118 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			JavaScript
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			118 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			JavaScript
		
	
	
		
			Executable File
		
	
	
	
	
if (typeof ot === 'undefined') {
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  // Export for browsers
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  var ot = {};
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}
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ot.Selection = (function (global) {
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  'use strict';
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  var TextOperation = global.ot ? global.ot.TextOperation : require('./text-operation');
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  // Range has `anchor` and `head` properties, which are zero-based indices into
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  // the document. The `anchor` is the side of the selection that stays fixed,
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  // `head` is the side of the selection where the cursor is. When both are
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  // equal, the range represents a cursor.
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  function Range (anchor, head) {
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    this.anchor = anchor;
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    this.head = head;
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  }
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  Range.fromJSON = function (obj) {
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    return new Range(obj.anchor, obj.head);
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  };
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  Range.prototype.equals = function (other) {
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    return this.anchor === other.anchor && this.head === other.head;
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  };
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  Range.prototype.isEmpty = function () {
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    return this.anchor === this.head;
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  };
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  Range.prototype.transform = function (other) {
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    function transformIndex (index) {
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      var newIndex = index;
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      var ops = other.ops;
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      for (var i = 0, l = other.ops.length; i < l; i++) {
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        if (TextOperation.isRetain(ops[i])) {
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          index -= ops[i];
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        } else if (TextOperation.isInsert(ops[i])) {
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          newIndex += ops[i].length;
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        } else {
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          newIndex -= Math.min(index, -ops[i]);
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          index += ops[i];
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        }
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        if (index < 0) { break; }
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      }
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      return newIndex;
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    }
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    var newAnchor = transformIndex(this.anchor);
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    if (this.anchor === this.head) {
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      return new Range(newAnchor, newAnchor);
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    }
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    return new Range(newAnchor, transformIndex(this.head));
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  };
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  // A selection is basically an array of ranges. Every range represents a real
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  // selection or a cursor in the document (when the start position equals the
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  // end position of the range). The array must not be empty.
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  function Selection (ranges) {
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    this.ranges = ranges || [];
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  }
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  Selection.Range = Range;
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  // Convenience method for creating selections only containing a single cursor
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  // and no real selection range.
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  Selection.createCursor = function (position) {
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    return new Selection([new Range(position, position)]);
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  };
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  Selection.fromJSON = function (obj) {
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    var objRanges = obj.ranges || obj;
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    for (var i = 0, ranges = []; i < objRanges.length; i++) {
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      ranges[i] = Range.fromJSON(objRanges[i]);
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    }
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    return new Selection(ranges);
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  };
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  Selection.prototype.equals = function (other) {
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    if (this.position !== other.position) { return false; }
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    if (this.ranges.length !== other.ranges.length) { return false; }
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    // FIXME: Sort ranges before comparing them?
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    for (var i = 0; i < this.ranges.length; i++) {
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      if (!this.ranges[i].equals(other.ranges[i])) { return false; }
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    }
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    return true;
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  };
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  Selection.prototype.somethingSelected = function () {
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    for (var i = 0; i < this.ranges.length; i++) {
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      if (!this.ranges[i].isEmpty()) { return true; }
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    }
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    return false;
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  };
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  // Return the more current selection information.
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  Selection.prototype.compose = function (other) {
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    return other;
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  };
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  // Update the selection with respect to an operation.
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  Selection.prototype.transform = function (other) {
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    for (var i = 0, newRanges = []; i < this.ranges.length; i++) {
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      newRanges[i] = this.ranges[i].transform(other);
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    }
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    return new Selection(newRanges);
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  };
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  return Selection;
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}(this));
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// Export for CommonJS
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if (typeof module === 'object') {
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  module.exports = ot.Selection;
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}
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