32 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
			
		
		
	
	
			32 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
| //! This build script copies the `memory.x` file from the crate root into
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| //! a directory where the linker can always find it at build time.
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| //! For many projects this is optional, as the linker always searches the
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| //! project root directory -- wherever `Cargo.toml` is. However, if you
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| //! are using a workspace or have a more complicated build setup, this
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| //! build script becomes required. Additionally, by requesting that
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| //! Cargo re-run the build script whenever `memory.x` is changed,
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| //! updating `memory.x` ensures a rebuild of the application with the
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| //! new memory settings.
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| 
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| use std::env;
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| use std::fs::File;
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| use std::io::Write;
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| use std::path::PathBuf;
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| 
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| fn main() {
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|     // Put `memory.x` in our output directory and ensure it's
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|     // on the linker search path.
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|     let out = &PathBuf::from(env::var_os("OUT_DIR").unwrap());
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|     File::create(out.join("memory.x"))
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|         .unwrap()
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|         .write_all(include_bytes!("memory.x"))
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|         .unwrap();
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|     println!("cargo:rustc-link-search={}", out.display());
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| 
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|     // By default, Cargo will re-run a build script whenever
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|     // any file in the project changes. By specifying `memory.x`
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|     // here, we ensure the build script is only re-run when
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|     // `memory.x` is changed.
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|     println!("cargo:rerun-if-changed=memory.x");
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| }
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