It was only useful for doing #[embassy_executor::main(config = "config()")]`. Now that it's gone, it makes more sense to build the config in main directly.
		
			
				
	
	
		
			121 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
			
		
		
	
	
			121 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
| #![no_std]
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| #![no_main]
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| #![feature(type_alias_impl_trait)]
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| 
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| use defmt::*;
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| use embassy_executor::executor::Spawner;
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| use embassy_executor::time::{Duration, Timer};
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| use embassy_net::tcp::TcpSocket;
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| use embassy_net::{Ipv4Address, Stack, StackResources};
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| use embassy_stm32::eth::generic_smi::GenericSMI;
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| use embassy_stm32::eth::{Ethernet, State};
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| use embassy_stm32::peripherals::ETH;
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| use embassy_stm32::rng::Rng;
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| use embassy_stm32::time::mhz;
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| use embassy_stm32::{interrupt, Config};
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| use embassy_util::Forever;
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| use embedded_io::asynch::Write;
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| use rand_core::RngCore;
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| use {defmt_rtt as _, panic_probe as _};
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| 
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| macro_rules! forever {
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|     ($val:expr) => {{
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|         type T = impl Sized;
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|         static FOREVER: Forever<T> = Forever::new();
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|         FOREVER.put_with(move || $val)
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|     }};
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| }
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| 
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| type Device = Ethernet<'static, ETH, GenericSMI, 4, 4>;
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| 
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| #[embassy_executor::task]
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| async fn net_task(stack: &'static Stack<Device>) -> ! {
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|     stack.run().await
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| }
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| 
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| #[embassy_executor::main]
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| async fn main(spawner: Spawner) -> ! {
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|     let mut config = Config::default();
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|     config.rcc.sys_ck = Some(mhz(400));
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|     config.rcc.hclk = Some(mhz(200));
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|     config.rcc.pll1.q_ck = Some(mhz(100));
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|     let p = embassy_stm32::init(config);
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|     info!("Hello World!");
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| 
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|     // Generate random seed.
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|     let mut rng = Rng::new(p.RNG);
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|     let mut seed = [0; 8];
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|     rng.fill_bytes(&mut seed);
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|     let seed = u64::from_le_bytes(seed);
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| 
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|     let eth_int = interrupt::take!(ETH);
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|     let mac_addr = [0x00, 0x00, 0xDE, 0xAD, 0xBE, 0xEF];
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| 
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|     let device = unsafe {
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|         Ethernet::new(
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|             forever!(State::new()),
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|             p.ETH,
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|             eth_int,
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|             p.PA1,
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|             p.PA2,
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|             p.PC1,
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|             p.PA7,
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|             p.PC4,
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|             p.PC5,
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|             p.PG13,
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|             p.PB13,
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|             p.PG11,
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|             GenericSMI,
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|             mac_addr,
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|             0,
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|         )
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|     };
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| 
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|     let config = embassy_net::ConfigStrategy::Dhcp;
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|     //let config = embassy_net::ConfigStrategy::Static(embassy_net::Config {
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|     //    address: Ipv4Cidr::new(Ipv4Address::new(10, 42, 0, 61), 24),
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|     //    dns_servers: Vec::new(),
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|     //    gateway: Some(Ipv4Address::new(10, 42, 0, 1)),
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|     //});
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| 
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|     // Init network stack
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|     let stack = &*forever!(Stack::new(
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|         device,
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|         config,
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|         forever!(StackResources::<1, 2, 8>::new()),
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|         seed
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|     ));
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| 
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|     // Launch network task
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|     unwrap!(spawner.spawn(net_task(&stack)));
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| 
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|     info!("Network task initialized");
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| 
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|     // Then we can use it!
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|     let mut rx_buffer = [0; 1024];
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|     let mut tx_buffer = [0; 1024];
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| 
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|     loop {
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|         let mut socket = TcpSocket::new(&stack, &mut rx_buffer, &mut tx_buffer);
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| 
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|         socket.set_timeout(Some(embassy_net::SmolDuration::from_secs(10)));
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| 
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|         let remote_endpoint = (Ipv4Address::new(10, 42, 0, 1), 8000);
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|         info!("connecting...");
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|         let r = socket.connect(remote_endpoint).await;
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|         if let Err(e) = r {
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|             info!("connect error: {:?}", e);
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|             continue;
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|         }
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|         info!("connected!");
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|         loop {
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|             let r = socket.write_all(b"Hello\n").await;
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|             if let Err(e) = r {
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|                 info!("write error: {:?}", e);
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|                 return;
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|             }
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|             Timer::after(Duration::from_secs(1)).await;
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|         }
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|     }
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| }
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