62 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
			
		
		
	
	
			62 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
#![no_std]
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#![no_main]
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use defmt::*;
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use embassy_executor::Spawner;
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use embassy_stm32::gpio::{AnyPin, Level, Output, Speed};
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use embassy_stm32::low_power::Executor;
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use embassy_stm32::rcc::LsConfig;
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use embassy_stm32::rtc::{Rtc, RtcConfig};
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use embassy_stm32::Config;
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use embassy_time::Timer;
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use static_cell::StaticCell;
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use {defmt_rtt as _, panic_probe as _};
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#[cortex_m_rt::entry]
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fn main() -> ! {
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    Executor::take().run(|spawner| {
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        unwrap!(spawner.spawn(async_main(spawner)));
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    })
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}
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#[embassy_executor::task]
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async fn async_main(spawner: Spawner) {
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    let mut config = Config::default();
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    config.rcc.ls = LsConfig::default_lsi();
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    // when enabled the power-consumption is much higher during stop, but debugging and RTT is working
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    // if you wan't to measure the power-consumption, or for production: uncomment this line
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    // config.enable_debug_during_sleep = false;
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    let p = embassy_stm32::init(config);
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    // give the RTC to the executor...
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    let rtc = Rtc::new(p.RTC, RtcConfig::default());
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    static RTC: StaticCell<Rtc> = StaticCell::new();
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    let rtc = RTC.init(rtc);
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    embassy_stm32::low_power::stop_with_rtc(rtc);
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    unwrap!(spawner.spawn(blinky(p.PC7.into())));
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    unwrap!(spawner.spawn(timeout()));
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}
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#[embassy_executor::task]
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async fn blinky(led: AnyPin) -> ! {
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    let mut led = Output::new(led, Level::Low, Speed::Low);
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    loop {
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        info!("high");
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        led.set_high();
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        Timer::after_millis(300).await;
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        info!("low");
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        led.set_low();
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        Timer::after_millis(300).await;
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    }
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}
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// when enable_debug_during_sleep is false, it is more difficult to reprogram the MCU
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// therefore we block the MCU after 30s to be able to reprogram it easily
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#[embassy_executor::task]
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async fn timeout() -> ! {
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    Timer::after_secs(30).await;
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    loop {}
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}
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