Swap poll_fn to allow polling exited tasks

This commit is contained in:
Dániel Buga 2024-12-17 18:05:48 +01:00
parent edb8f21a74
commit 8fd08b1e97
No known key found for this signature in database
6 changed files with 25 additions and 34 deletions

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@ -202,16 +202,29 @@ impl<F: Future + 'static> TaskStorage<F> {
} }
} }
unsafe fn poll_to_despawn(p: TaskRef) {
// The task's future has already been dropped, we just mark it as `!SPAWNED`.
let this = &*p.as_ptr().cast::<TaskStorage<F>>();
this.raw.state.despawn();
}
unsafe fn poll(p: TaskRef) { unsafe fn poll(p: TaskRef) {
let this = &*(p.as_ptr() as *const TaskStorage<F>); let this = &*p.as_ptr().cast::<TaskStorage<F>>();
let future = Pin::new_unchecked(this.future.as_mut()); let future = Pin::new_unchecked(this.future.as_mut());
let waker = waker::from_task(p); let waker = waker::from_task(p);
let mut cx = Context::from_waker(&waker); let mut cx = Context::from_waker(&waker);
match future.poll(&mut cx) { match future.poll(&mut cx) {
Poll::Ready(_) => { Poll::Ready(_) => {
waker.wake_by_ref();
// As the future has finished and this function will not be called
// again, we can safely drop the future here.
this.future.drop_in_place(); this.future.drop_in_place();
this.raw.state.despawn();
// We replace the poll_fn with a despawn function, so that the task is cleaned up
// when the executor polls it next.
this.raw.poll_fn.set(Some(Self::poll_to_despawn));
} }
Poll::Pending => {} Poll::Pending => {}
} }

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@ -81,16 +81,8 @@ impl RunQueue {
// safety: there are no concurrent accesses to `next` // safety: there are no concurrent accesses to `next`
next = unsafe { task.header().run_queue_item.next.get() }; next = unsafe { task.header().run_queue_item.next.get() };
let run_task = task.header().state.run_dequeue(); task.header().state.run_dequeue();
on_task(task);
if run_task {
// If task is not running, ignore it. This can happen in the following scenario:
// - Task gets dequeued, poll starts
// - While task is being polled, it gets woken. It gets placed in the queue.
// - Task poll finishes, returning done=true
// - RUNNING bit is cleared, but the task is already in the queue.
on_task(task);
}
} }
} }
} }

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@ -63,19 +63,12 @@ impl RunQueue {
// If the task re-enqueues itself, the `next` pointer will get overwritten. // If the task re-enqueues itself, the `next` pointer will get overwritten.
// Therefore, first read the next pointer, and only then process the task. // Therefore, first read the next pointer, and only then process the task.
let run_task = critical_section::with(|cs| { critical_section::with(|cs| {
next = task.header().run_queue_item.next.borrow(cs).get(); next = task.header().run_queue_item.next.borrow(cs).get();
task.header().state.run_dequeue(cs) task.header().state.run_dequeue(cs);
}); });
if run_task { on_task(task);
// If task is not running, ignore it. This can happen in the following scenario:
// - Task gets dequeued, poll starts
// - While task is being polled, it gets woken. It gets placed in the queue.
// - Task poll finishes, returning done=true
// - RUNNING bit is cleared, but the task is already in the queue.
on_task(task);
}
} }
} }
} }

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@ -52,8 +52,7 @@ impl State {
/// Unmark the task as run-queued. Return whether the task is spawned. /// Unmark the task as run-queued. Return whether the task is spawned.
#[inline(always)] #[inline(always)]
pub fn run_dequeue(&self) -> bool { pub fn run_dequeue(&self) {
let state = self.state.fetch_and(!STATE_RUN_QUEUED, Ordering::AcqRel); self.state.fetch_and(!STATE_RUN_QUEUED, Ordering::AcqRel);
state & STATE_SPAWNED != 0
} }
} }

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@ -75,11 +75,9 @@ impl State {
/// Unmark the task as run-queued. Return whether the task is spawned. /// Unmark the task as run-queued. Return whether the task is spawned.
#[inline(always)] #[inline(always)]
pub fn run_dequeue(&self) -> bool { pub fn run_dequeue(&self) {
compiler_fence(Ordering::Release); compiler_fence(Ordering::Release);
let r = self.spawned.load(Ordering::Relaxed);
self.run_queued.store(false, Ordering::Relaxed); self.run_queued.store(false, Ordering::Relaxed);
r
} }
} }

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@ -67,11 +67,7 @@ impl State {
/// Unmark the task as run-queued. Return whether the task is spawned. /// Unmark the task as run-queued. Return whether the task is spawned.
#[inline(always)] #[inline(always)]
pub fn run_dequeue(&self) -> bool { pub fn run_dequeue(&self, cs: CriticalSection<'_>) {
self.update(|s| { self.update_with_cs(cs, |s| *s &= !STATE_RUN_QUEUED)
let ok = *s & STATE_SPAWNED != 0;
*s &= !STATE_RUN_QUEUED;
ok
})
} }
} }