This should remove some confusion around embassy-boot-* being a library vs. a binary. The binary is now an example bootloader instead.
		
			
				
	
	
		
			38 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
			
		
		
	
	
			38 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
//! This build script copies the `memory.x` file from the crate root into
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//! a directory where the linker can always find it at build time.
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//! For many projects this is optional, as the linker always searches the
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//! project root directory -- wherever `Cargo.toml` is. However, if you
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//! are using a workspace or have a more complicated build setup, this
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//! build script becomes required. Additionally, by requesting that
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//! Cargo re-run the build script whenever `memory.x` is changed,
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//! updating `memory.x` ensures a rebuild of the application with the
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//! new memory settings.
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use std::env;
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use std::fs::File;
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use std::io::Write;
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use std::path::PathBuf;
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fn main() {
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    // Put `memory.x` in our output directory and ensure it's
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    // on the linker search path.
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    let out = &PathBuf::from(env::var_os("OUT_DIR").unwrap());
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    File::create(out.join("memory.x"))
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        .unwrap()
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        .write_all(include_bytes!("memory.x"))
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        .unwrap();
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    println!("cargo:rustc-link-search={}", out.display());
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    // By default, Cargo will re-run a build script whenever
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    // any file in the project changes. By specifying `memory.x`
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    // here, we ensure the build script is only re-run when
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    // `memory.x` is changed.
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    println!("cargo:rerun-if-changed=memory.x");
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    println!("cargo:rustc-link-arg-bins=--nmagic");
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    println!("cargo:rustc-link-arg-bins=-Tlink.x");
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    if env::var("CARGO_FEATURE_DEFMT").is_ok() {
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        println!("cargo:rustc-link-arg-bins=-Tdefmt.x");
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    }
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}
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