update koffer model

This commit is contained in:
MReenen 2023-03-07 12:35:07 +01:00
parent 9581784c06
commit 89abede4fe

View File

@ -14,20 +14,97 @@ DEPTH = 5; // [1:1:10]
DIMENTION = "2d"; // [2d: 2d export view, 3d: 3d render]
POSITION = "inplace"; // [inplace: in place, origin: at the origin]
//RENDER = "all"; // [bot: bottom, lid: lid, front: front, back: back, left: left, right: right, all: all]
RENDER = "all";
// comma seperated list of what to render. [all, layout, bottom, lid, front, back, left, right]
RENDER = "stadslab_plaat2";
LAYOUT_SEPERATION = 15; // [1:1:50]
/*[lid]*/
LID_ANGLE = 45; // [0:170]
/*
%square([600, 300]);
%square([700, 400]);
%square([400, 700]);
*/
%translate([0, -400, -0.15])
cube([700, 400, 0.1]);
// %translate([0, -850, 0])
// square([700, 400]);
// %translate([0, -1300, 0])
// square([700, 400]);
Layouts = [
["stadslab_plaat1",
[ "bottom",
[ // translate
LAYOUT_SEPERATION,
-LAYOUT_SEPERATION
],
-90, // rotate
0 // extrude
],[ "lid",
[ // translate
DEPTH*UNIT + 2*MATT_THIKNESS + 2*LAYOUT_SEPERATION,
-LAYOUT_SEPERATION
],
-90, // rotate
0 // extrude
],[ "front",
[ // translate
2*DEPTH*UNIT + 4*MATT_THIKNESS + 3*LAYOUT_SEPERATION,
-LAYOUT_SEPERATION
],
-90, // rotate
0 // extrude
]
],
["stadslab_plaat2",
[ "back",
[ // translate
LAYOUT_SEPERATION,
-LAYOUT_SEPERATION
],
-90, // rotate
0 // extrude
],[ "left",
[ // translate
HIEGHT*UNIT + 1*MATT_THIKNESS + 2*LAYOUT_SEPERATION,
-LAYOUT_SEPERATION
],
-90, // rotate
0 // extrude
],[ "right",
[ // translate
2*HIEGHT*UNIT + 3*MATT_THIKNESS + 3*LAYOUT_SEPERATION,
-LAYOUT_SEPERATION
],
-90, // rotate
0 // extrude
],[ "back",
[ // translate
1*HIEGHT*UNIT + 1*MATT_THIKNESS + 2*LAYOUT_SEPERATION,
-(1*HIEGHT*UNIT + 1*DEPTH*UNIT + 3*MATT_THIKNESS + 2*LAYOUT_SEPERATION)
],
0, // rotate
0 // extrude
],[ "left",
[ // translate
3*HIEGHT*UNIT + 5*MATT_THIKNESS + 4*LAYOUT_SEPERATION,
-LAYOUT_SEPERATION
],
-90, // rotate
0 // extrude
],[ "right",
[ // translate
4*HIEGHT*UNIT + 7*MATT_THIKNESS + 5*LAYOUT_SEPERATION,
-LAYOUT_SEPERATION
],
-90, // rotate
0 // extrude
]
]
];
function finger(flip=[1,0], dir="y") = [
[
0, 0
@ -75,26 +152,83 @@ module fingers(flip=[1,1], dir="y", number=2, nub=true){
);
}
module renderPart(3dPos, 3dRotation, 2dPos){
if (DIMENTION == "2d"){
if (POSITION == "inplace")
translate(2dPos)
children();
if (POSITION == "origin")
children();
}
if (DIMENTION == "3d"){
if (POSITION == "inplace")
translate(3dPos)
rotate(3dRotation)
linear_extrude(MATT_THIKNESS)
children();
if (POSITION == "origin")
linear_extrude(MATT_THIKNESS)
children();
AllParts = ["bottom", "lid", "front", "back", "left", "right"];
module GetPart(name){
echo(str("GetPart: ",name));
if (name == "bottom"){
bottom();
}else if (name == "lid"){
lid();
}else if (name == "front"){
front();
}else if (name == "back"){
back();
}else if (name == "left"){
side();
}else if (name == "right"){
side();
}
}
module RenderPart(name, pos=[0,0,0], rot=[0,0,0], extrude=0){
part = (is_list(name)) ? name[0] : name;
pos = (is_list(name)) ? name[1] : pos;
rot = (is_list(name)) ? name[2] : rot;
extrude = (is_list(name)) ? name[3] : extrude;
echo(str("render part; part=",part," pos=",pos," rot=",rot," extrude=",extrude));
// translate(pos)
// rotate(rot)
if (extrude != 0){
translate(pos)
rotate(rot)
linear_extrude(extrude)
!GetPart(part);
}else{
translate(pos)
rotate(rot)
GetPart(part);
}
}
function GetLayout(name, i=0, result=[]) =
(i == len(Layouts)) ? result : GetLayout(name, i+1,
(Layouts[i][0] == name) ? Layouts[i] : result
);
module RenderLayout(name){
echo(str("search layout ", name));
layout = GetLayout(name);
echo("layout", layout);
if (len(layout) == 0){
echo("ERROR: layout not found", layout);
}else{
for (i = [1:len(layout)-1]){
RenderPart(layout[i]);
}
}
}
module Render(name){
if (len(search(",", name)) == 0){
part = false;
for (i = [0:len(AllParts)-1]){
if (name == AllParts[i]){
part = true;
}
}
if (part){
renderPart(name);
}else{
RenderLayout(name);
}
} else {
}
}
Render(RENDER);
function split(str, sep=" ", i=0, word="", v=[]) =
(i == len(str)) ? concat(v, word) :
(str[i] == sep) ? split(str, sep, i+1, "", concat(v, word)) :
@ -112,6 +246,7 @@ module render(name, 3dPos, 3dRotation, 2dPos){
}
}
/*
render(
name = "bot",
2dPos = [0, 0],
@ -120,14 +255,14 @@ render(
)
bottom();
/*
render(
name = "front",
2dPos = [-(WIDTH*UNIT + 2*MATT_THIKNESS + LAYOUT_SEPERATION), 0],
3dPos = [0, MATT_THIKNESS, 0],
3dRotation = [90, 0, 0]
)
front();*/
// render(
// name = "front",
// 2dPos = [-(WIDTH*UNIT + 2*MATT_THIKNESS + LAYOUT_SEPERATION), 0],
// 3dPos = [0, MATT_THIKNESS, 0],
// 3dRotation = [90, 0, 0]
// )
// front();
render(
name = "front",
2dPos = [
@ -174,20 +309,20 @@ render(
totalDepth = DEPTH*UNIT + MATT_THIKNESS*2;
/*if (RENDER == "lid" || RENDER == "all")
render(
2dPos = [
WIDTH*UNIT + 2*MATT_THIKNESS + LAYOUT_SEPERATION,
0
],
3dPos = [
MATT_THIKNESS,
totalDepth - totalDepth*cos(LID_ANGLE),
HIEGHT*UNIT + MATT_THIKNESS + totalDepth*sin(LID_ANGLE)
],
3dRotation = [-LID_ANGLE, 0, 0]
)
lid();*/
// if (RENDER == "lid" || RENDER == "all")
// render(
// 2dPos = [
// WIDTH*UNIT + 2*MATT_THIKNESS + LAYOUT_SEPERATION,
// 0
// ],
// 3dPos = [
// MATT_THIKNESS,
// totalDepth - totalDepth*cos(LID_ANGLE),
// HIEGHT*UNIT + MATT_THIKNESS + totalDepth*sin(LID_ANGLE)
// ],
// 3dRotation = [-LID_ANGLE, 0, 0]
// )
// lid();
render(
name = "lid",
2dPos = [
@ -202,6 +337,7 @@ render(
3dRotation = [-LID_ANGLE, 0, 0]
)
lid();
*/
module bottom(){
translate([MATT_THIKNESS, MATT_THIKNESS])
@ -254,6 +390,7 @@ module back(){
module side(){
translate([MATT_THIKNESS, MATT_THIKNESS])
union(){
// inner square
translate([0.005, 0.005])
square(size=[DEPTH*UNIT-0.01, HIEGHT*UNIT-0.005 + MATT_THIKNESS]);