is needed." | ||||
| #   endif | ||||
| 
 | ||||
| // I'm fairly sure these aren't needed, but oh well - Jack
 | ||||
| 
 | ||||
| /*
 | ||||
|  * PS/2 Interrupt configuration | ||||
|  */ | ||||
| #ifdef PS2_USE_INT | ||||
| /* uses INT1 for clock line(ATMega32U4) */ | ||||
| #define PS2_CLOCK_PORT  PORTD | ||||
| #define PS2_CLOCK_PIN   PIND | ||||
| #define PS2_CLOCK_DDR   DDRD | ||||
| #define PS2_CLOCK_BIT   1 | ||||
| 
 | ||||
| #define PS2_DATA_PORT   PORTD | ||||
| #define PS2_DATA_PIN    PIND | ||||
| #define PS2_DATA_DDR    DDRD | ||||
| #define PS2_DATA_BIT    0 | ||||
| 
 | ||||
| #define PS2_INT_INIT()  do {    \ | ||||
|     EICRA |= ((1<<ISC11) |      \ | ||||
|               (0<<ISC10));      \ | ||||
| } while (0) | ||||
| #define PS2_INT_ON()  do {      \ | ||||
|     EIMSK |= (1<<INT1);         \ | ||||
| } while (0) | ||||
| #define PS2_INT_OFF() do {      \ | ||||
|     EIMSK &= ~(1<<INT1);        \ | ||||
| } while (0) | ||||
| #define PS2_INT_VECT    INT1_vect | ||||
| #endif | ||||
| 
 | ||||
| /*
 | ||||
|  * PS/2 Busywait configuration | ||||
|  */ | ||||
| #ifdef PS2_USE_BUSYWAIT | ||||
| #define PS2_CLOCK_PORT  PORTD | ||||
| #define PS2_CLOCK_PIN   PIND | ||||
| #define PS2_CLOCK_DDR   DDRD | ||||
| #define PS2_CLOCK_BIT   1 | ||||
| 
 | ||||
| #define PS2_DATA_PORT   PORTD | ||||
| #define PS2_DATA_PIN    PIND | ||||
| #define PS2_DATA_DDR    DDRD | ||||
| #define PS2_DATA_BIT    0 | ||||
| #endif | ||||
| 
 | ||||
| #endif | ||||
| 
 | ||||
| #endif | ||||
|  | ||||
							
								
								
									
										62
									
								
								quantum/keymap_extras/keymap_jp.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										62
									
								
								quantum/keymap_extras/keymap_jp.h
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1,62 @@ | ||||
| /* JP106-layout (Japanese Standard)
 | ||||
|  * | ||||
|  * For more information, see | ||||
|  * http://www2d.biglobe.ne.jp/~msyk/keyboard/layout/usbkeycode.html
 | ||||
|  * note: This website is written in Japanese. | ||||
|  */ | ||||
| 
 | ||||
| 
 | ||||
| #ifndef KEYMAP_JP_H | ||||
| #define KEYMAP_JP_H | ||||
| 
 | ||||
| 
 | ||||
| #include "keymap.h" | ||||
| 
 | ||||
| 
 | ||||
| #define JP_ZHTG KC_GRV  // hankaku/zenkaku|kanzi
 | ||||
| #define JP_YEN  KC_INT3 // yen, |
 | ||||
| #define JP_CIRC KC_EQL  // ^, ~
 | ||||
| #define JP_AT   KC_LBRC // @, `
 | ||||
| #define JP_LBRC KC_RBRC // [, {
 | ||||
| #define JP_COLN KC_QUOT // :, *
 | ||||
| #define JP_RBRC KC_NUHS // ], }
 | ||||
| #define JP_BSLS KC_INT1 // \, _
 | ||||
| #define JP_MHEN KC_INT5 // muhenkan
 | ||||
| #define JP_HENK KC_INT4 // henkan
 | ||||
| #define JP_KANA KC_INT2 // katakana/hiragana|ro-mazi
 | ||||
| 
 | ||||
| 
 | ||||
| //Aliases for shifted symbols
 | ||||
| #define JP_DQT  LSFT(KC_2)    // "
 | ||||
| #define JP_AMPR LSFT(KC_6)    // &
 | ||||
| #define JP_QUOT LSFT(KC_7)    // '
 | ||||
| #define JP_LPRN LSFT(KC_8)    // (
 | ||||
| #define JP_RPRN LSFT(KC_9)    // )
 | ||||
| #define JP_EQL  LSFT(KC_MINS) // =
 | ||||
| #define JP_TILD LSFT(JP_CIRC) // ~
 | ||||
| #define JP_PIPE LSFT(JP_YEN)  // |
 | ||||
| #define JP_GRV  LSFT(JP_AT)   // `
 | ||||
| #define JP_LCBR LSFT(JP_LBRC) // {
 | ||||
| #define JP_PLUS LSFT(KC_SCLN) // +
 | ||||
| #define JP_ASTR LSFT(JP_COLN) // *
 | ||||
| #define JP_RCBR LSFT(JP_RBRC) // }
 | ||||
| #define JP_UNDS LSFT(JP_BSLS) // _
 | ||||
| 
 | ||||
| 
 | ||||
| // These symbols are correspond to US101-layout.
 | ||||
| #define JP_MINS KC_MINS // -
 | ||||
| #define JP_SCLN KC_SCLN // ;
 | ||||
| #define JP_COMM KC_COMM // ,
 | ||||
| #define JP_DOT  KC_DOT  // .
 | ||||
| #define JP_SLSH KC_SLSH // /
 | ||||
| // shifted
 | ||||
| #define JP_EXLM KC_EXLM // !
 | ||||
| #define JP_HASH KC_HASH // #
 | ||||
| #define JP_DLR  KC_DLR  // $
 | ||||
| #define JP_PERC KC_PERC // %
 | ||||
| #define JP_LT   KC_LT   // <
 | ||||
| #define JP_GT   KC_GT   // >
 | ||||
| #define JP_QUES KC_QUES // ?
 | ||||
| 
 | ||||
| 
 | ||||
| #endif | ||||
| @ -22,6 +22,7 @@ void register_hex(uint16_t hex); | ||||
| bool process_unicode(uint16_t keycode, keyrecord_t *record); | ||||
| 
 | ||||
| #ifdef UNICODEMAP_ENABLE | ||||
| void unicode_map_input_error(void); | ||||
| bool process_unicode_map(uint16_t keycode, keyrecord_t *record); | ||||
| #endif | ||||
| 
 | ||||
|  | ||||
							
								
								
									
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							| @ -911,7 +911,33 @@ In `quantum/keymap_extras/`, you'll see various language files - these work the | ||||
| 
 | ||||
| ## Unicode support | ||||
| 
 | ||||
| You can currently send 4 hex digits with your OS-specific modifier key (RALT for OSX with the "Unicode Hex Input" layout, see [this article](http://www.poynton.com/notes/misc/mac-unicode-hex-input.html) to learn more) - this is currently limited to supporting one OS at a time, and requires a recompile for switching. 8 digit hex codes are being worked on. The keycode function is `UC(n)`, where *n* is a 4 digit hexidecimal. Enable from the Makefile. | ||||
| There are three Unicode keymap definition method available in QMK: | ||||
| 
 | ||||
| ### UNICODE_ENABLE | ||||
| 
 | ||||
| Supports Unicode input up to 0xFFFF. The keycode function is `UC(n)` in | ||||
| keymap file, where *n* is a 4 digit hexadecimal. | ||||
| 
 | ||||
| ### UNICODEMAP_ENABLE | ||||
| 
 | ||||
| Supports Unicode up to 0xFFFFFFFF. You need to maintain a separate mapping | ||||
| table `const uint32_t PROGMEM unicode_map[] = {...}` in your keymap file. | ||||
| The keycode function is `X(n)` where *n* is the array index of the mapping | ||||
| table. | ||||
| 
 | ||||
| ### UCIS_ENABLE | ||||
| 
 | ||||
| TBD | ||||
| 
 | ||||
| Unicode input in QMK works by inputing a sequence of characters to the OS, | ||||
| sort of like macro. Unfortunately, each OS has different ideas on how Unicode is inputted. | ||||
| 
 | ||||
| This is the current list of Unicode input method in QMK: | ||||
| 
 | ||||
| * UC_OSX: MacOS Unicode Hex Input support. Works only up to 0xFFFF. Disabled by default. To enable: go to System Preferences -> Keyboard -> Input Sources, and enable Unicode Hex. | ||||
| * UC_LNX: Unicode input method under Linux. Works up to 0xFFFFF. Should work almost anywhere on ibus enabled distros. Without ibus, this works under GTK apps, but rarely anywhere else. | ||||
| * UC_WIN: (not recommended) Windows built-in Unicode input. To enable: create registry key under `HKEY_CURRENT_USER\Control Panel\Input Method\EnableHexNumpad` of type `REG_SZ` called `EnableHexNumpad`, set its value to 1, and reboot. This method is not recommended because of reliability and compatibility issue, use WinCompose method below instead. | ||||
| * UC_WINC: Windows Unicode input using WinCompose. Requires [WinCompose](https://github.com/samhocevar/wincompose). Works reliably under many (all?) variations of Windows. | ||||
| 
 | ||||
| ## Backlight Breathing | ||||
| 
 | ||||
| @ -1157,6 +1183,135 @@ The firmware supports 5 different light effects, and the color (hue, saturation, | ||||
| 
 | ||||
| Please note the USB port can only supply a limited amount of power to the keyboard (500mA by standard, however, modern computer and most usb hubs can provide 700+mA.). According to the data of NeoPixel from Adafruit, 30 WS2812 LEDs require a 5V 1A power supply, LEDs used in this mod should not more than 20. | ||||
| 
 | ||||
| ## PS/2 Mouse Support | ||||
| 
 | ||||
| Its possible to hook up a PS/2 mouse (for example touchpads or trackpoints) to your keyboard as a composite device. | ||||
| 
 | ||||
| Then, decide whether to use USART (best), interrupts (better) or busywait (not recommended), and enable the relevant option. | ||||
| 
 | ||||
| ### Busywait version | ||||
| 
 | ||||
| Note: This is not recommended, you may encounter jerky movement or unsent inputs. Please use interrupt or USART version if possible. | ||||
| 
 | ||||
| In rules.mk: | ||||
| 
 | ||||
| ``` | ||||
| PS2_MOUSE_ENABLE = yes | ||||
| PS2_USE_BUSYWAIT = yes | ||||
| ``` | ||||
| 
 | ||||
| In your keyboard config.h: | ||||
| 
 | ||||
| ``` | ||||
| #ifdef PS2_USE_BUSYWAIT | ||||
| #   define PS2_CLOCK_PORT  PORTD | ||||
| #   define PS2_CLOCK_PIN   PIND | ||||
| #   define PS2_CLOCK_DDR   DDRD | ||||
| #   define PS2_CLOCK_BIT   1 | ||||
| #   define PS2_DATA_PORT   PORTD | ||||
| #   define PS2_DATA_PIN    PIND | ||||
| #   define PS2_DATA_DDR    DDRD | ||||
| #   define PS2_DATA_BIT    2 | ||||
| #endif | ||||
| ``` | ||||
| 
 | ||||
| ### Interrupt version | ||||
| 
 | ||||
| The following example uses D2 for clock and D5 for data. You can use any INT or PCINT pin for clock, and any pin for data. | ||||
| 
 | ||||
| In rules.mk: | ||||
| 
 | ||||
| ``` | ||||
| PS2_MOUSE_ENABLE = yes | ||||
| PS2_USE_INT = yes | ||||
| ``` | ||||
| 
 | ||||
| In your keyboard config.h: | ||||
| 
 | ||||
| ``` | ||||
| #ifdef PS2_USE_INT | ||||
| #define PS2_CLOCK_PORT  PORTD | ||||
| #define PS2_CLOCK_PIN   PIND | ||||
| #define PS2_CLOCK_DDR   DDRD | ||||
| #define PS2_CLOCK_BIT   2 | ||||
| #define PS2_DATA_PORT   PORTD | ||||
| #define PS2_DATA_PIN    PIND | ||||
| #define PS2_DATA_DDR    DDRD | ||||
| #define PS2_DATA_BIT    5 | ||||
| 
 | ||||
| #define PS2_INT_INIT()  do {    \ | ||||
|     EICRA |= ((1<<ISC21) |      \ | ||||
|               (0<<ISC20));      \ | ||||
| } while (0) | ||||
| #define PS2_INT_ON()  do {      \ | ||||
|     EIMSK |= (1<<INT2);         \ | ||||
| } while (0) | ||||
| #define PS2_INT_OFF() do {      \ | ||||
|     EIMSK &= ~(1<<INT2);        \ | ||||
| } while (0) | ||||
| #define PS2_INT_VECT   INT2_vect | ||||
| #endif | ||||
| ``` | ||||
| 
 | ||||
| ### USART version | ||||
| 
 | ||||
| To use USART on the ATMega32u4, you have to use PD5 for clock and PD2 for data. If one of those are unavailable, you need to use interrupt version. | ||||
| 
 | ||||
| In rules.mk: | ||||
| 
 | ||||
| ``` | ||||
| PS2_MOUSE_ENABLE = yes | ||||
| PS2_USE_USART = yes | ||||
| ``` | ||||
| 
 | ||||
| In your keyboard config.h: | ||||
| 
 | ||||
| ``` | ||||
| #ifdef PS2_USE_USART | ||||
| #define PS2_CLOCK_PORT  PORTD | ||||
| #define PS2_CLOCK_PIN   PIND | ||||
| #define PS2_CLOCK_DDR   DDRD | ||||
| #define PS2_CLOCK_BIT   5 | ||||
| #define PS2_DATA_PORT   PORTD | ||||
| #define PS2_DATA_PIN    PIND | ||||
| #define PS2_DATA_DDR    DDRD | ||||
| #define PS2_DATA_BIT    2 | ||||
| 
 | ||||
| /* synchronous, odd parity, 1-bit stop, 8-bit data, sample at falling edge */ | ||||
| /* set DDR of CLOCK as input to be slave */ | ||||
| #define PS2_USART_INIT() do {   \ | ||||
|     PS2_CLOCK_DDR &= ~(1<<PS2_CLOCK_BIT);   \ | ||||
|     PS2_DATA_DDR &= ~(1<<PS2_DATA_BIT);     \ | ||||
|     UCSR1C = ((1 << UMSEL10) |  \ | ||||
|               (3 << UPM10)   |  \ | ||||
|               (0 << USBS1)   |  \ | ||||
|               (3 << UCSZ10)  |  \ | ||||
|               (0 << UCPOL1));   \ | ||||
|     UCSR1A = 0;                 \ | ||||
|     UBRR1H = 0;                 \ | ||||
|     UBRR1L = 0;                 \ | ||||
| } while (0) | ||||
| #define PS2_USART_RX_INT_ON() do {  \ | ||||
|     UCSR1B = ((1 << RXCIE1) |       \ | ||||
|               (1 << RXEN1));        \ | ||||
| } while (0) | ||||
| #define PS2_USART_RX_POLL_ON() do { \ | ||||
|     UCSR1B = (1 << RXEN1);          \ | ||||
| } while (0) | ||||
| #define PS2_USART_OFF() do {    \ | ||||
|     UCSR1C = 0;                 \ | ||||
|     UCSR1B &= ~((1 << RXEN1) |  \ | ||||
|                 (1 << TXEN1));  \ | ||||
| } while (0) | ||||
| #define PS2_USART_RX_READY      (UCSR1A & (1<<RXC1)) | ||||
| #define PS2_USART_RX_DATA       UDR1 | ||||
| #define PS2_USART_ERROR         (UCSR1A & ((1<<FE1) | (1<<DOR1) | (1<<UPE1))) | ||||
| #define PS2_USART_RX_VECT       USART1_RX_vect | ||||
| #endif | ||||
| #endif | ||||
| #endif | ||||
| ``` | ||||
| 
 | ||||
| ## Safety Considerations | ||||
| 
 | ||||
| You probably don't want to "brick" your keyboard, making it impossible | ||||
|  | ||||
| @ -47,6 +47,7 @@ void suspend_idle(uint8_t time) | ||||
|     sleep_disable(); | ||||
| } | ||||
| 
 | ||||
| #ifndef NO_SUSPEND_POWER_DOWN | ||||
| /* Power down MCU with watchdog timer
 | ||||
|  * wdto: watchdog timer timeout defined in <avr/wdt.h> | ||||
|  *          WDTO_15MS | ||||
| @ -61,6 +62,7 @@ void suspend_idle(uint8_t time) | ||||
|  *          WDTO_8S | ||||
|  */ | ||||
| static uint8_t wdt_timeout = 0; | ||||
| 
 | ||||
| static void power_down(uint8_t wdto) | ||||
| { | ||||
| #ifdef PROTOCOL_LUFA | ||||
| @ -98,19 +100,19 @@ static void power_down(uint8_t wdto) | ||||
|     // Disable watchdog after sleep
 | ||||
|     wdt_disable(); | ||||
| } | ||||
| #endif | ||||
| 
 | ||||
| void suspend_power_down(void) | ||||
| { | ||||
| #ifndef NO_SUSPEND_POWER_DOWN | ||||
|     power_down(WDTO_15MS); | ||||
| #endif | ||||
| } | ||||
| 
 | ||||
| __attribute__ ((weak)) void matrix_power_up(void) {} | ||||
| __attribute__ ((weak)) void matrix_power_down(void) {} | ||||
| bool suspend_wakeup_condition(void) | ||||
| { | ||||
| #ifdef BACKLIGHT_ENABLE | ||||
|     backlight_set(0); | ||||
| #endif | ||||
|     matrix_power_up(); | ||||
|     matrix_scan(); | ||||
|     matrix_power_down(); | ||||
| @ -126,7 +128,6 @@ void suspend_wakeup_init(void) | ||||
|     // clear keyboard state
 | ||||
|     clear_keyboard(); | ||||
| #ifdef BACKLIGHT_ENABLE | ||||
|     backlight_set(0); | ||||
|     backlight_init(); | ||||
| #endif | ||||
| 	led_set(host_keyboard_leds()); | ||||
|  | ||||
| @ -36,9 +36,9 @@ void backlight_increase(void) | ||||
|     if(backlight_config.level < BACKLIGHT_LEVELS) | ||||
|     { | ||||
|         backlight_config.level++; | ||||
|     } | ||||
|     backlight_config.enable = 1; | ||||
|     eeconfig_update_backlight(backlight_config.raw); | ||||
|     } | ||||
|     dprintf("backlight increase: %u\n", backlight_config.level); | ||||
|     backlight_set(backlight_config.level); | ||||
| } | ||||
|  | ||||
| @ -26,6 +26,9 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>. | ||||
| #include "print.h" | ||||
| #include "debug.h" | ||||
| 
 | ||||
| #ifndef PS2_INIT_DELAY | ||||
| #define PS2_INIT_DELAY 1000 | ||||
| #endif | ||||
| 
 | ||||
| static report_mouse_t mouse_report = {}; | ||||
| 
 | ||||
| @ -39,7 +42,7 @@ uint8_t ps2_mouse_init(void) { | ||||
| 
 | ||||
|     ps2_host_init(); | ||||
| 
 | ||||
|     _delay_ms(1000);    // wait for powering up
 | ||||
|     _delay_ms(PS2_INIT_DELAY);    // wait for powering up
 | ||||
| 
 | ||||
|     // send Reset
 | ||||
|     rcv = ps2_host_send(0xFF); | ||||
|  | ||||
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