* Clarified comments about the cortex_m::asm::delay functionality in all multiprio.rs examples * fixed formatting * Changed to using embassy_time::block_for() * removed my formatting scripts * specify embassy_time::Duration
		
			
				
	
	
		
			151 lines
		
	
	
		
			4.7 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
			
		
		
	
	
			151 lines
		
	
	
		
			4.7 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
//! This example showcases how to create multiple Executor instances to run tasks at
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//! different priority levels.
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//!
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//! Low priority executor runs in thread mode (not interrupt), and uses `sev` for signaling
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//! there's work in the queue, and `wfe` for waiting for work.
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//!
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//! Medium and high priority executors run in two interrupts with different priorities.
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//! Signaling work is done by pending the interrupt. No "waiting" needs to be done explicitly, since
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//! when there's work the interrupt will trigger and run the executor.
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//!
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//! Sample output below. Note that high priority ticks can interrupt everything else, and
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//! medium priority computations can interrupt low priority computations, making them to appear
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//! to take significantly longer time.
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//!
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//! ```not_rust
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//!     [med] Starting long computation
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//!     [med] done in 992 ms
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//!         [high] tick!
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//! [low] Starting long computation
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//!     [med] Starting long computation
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//!         [high] tick!
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//!         [high] tick!
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//!     [med] done in 993 ms
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//!     [med] Starting long computation
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//!         [high] tick!
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//!         [high] tick!
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//!     [med] done in 993 ms
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//! [low] done in 3972 ms
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//!     [med] Starting long computation
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//!         [high] tick!
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//!         [high] tick!
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//!     [med] done in 993 ms
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//! ```
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//!
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//! For comparison, try changing the code so all 3 tasks get spawned on the low priority executor.
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//! You will get an output like the following. Note that no computation is ever interrupted.
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//!
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//! ```not_rust
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//!         [high] tick!
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//!     [med] Starting long computation
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//!     [med] done in 496 ms
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//! [low] Starting long computation
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//! [low] done in 992 ms
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//!     [med] Starting long computation
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//!     [med] done in 496 ms
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//!         [high] tick!
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//! [low] Starting long computation
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//! [low] done in 992 ms
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//!         [high] tick!
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//!     [med] Starting long computation
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//!     [med] done in 496 ms
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//!         [high] tick!
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//! ```
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//!
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#![no_std]
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#![no_main]
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use cortex_m_rt::entry;
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use defmt::*;
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use embassy_executor::{Executor, InterruptExecutor};
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use embassy_stm32::interrupt;
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use embassy_stm32::interrupt::{InterruptExt, Priority};
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use embassy_time::{Instant, Timer};
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use static_cell::StaticCell;
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use {defmt_rtt as _, panic_probe as _};
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#[embassy_executor::task]
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async fn run_high() {
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    loop {
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        info!("        [high] tick!");
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        Timer::after_ticks(27374).await;
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    }
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}
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#[embassy_executor::task]
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async fn run_med() {
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    loop {
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        let start = Instant::now();
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        info!("    [med] Starting long computation");
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        // Spin-wait to simulate a long CPU computation
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        embassy_time::block_for(embassy_time::Duration::from_secs(1)); // ~1 second
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        let end = Instant::now();
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        let ms = end.duration_since(start).as_ticks() / 33;
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        info!("    [med] done in {} ms", ms);
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        Timer::after_ticks(23421).await;
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    }
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}
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#[embassy_executor::task]
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async fn run_low() {
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    loop {
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        let start = Instant::now();
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        info!("[low] Starting long computation");
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        // Spin-wait to simulate a long CPU computation
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        embassy_time::block_for(embassy_time::Duration::from_secs(2)); // ~2 seconds
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        let end = Instant::now();
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        let ms = end.duration_since(start).as_ticks() / 33;
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        info!("[low] done in {} ms", ms);
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        Timer::after_ticks(32983).await;
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    }
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}
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static EXECUTOR_HIGH: InterruptExecutor = InterruptExecutor::new();
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static EXECUTOR_MED: InterruptExecutor = InterruptExecutor::new();
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static EXECUTOR_LOW: StaticCell<Executor> = StaticCell::new();
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#[interrupt]
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unsafe fn UART4() {
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    EXECUTOR_HIGH.on_interrupt()
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}
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#[interrupt]
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unsafe fn UART5() {
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    EXECUTOR_MED.on_interrupt()
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}
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#[entry]
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fn main() -> ! {
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    info!("Hello World!");
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    let _p = embassy_stm32::init(Default::default());
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    // STM32s don’t have any interrupts exclusively for software use, but they can all be triggered by software as well as
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    // by the peripheral, so we can just use any free interrupt vectors which aren’t used by the rest of your application.
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    // In this case we’re using UART4 and UART5, but there’s nothing special about them. Any otherwise unused interrupt
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    // vector would work exactly the same.
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    // High-priority executor: UART4, priority level 6
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    interrupt::UART4.set_priority(Priority::P6);
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    let spawner = EXECUTOR_HIGH.start(interrupt::UART4);
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    unwrap!(spawner.spawn(run_high()));
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    // Medium-priority executor: UART5, priority level 7
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    interrupt::UART5.set_priority(Priority::P7);
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    let spawner = EXECUTOR_MED.start(interrupt::UART5);
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    unwrap!(spawner.spawn(run_med()));
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    // Low priority executor: runs in thread mode, using WFE/SEV
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    let executor = EXECUTOR_LOW.init(Executor::new());
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    executor.run(|spawner| {
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        unwrap!(spawner.spawn(run_low()));
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    });
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}
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